Player Matchup

Hades
Hades
The V i P 23 HD
Hades
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,454 Elo+
Solo
Nemesis
Nemesis
TrOllM3n6
Nemesis
Level 6
God Stats
1W - 6L
1,282 SR
Queue Stats
28W - 38L
1,447 Elo+
Solo
Danzaburou
Danzaburou
ZBabyFabes
Danzaburou
Level 28
God Stats
12W - 7L
1,547 SR
Queue Stats
12W - 7L
1,590 Elo+
Solo
Athena
Athena
chaibri820
Athena
Level 17
God Stats
40W - 59L
1,330 SR
Queue Stats
44W - 68L
1,400 Elo+
Solo
Xbalanque
Xbalanque
gunrue61624
Xbalanque
Level 28
God Stats
1W - 13L
1,265 SR
Queue Stats
97W - 153L
1,549 Elo+
Solo
Team Averages
Level 17
1,385 SR
1,488 Elo+

VS

Team Averages
Level 22
1,547 SR
1,449 Elo+
Artemis
Artemis
CachondeoGamers
Artemis
Level 29
God Stats
2W - 0L
1,832 SR
Queue Stats
12W - 4L
1,460 Elo+
Party 1
Chang'e
Chang'e
KISSANDKILL
Chang'e
Level 27
God Stats
9W - 10L
1,452 SR
Queue Stats
97W - 88L
1,503 Elo+
Solo
Thor
Thor
fawzi_kurdman
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,274 Elo+
Solo
Zeus
Zeus
parka_0405
Zeus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 29L
1,576 Elo+
Solo
Cerberus
Cerberus
x_-THE-4NUBIS-_-
Cerberus
Level 21
God Stats
9W - 5L
1,448 SR
Queue Stats
22W - 12L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 7
11,910
916
10,484
22,171
11,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
TrOllM3n6
Nemesis
17
2 / 8 / 7
11,745
903
11,145
28,322
10,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ZBabyFabes
Danzaburou
18
5 / 11 / 1
12,355
950
16,254
20,973
7,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
chaibri820
Athena
18
0 / 1 / 8
12,232
941
5,246
24,112
25,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
gunrue61624
Xbalanque
18
3 / 11 / 3
12,214
940
13,960
24,251
11,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 10
17,081
1,314
52,181
14,308
7,073
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
KISSANDKILL
Chang'e
20
4 / 1 / 22
13,804
1,062
13,423
15,083
13,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 2 / 1
9,706
747
1,239
2,458
749
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
12 / 6 / 13
14,446
1,111
28,133
14,370
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 2 / 25
13,615
1,047
15,712
16,402
15,067
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
11
Kills
40
40
Deaths
12
26
Assists
71
Player
Kills
Deaths
Assists
KDA
W
23
1
10
28
W
Chang'e
KISSANDKILL
Chang'e
4
1
22
15
L
1
9
7
0.5
L
Nemesis
TrOllM3n6
Nemesis
2
8
7
0.69
L
Danzaburou
ZBabyFabes
Danzaburou
5
11
1
0.5
L
Athena
chaibri820
Athena
0
1
8
4
W
0
2
1
0.25
L
Xbalanque
gunrue61624
Xbalanque
3
11
3
0.41
W
12
6
13
3.08
W
1
2
25
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,089
Damage
110,688
119,829
Taken
62,621
67,295
Mitigated
41,704
7,685
Healing
20,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
52,181
31,550
0
7,198
14,308
7,073
0
2,991
10,823
0
83,775
W
Chang'e
KISSANDKILL
Chang'e
13,423
3,164
2,890
6,015
15,083
13,039
0
4,518
10,565
49,079
0
L
10,484
2,547
74
587
22,171
11,579
0
11,958
10,213
24,053
0
L
Nemesis
TrOllM3n6
Nemesis
11,145
3,580
0
2,578
28,322
10,759
0
13,451
14,871
0
22,843
L
Danzaburou
ZBabyFabes
Danzaburou
16,254
8,090
0
1,032
20,973
7,812
0
10,650
10,323
0
39,654
L
Athena
chaibri820
Athena
5,246
790
0
1,064
24,112
25,269
0
12,096
12,016
21,159
0
W
1,239
58
0
0
2,458
749
0
890
1,568
0
1,240
L
Xbalanque
gunrue61624
Xbalanque
13,960
5,648
0
2,350
24,251
11,876
0
9,113
15,138
0
44,603
W
28,133
3,939
0
1,842
14,370
5,776
0
3,530
10,840
48,945
0
W
15,712
286
0
2,416
16,402
15,067
0
3,801
12,601
30,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,456
Gold Earned
68,652
194
Minions Killed
251
3
Camps Cleared
9
1,165,666
Distance Traveled
920,488
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,081
1,314
85
7
5
228,041
0
W
Chang'e
13,804
1,062
66
5
3
251,513
0
L
Hades
11,910
916
27
2
0
206,672
0
L
Nemesis
11,745
903
21
2
2
261,720
3
L
Danzaburou
12,355
950
45
3
0
216,279
0
L
Athena
12,232
941
37
3
0
298,044
0
W
Thor
9,706
747
0
0
0
40,266
0
L
Xbalanque
12,214
940
64
5
1
182,951
0
W
Zeus
14,446
1,111
57
4
0
168,793
1
W
Cerberus
13,615
1,047
43
3
1
231,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role