Player Matchup

Achilles
Achilles
FeralWendy
Achilles
Level 19
God Stats
3W - 9L
1,500 SR
Queue Stats
119W - 144L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
Jameswa9
Guan Yu
Level 27
God Stats
9W - 11L
1,608 SR
Queue Stats
613W - 498L
1,553 Elo+
Solo
Ares
Ares
KimSolis
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Chernobog
Chernobog
Lizardlips14
Chernobog
Level 7
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Artemis
Artemis
ZoteTheGreat
Artemis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 68L
1,448 Elo+
Party 1
Team Averages
Level 12
1,555 SR
1,477 Elo+

VS

Team Averages
Level 23
1,543 SR
1,497 Elo+
Nemesis
Nemesis
HUSIDH
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,411 Elo+
Solo
Apollo
Apollo
JoeSchmo99
Apollo
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
87W - 91L
1,505 Elo+
Solo
Artio
Artio
Velkoth
Artio
Level 48
God Stats
2W - 1L
1,719 SR
Queue Stats
69W - 66L
1,494 Elo+
Party 2
Merlin
Merlin
Yoda338758
Merlin
Level 18
God Stats
9W - 11L
1,450 SR
Queue Stats
104W - 88L
1,529 Elo+
Solo
Ares
Ares
shaazaam29
Ares
Level 7
God Stats
5W - 6L
1,545 SR
Queue Stats
16W - 17L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FeralWendy
Achilles
10
5 / 3 / 1
7,362
526
6,505
10,715
4,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Jameswa9
Guan Yu
13
1 / 2 / 0
7,154
511
2,944
10,880
6,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
7
0 / 5 / 4
5,131
367
1,102
6,628
2,906
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Lizardlips14
Chernobog
10
1 / 9 / 3
6,043
432
3,492
13,193
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
ZoteTheGreat
Artemis
12
4 / 2 / 4
7,454
532
6,152
6,631
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HUSIDH
Nemesis
12
5 / 0 / 1
7,759
554
4,150
5,418
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
JoeSchmo99
Apollo
12
7 / 2 / 3
7,949
568
10,339
6,790
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Velkoth
Artio
13
3 / 1 / 1
8,024
573
6,447
7,422
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Yoda338758
Merlin
14
6 / 3 / 8
8,858
633
11,645
6,994
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 2
6,412
458
2,594
10,275
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
21
21
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
FeralWendy
Achilles
5
3
1
1.83
W
Nemesis
HUSIDH
Nemesis
5
0
1
5.5
L
Guan Yu
Jameswa9
Guan Yu
1
2
0
0.5
W
Apollo
JoeSchmo99
Apollo
7
2
3
4.25
L
Ares
0
5
4
0.4
L
Chernobog
Lizardlips14
Chernobog
1
9
3
0.28
W
Artio
Velkoth
Artio
3
1
1
3.5
W
Merlin
Yoda338758
Merlin
6
3
8
3.33
L
Artemis
ZoteTheGreat
Artemis
4
2
4
3
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
35,175
48,047
Taken
36,899
20,028
Mitigated
17,782
7,123
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FeralWendy
Achilles
6,505
2,800
0
365
10,715
4,263
383
2,411
8,304
0
22,730
W
Nemesis
HUSIDH
Nemesis
4,150
1,470
0
3,228
5,418
1,589
0
21
5,397
0
40,175
L
Guan Yu
Jameswa9
Guan Yu
2,944
497
0
4,506
10,880
6,256
0
5,558
4,872
0
37,634
W
Apollo
JoeSchmo99
Apollo
10,339
6,595
0
1,542
6,790
3,329
2,904
72
6,718
0
34,529
L
Ares
1,102
332
0
370
6,628
2,906
0
2,656
3,947
2,700
0
L
Chernobog
Lizardlips14
Chernobog
3,492
2,337
0
1,382
13,193
4,521
0
7,582
5,586
0
16,805
W
Artio
Velkoth
Artio
6,447
602
128
2,894
7,422
5,769
0
0
7,172
38,283
0
W
Merlin
Yoda338758
Merlin
11,645
1,704
0
1,556
6,994
2,372
1,030
446
6,548
52,721
0
L
Artemis
ZoteTheGreat
Artemis
6,152
3,814
0
500
6,631
2,082
713
1,979
4,652
0
26,511
W
2,594
141
0
454
10,275
4,723
128
563
9,712
22,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
39,002
192
Minions Killed
355
0
Camps Cleared
0
1,207,539
Distance Traveled
1,322,928
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,362
526
38
3
0
280,446
2
W
Nemesis
7,759
554
78
6
0
322,716
0
L
Guan Yu
7,154
511
87
6
0
273,749
5
W
Apollo
7,949
568
68
5
0
235,784
3
L
Ares
5,131
367
2
0
0
193,010
2
L
Chernobog
6,043
432
28
2
0
254,154
0
W
Artio
8,024
573
85
6
0
263,244
0
W
Merlin
8,858
633
98
7
0
236,840
4
L
Artemis
7,454
532
37
3
0
206,180
0
W
Ares
6,412
458
26
2
0
264,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role