Player Matchup

Danzaburou
Danzaburou
EODxTazz
Danzaburou
Level 27
God Stats
13W - 7L
1,604 SR
Queue Stats
18W - 10L
1,585 Elo+
Party 1
Chernobog
Chernobog
J_Phantomz
Chernobog
Level 40
God Stats
8W - 3L
1,642 SR
Queue Stats
172W - 200L
1,573 Elo+
Party 1
Sobek
Sobek
JaV_The_CreatoR
Sobek
Level 89
God Stats
8W - 2L
1,618 SR
Queue Stats
60W - 46L
1,690 Elo+
Party 1
Team Averages
Level 52
1,621 SR
1,616 Elo+

VS

Team Averages
Level 39
1,592 SR
1,460 Elo+
Ares
Ares
Chinox117
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HAIRPIN562
Ah Puch
Level 27
God Stats
6W - 11L
1,450 SR
Queue Stats
211W - 276L
1,464 Elo+
Party 2
Vamana
Vamana
XDomesticGoatX
Vamana
Level 63
God Stats
19W - 11L
1,826 SR
Queue Stats
193W - 257L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EODxTazz
Danzaburou
13
4 / 3 / 4
10,821
721
12,040
13,290
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
J_Phantomz
Chernobog
15
4 / 2 / 5
10,777
718
6,891
11,013
6,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 4 / 6
11,340
756
9,670
17,264
20,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 2 / 4
8,404
560
4,252
6,773
5,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
HAIRPIN562
Ah Puch
13
0 / 5 / 8
9,384
626
12,105
9,556
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 4 / 1
10,788
719
17,169
16,671
15,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
11
Kills
9
9
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
1
2
4
1.5
W
Danzaburou
EODxTazz
Danzaburou
4
3
4
2
L
Ah Puch
HAIRPIN562
Ah Puch
0
5
8
0.8
W
Chernobog
J_Phantomz
Chernobog
4
2
5
3.25
W
3
4
6
1.5
L
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,601
Damage
33,526
41,567
Taken
33,000
31,701
Mitigated
24,615
10,695
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,252
525
0
0
6,773
5,307
0
2,494
4,154
9,061
0
W
Danzaburou
EODxTazz
Danzaburou
12,040
4,912
0
3,630
13,290
5,362
1,071
4,104
8,940
0
56,143
L
Ah Puch
HAIRPIN562
Ah Puch
12,105
221
747
1,795
9,556
3,358
298
3,574
5,882
39,521
0
W
Chernobog
J_Phantomz
Chernobog
6,891
3,775
294
2,151
11,013
6,085
742
3,955
6,703
0
38,263
W
9,670
993
0
4,620
17,264
20,254
362
7,286
9,516
26,248
0
L
17,169
7,688
0
3,330
16,671
15,950
911
3,731
12,615
0
45,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
28,576
182
Minions Killed
132
0
Camps Cleared
0
807,963
Distance Traveled
758,033
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,404
560
9
1
0
212,255
3
W
Danzaburou
10,821
721
81
5
0
245,623
2
L
Ah Puch
9,384
626
70
5
0
253,730
3
W
Chernobog
10,777
718
64
4
0
276,333
1
W
Sobek
11,340
756
37
2
0
286,007
4
L
Vamana
10,788
719
53
4
0
292,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role