Player Matchup

Hel
Hel
Aradonin
Hel
Level 23
God Stats
54W - 45L
1,549 SR
Queue Stats
96W - 95L
1,506 Elo+
Party 1
Da Ji
Da Ji
Hellod9
Da Ji
Level 18
God Stats
24W - 19L
1,550 SR
Queue Stats
57W - 56L
1,530 Elo+
Party 1
Anubis
Anubis
MN74
Anubis
Level 9
God Stats
8W - 1L
1,766 SR
Queue Stats
15W - 12L
1,540 Elo+
Party 3
Chaac
Chaac
Scorpix
Chaac
Level 105
God Stats
5W - 1L
1,869 SR
Queue Stats
33W - 25L
1,540 Elo+
Party 3
Hachiman
Hachiman
Sveunistivi
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,704 Elo+
Party 3
Team Averages
Level 37
1,647 SR
1,564 Elo+

VS

Team Averages
Level 28
1,457 SR
1,426 Elo+
Horus
Horus
MashuSmashu
Horus
Level 16
God Stats
0W - 2L
1,255 SR
Queue Stats
23W - 32L
1,414 Elo+
Solo
Hera
Hera
Nadeche
Hera
Level 11
God Stats
7W - 5L
1,556 SR
Queue Stats
7W - 8L
1,370 Elo+
Party 2
Kuzenbo
Kuzenbo
SabatonHeroes
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
SirCyanideGas
Mercury
Level 9
God Stats
4W - 5L
1,454 SR
Queue Stats
10W - 10L
1,422 Elo+
Party 2
Apollo
Apollo
Sirwellington
Apollo
Level 17
God Stats
8W - 6L
1,518 SR
Queue Stats
10W - 11L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,835
767
2,080
2,093
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Hellod9
Da Ji
4
1 / 0 / 0
3,294
659
1,098
2,773
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
MN74
Anubis
6
0 / 0 / 0
3,479
696
241
595
242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Scorpix
Chaac
6
0 / 0 / 0
3,548
710
950
2,344
957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hachiman
Sveunistivi
Hachiman
4
1 / 1 / 2
3,411
682
1,314
2,810
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,029
606
955
1,835
714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
Nadeche
Hera
6
2 / 0 / 0
3,733
747
1,854
1,037
221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
4
0 / 2 / 2
3,135
627
733
2,746
1,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
4
0 / 1 / 0
3,168
634
0
3,153
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 2
3,061
612
1,012
2,269
519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
2
2
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Da Ji
Hellod9
Da Ji
1
0
0
1
W
Anubis
MN74
Anubis
0
0
0
0
L
0
0
0
0
L
Hera
Nadeche
Hera
2
0
0
2
L
Kuzenbo
0
2
2
0.5
W
Chaac
Scorpix
Chaac
0
0
0
0
L
Mercury
0
1
0
0
L
0
1
2
1
W
Hachiman
Sveunistivi
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,683
Damage
4,554
10,615
Taken
11,040
3,121
Mitigated
3,498
5,386
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,080
186
384
902
2,093
639
270
832
1,261
16,507
0
W
Da Ji
Hellod9
Da Ji
1,098
397
0
1,781
2,773
724
0
651
2,122
0
8,137
W
Anubis
MN74
Anubis
241
0
0
86
595
242
279
264
331
10,987
0
L
955
459
0
519
1,835
714
0
0
1,685
0
5,488
L
Hera
Nadeche
Hera
1,854
847
0
0
1,037
221
0
135
902
11,028
0
L
Kuzenbo
733
466
210
498
2,746
1,397
0
1,279
1,467
4,456
0
W
Chaac
Scorpix
Chaac
950
95
0
1,261
2,344
957
0
0
2,194
0
12,324
L
Mercury
0
0
0
1,781
3,153
647
0
181
2,972
0
9,072
L
1,012
750
0
417
2,269
519
0
726
1,543
0
7,910
W
Hachiman
Sveunistivi
Hachiman
1,314
1,026
0
972
2,810
559
0
840
1,970
0
6,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,567
Gold Earned
16,126
128
Minions Killed
93
0
Camps Cleared
0
455,952
Distance Traveled
477,268
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,835
767
33
7
0
88,549
0
W
Da Ji
3,294
659
24
5
0
109,034
0
W
Anubis
3,479
696
24
5
0
88,180
0
L
Horus
3,029
606
17
3
0
70,352
1
L
Hera
3,733
747
29
6
0
99,901
0
L
Kuzenbo
3,135
627
4
1
0
109,037
0
W
Chaac
3,548
710
28
6
0
81,882
0
L
Mercury
3,168
634
29
6
0
120,832
0
L
Apollo
3,061
612
14
3
0
77,146
0
W
Hachiman
3,411
682
19
4
0
88,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role