Player Matchup

Susano
Susano
Diimonie
Susano
Level 16
God Stats
1W - 1L
1,571 SR
Queue Stats
11W - 11L
1,444 Elo+
Party 2
Neith
Neith
MARTINDAX
Neith
Level 10
God Stats
1W - 3L
1,552 SR
Queue Stats
3W - 7L
1,360 Elo+
Solo
Ares
Ares
Stormybringer
Ares
Level 13
God Stats
0W - 2L
1,309 SR
Queue Stats
18W - 22L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
TrappedBy_Spike
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nike
Nike
mobaehruimdmais
Nike
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,373 Elo+
Party 2
Team Averages
Level 9
1,486 SR
1,428 Elo+

VS

Team Averages
Level 17
1,573 SR
1,440 Elo+
Bellona
Bellona
Augustosaum
Bellona
Level 18
God Stats
11W - 11L
1,609 SR
Queue Stats
33W - 57L
1,277 Elo+
Party 1
Scylla
Scylla
AzaKreSeba
Scylla
Level 28
God Stats
9W - 3L
1,812 SR
Queue Stats
106W - 43L
1,735 Elo+
Solo
Ymir
Ymir
Ritual_Demoniaco
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
Sonyzera
Fenrir
Level 11
God Stats
5W - 6L
1,448 SR
Queue Stats
7W - 15L
1,224 Elo+
Party 1
Hachiman
Hachiman
welltsuna
Hachiman
Level 26
God Stats
1W - 2L
1,494 SR
Queue Stats
5W - 7L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Diimonie
Susano
9
2 / 4 / 1
5,863
533
4,474
7,973
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
MARTINDAX
Neith
8
1 / 4 / 2
5,179
471
5,074
6,784
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 3 / 1
5,653
514
3,192
7,490
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
4
0 / 9 / 0
4,118
374
1,485
5,309
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 6 / 1
5,480
498
3,143
8,569
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Augustosaum
Bellona
11
3 / 3 / 4
6,922
629
3,632
7,455
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
AzaKreSeba
Scylla
15
13 / 0 / 0
9,223
838
7,450
4,289
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 4
6,167
561
3,017
7,739
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Sonyzera
Fenrir
10
6 / 1 / 2
6,789
617
5,423
5,360
1,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
welltsuna
Hachiman
10
3 / 1 / 5
6,375
580
6,515
9,311
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
26
26
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Augustosaum
Bellona
3
3
4
1.67
W
Scylla
AzaKreSeba
Scylla
13
0
0
13
L
Susano
Diimonie
Susano
2
4
1
0.63
L
Neith
MARTINDAX
Neith
1
4
2
0.5
W
1
3
4
1
W
Fenrir
Sonyzera
Fenrir
6
1
2
7
L
2
3
1
0.83
L
Kukulkan
0
9
0
0
L
2
6
1
0.42
W
Hachiman
welltsuna
Hachiman
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,368
Damage
26,037
36,125
Taken
34,154
12,689
Mitigated
15,020
5,472
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Augustosaum
Bellona
3,632
902
0
275
7,455
6,037
1,311
0
7,205
2,535
24,602
W
Scylla
AzaKreSeba
Scylla
7,450
1,113
0
750
4,289
1,369
492
788
3,501
63,277
0
L
Susano
Diimonie
Susano
4,474
1,324
0
2,734
7,973
2,301
0
1,459
6,457
0
24,611
L
Neith
MARTINDAX
Neith
5,074
3,008
0
1,987
6,784
2,026
150
2,573
4,187
0
21,237
W
3,017
1,251
0
943
7,739
3,415
102
1,625
6,114
16,926
0
W
Fenrir
Sonyzera
Fenrir
5,423
1,444
0
2,359
5,360
1,808
1,021
345
4,965
0
28,619
L
3,192
528
0
526
7,490
3,026
71
3,186
4,258
10,045
0
L
Kukulkan
1,485
633
0
0
5,309
1,385
0
3,002
2,162
7,980
0
L
3,143
941
0
225
8,569
3,951
0
175
8,144
0
15,910
W
Hachiman
welltsuna
Hachiman
6,515
3,723
381
5,150
9,311
2,391
368
1,919
7,392
0
26,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,293
Gold Earned
35,476
149
Minions Killed
306
0
Camps Cleared
0
987,814
Distance Traveled
1,053,203
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,922
629
59
5
0
214,986
0
W
Scylla
9,223
838
121
11
0
224,449
0
L
Susano
5,863
533
55
5
0
231,174
0
L
Neith
5,179
471
38
3
0
178,740
0
W
Ymir
6,167
561
18
2
0
212,527
0
W
Fenrir
6,789
617
62
6
0
213,741
4
L
Ares
5,653
514
10
1
0
210,922
0
L
Kukulkan
4,118
374
9
1
0
168,336
0
L
Nike
5,480
498
37
3
0
198,642
0
W
Hachiman
6,375
580
46
4
0
187,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role