Player Matchup

Artemis
Artemis
DragonSlasher
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,490 Elo+
Solo
Jormungandr
Jormungandr
ELKALBO
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,296 Elo+
Party 3
Fenrir
Fenrir
Sigfridus
Fenrir
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,305 Elo+
Party 3
Ah Puch
Ah Puch
UberTriber
Ah Puch
Level 17
God Stats
11W - 11L
1,653 SR
Queue Stats
83W - 82L
1,534 Elo+
Solo
Thor
Thor
ZenOneBest
Thor
Level 13
God Stats
17W - 22L
1,512 SR
Queue Stats
25W - 37L
1,414 Elo+
Solo
Team Averages
Level 14
1,533 SR
1,408 Elo+

VS

Team Averages
Level 15
1,586 SR
1,479 Elo+
Susano
Susano
GodKsaito
Susano
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,477 Elo+
Party 1
Raijin
Raijin
GodZeff
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
Klevin1337
Zhong Kui
Level 28
God Stats
4W - 2L
1,714 SR
Queue Stats
147W - 147L
1,490 Elo+
Party 2
Achilles
Achilles
LordOOF
Achilles
Level 29
God Stats
3W - 4L
1,714 SR
Queue Stats
164W - 175L
1,479 Elo+
Party 2
Ra
Ra
Аминазин
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
19 / 1 / 4
15,181
1,380
34,765
12,943
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
ELKALBO
Jormungandr
19
5 / 0 / 16
12,673
1,152
14,125
14,516
13,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Sigfridus
Fenrir
17
1 / 10 / 12
10,250
932
5,476
16,793
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
UberTriber
Ah Puch
17
2 / 0 / 9
11,319
1,029
15,144
5,254
2,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 5
9,373
852
7,225
10,284
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

205

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GodKsaito
Susano
17
3 / 7 / 12
10,667
970
10,912
16,142
6,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
GodZeff
Raijin
16
2 / 4 / 13
10,148
923
10,650
15,914
7,662
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Klevin1337
Zhong Kui
17
4 / 5 / 12
10,536
958
16,247
15,894
11,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
LordOOF
Achilles
16
6 / 4 / 7
11,374
1,034
10,979
23,212
22,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 7 / 11
10,005
910
6,566
10,773
4,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
27
Kills
17
17
Deaths
27
46
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artemis
19
1
4
21
W
Jormungandr
ELKALBO
Jormungandr
5
0
16
13
L
Susano
GodKsaito
Susano
3
7
12
1.29
L
Raijin
GodZeff
Raijin
2
4
13
2.13
L
Zhong Kui
Klevin1337
Zhong Kui
4
5
12
2
L
Achilles
LordOOF
Achilles
6
4
7
2.38
W
Fenrir
Sigfridus
Fenrir
1
10
12
0.7
W
Ah Puch
UberTriber
Ah Puch
2
0
9
6.5
W
0
6
5
0.42
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,735
Damage
55,354
59,790
Taken
81,935
29,970
Mitigated
53,310
8,788
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
34,765
23,297
0
5,646
12,943
4,884
0
5,750
7,092
0
62,032
W
Jormungandr
ELKALBO
Jormungandr
14,125
287
0
566
14,516
13,540
0
8,876
5,515
35,806
0
L
Susano
GodKsaito
Susano
10,912
3,458
0
479
16,142
6,674
0
3,540
12,552
0
23,990
L
Raijin
GodZeff
Raijin
10,650
2,257
0
0
15,914
7,662
0
5,147
10,667
25,579
0
L
Zhong Kui
Klevin1337
Zhong Kui
16,247
2,358
0
1,174
15,894
11,950
0
4,722
11,072
41,339
0
L
Achilles
LordOOF
Achilles
10,979
4,215
0
476
23,212
22,498
0
11,160
11,802
0
19,918
W
Fenrir
Sigfridus
Fenrir
5,476
0
0
158
16,793
6,005
0
9,659
6,926
0
6,454
W
Ah Puch
UberTriber
Ah Puch
15,144
1,017
963
1,190
5,254
2,196
0
2,386
2,768
46,355
0
W
7,225
1,619
0
265
10,284
3,345
0
6,519
3,525
0
14,960
L
6,566
1,354
1,471
499
10,773
4,526
0
4,025
6,573
31,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,796
Gold Earned
52,730
201
Minions Killed
211
6
Camps Cleared
5
1,006,493
Distance Traveled
907,461
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,181
1,380
64
6
3
203,754
0
W
Jormungandr
12,673
1,152
49
4
0
227,574
0
L
Susano
10,667
970
27
2
2
207,835
0
L
Raijin
10,148
923
43
4
2
167,640
0
L
Zhong Kui
10,536
958
58
5
1
189,487
0
L
Achilles
11,374
1,034
26
2
0
204,132
0
W
Fenrir
10,250
932
3
0
1
194,711
0
W
Ah Puch
11,319
1,029
68
6
2
207,535
0
W
Thor
9,373
852
17
2
0
172,919
4
L
Ra
10,005
910
57
5
0
138,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role