Player Matchup

King Arthur
King Arthur
Chäd
King Arthur
Level 28
God Stats
2W - 0L
1,760 SR
Queue Stats
78W - 21L
1,847 Elo+
Party 2
Artemis
Artemis
ElWarchoOficial
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 20L
2,010 Elo+
Solo
Bakasura
Bakasura
GrandPepega
Bakasura
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 16L
1,835 Elo+
Party 2
Ymir
Ymir
LancerM
Ymir
Level 29
God Stats
3W - 0L
1,945 SR
Queue Stats
98W - 77L
1,617 Elo+
Solo
The Morrigan
The Morrigan
Xerrep
The Morrigan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,678 Elo+
Solo
Team Averages
Level 19
1,641 SR
1,798 Elo+

VS

Team Averages
Level 32
1,496 SR
1,756 Elo+
Ratatoskr
Ratatoskr
ErikOleSvendsen
Ratatoskr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 11L
1,807 Elo+
Party 1
Arachne
Arachne
Feetlicker69
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,689 Elo+
Party 1
Scylla
Scylla
Nileksis
Scylla
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,649 Elo+
Party 1
Sobek
Sobek
PernixHybrid
Sobek
Level 15
God Stats
6W - 4L
1,478 SR
Queue Stats
15W - 11L
1,815 Elo+
Party 1
Cernunnos
Cernunnos
Zhamros
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chäd
King Arthur
20
7 / 7 / 12
15,130
605
14,975
20,553
15,784
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
20 / 6 / 10
16,708
668
34,382
26,218
11,413
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
GrandPepega
Bakasura
20
12 / 4 / 8
17,321
693
34,410
22,544
18,424
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ymir
LancerM
Ymir
19
1 / 4 / 21
12,708
508
7,630
21,187
20,141
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
Xerrep
The Morrigan
19
3 / 8 / 14
13,542
542
8,222
9,522
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ErikOleSvendsen
Ratatoskr
20
2 / 5 / 8
13,764
551
12,526
33,377
14,745
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Arachne
Feetlicker69
Arachne
20
22 / 6 / 1
15,257
610
27,469
29,165
20,029
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Nileksis
Scylla
18
2 / 10 / 7
11,762
470
8,238
17,823
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
1 / 7 / 3
10,584
423
6,185
24,045
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Zhamros
Cernunnos
17
2 / 15 / 1
10,533
421
11,362
22,854
6,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
49
43
Kills
29
29
Deaths
43
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chäd
King Arthur
7
7
12
1.86
W
20
6
10
4.17
L
Ratatoskr
ErikOleSvendsen
Ratatoskr
2
5
8
1.2
L
Arachne
Feetlicker69
Arachne
22
6
1
3.75
W
Bakasura
GrandPepega
Bakasura
12
4
8
4
W
Ymir
LancerM
Ymir
1
4
21
2.88
L
Scylla
Nileksis
Scylla
2
10
7
0.55
L
1
7
3
0.36
W
The Morrigan
Xerrep
The Morrigan
3
8
14
1.25
L
Cernunnos
Zhamros
Cernunnos
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,619
Damage
65,780
100,024
Taken
127,264
68,868
Mitigated
69,304
32,176
Healing
33,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chäd
King Arthur
14,975
2,586
0
5,744
20,553
15,784
720
2,831
17,626
0
110,551
W
34,382
22,679
0
13,480
26,218
11,413
5,554
5,489
20,659
0
140,631
L
Ratatoskr
ErikOleSvendsen
Ratatoskr
12,526
3,242
0
17,035
33,377
14,745
162
1,410
28,530
0
113,523
L
Arachne
Feetlicker69
Arachne
27,469
17,882
0
7,663
29,165
20,029
0
4,033
24,216
0
114,137
W
Bakasura
GrandPepega
Bakasura
34,410
23,834
0
9,667
22,544
18,424
3,754
1,340
21,196
0
134,867
W
Ymir
LancerM
Ymir
7,630
1,002
0
3,153
21,187
20,141
90
2,720
18,448
61,286
0
L
Scylla
Nileksis
Scylla
8,238
1,000
229
1,521
17,823
5,760
60
4,312
13,340
80,206
0
L
6,185
1,267
0
5,314
24,045
21,778
0
3,185
19,943
42,191
0
W
The Morrigan
Xerrep
The Morrigan
8,222
1,413
0
132
9,522
3,106
770
2,023
7,240
62,029
574
L
Cernunnos
Zhamros
Cernunnos
11,362
4,776
0
1,826
22,854
6,992
0
2,912
19,942
0
65,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,409
Gold Earned
61,900
735
Minions Killed
620
0
Camps Cleared
0
2,377,833
Distance Traveled
2,172,625
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,130
605
166
7
0
457,240
3
W
Artemis
16,708
668
167
7
0
438,922
1
L
Ratatoskr
13,764
551
188
8
0
471,515
1
L
Arachne
15,257
610
138
6
0
497,479
5
W
Bakasura
17,321
693
227
9
0
597,978
2
W
Ymir
12,708
508
55
2
0
434,759
7
L
Scylla
11,762
470
138
6
0
375,659
0
L
Sobek
10,584
423
51
2
0
459,702
6
W
The Morrigan
13,542
542
120
5
0
448,934
9
L
Cernunnos
10,533
421
105
4
0
368,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role