Player Matchup

Ullr
Ullr
IMCeilinGFaN285
Ullr
Level 82
God Stats
3W - 4L
1,302 SR
Queue Stats
93W - 94L
1,301 Elo+
Party 3
Achilles
Achilles
LtdGoobz
Achilles
Level 79
God Stats
16W - 11L
1,575 SR
Queue Stats
86W - 86L
1,470 Elo+
Solo
Neith
Neith
Metacom34
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Minerva_G0D
Khepri
Level 44
God Stats
0W - 3L
1,283 SR
Queue Stats
67W - 92L
1,375 Elo+
Party 3
Tiamat
Tiamat
OpasHooch
Tiamat
Level 69
God Stats
1W - 5L
1,607 SR
Queue Stats
39W - 55L
1,423 Elo+
Solo
Team Averages
Level 76
1,453 SR
1,414 Elo+

VS

Team Averages
Level 94
1,607 SR
1,480 Elo+
Bastet
Bastet
Akyllez
Bastet
Level 125
God Stats
25W - 4L
1,650 SR
Queue Stats
1,066W - 1,118L
1,457 Elo+
Party 2
Ymir
Ymir
FASpiragauta
Ymir
Level 92
God Stats
7W - 2L
1,755 SR
Queue Stats
147W - 160L
1,490 Elo+
Solo
Hachiman
Hachiman
HUNTERxROGUE
Hachiman
Level 86
God Stats
13W - 13L
1,492 SR
Queue Stats
361W - 338L
1,450 Elo+
Party 1
Anubis
Anubis
LemmeWreckU
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
TheRedTiki
Sobek
Level 84
God Stats
3W - 2L
1,638 SR
Queue Stats
284W - 263L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 1
6,551
409
6,724
10,488
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
LtdGoobz
Achilles
13
6 / 4 / 1
7,717
482
8,118
12,881
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Metacom34
Neith
12
0 / 5 / 0
7,260
454
7,140
10,358
3,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
10
0 / 4 / 6
6,821
426
5,052
9,782
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
OpasHooch
Tiamat
13
2 / 2 / 4
7,276
455
5,495
8,187
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Akyllez
Bastet
13
3 / 2 / 4
7,823
489
6,147
9,399
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 4
10,753
672
8,169
11,175
7,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
HUNTERxROGUE
Hachiman
11
1 / 5 / 5
6,982
436
6,228
10,216
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
5 / 2 / 4
9,608
601
8,099
7,555
4,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sobek
12
6 / 3 / 6
8,391
524
7,701
16,569
11,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
12
Kills
20
20
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
Akyllez
Bastet
3
2
4
2.5
W
5
0
4
7
W
Hachiman
HUNTERxROGUE
Hachiman
1
5
5
0.7
L
4
5
1
0.9
W
Anubis
5
2
4
3.5
L
Achilles
LtdGoobz
Achilles
6
4
1
1.63
L
Neith
Metacom34
Neith
0
5
0
0
L
Khepri
0
4
6
0.75
L
Tiamat
OpasHooch
Tiamat
2
2
4
2
W
Sobek
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,529
Damage
36,344
51,696
Taken
54,914
22,859
Mitigated
29,176
11,489
Healing
22,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Akyllez
Bastet
6,147
1,279
0
3,726
9,399
2,797
0
1,272
8,059
0
39,729
W
8,169
1,285
0
2,851
11,175
7,940
266
460
10,702
59,913
0
W
Hachiman
HUNTERxROGUE
Hachiman
6,228
3,136
306
3,085
10,216
2,874
552
2,271
7,903
0
31,387
L
6,724
2,699
0
1,834
10,488
3,498
0
3,875
6,613
0
27,988
W
Anubis
8,099
522
0
4,570
7,555
4,345
400
2,050
5,321
71,966
0
L
Achilles
LtdGoobz
Achilles
8,118
1,987
0
2,484
12,881
4,148
0
5,314
7,567
79
46,161
L
Neith
Metacom34
Neith
7,140
2,944
0
3,008
10,358
3,960
198
5,907
4,451
0
46,715
L
Khepri
5,052
651
0
1,105
9,782
5,495
0
4,695
5,087
18,805
0
L
Tiamat
OpasHooch
Tiamat
5,495
1,003
0
3,058
8,187
5,758
41
4,178
4,009
32,906
0
W
Sobek
7,701
1,161
481
7,368
16,569
11,220
226
4,145
12,303
23,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
43,557
300
Minions Killed
417
0
Camps Cleared
0
1,376,476
Distance Traveled
1,434,772
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,823
489
73
5
0
287,378
1
W
Ymir
10,753
672
123
8
0
297,460
0
W
Hachiman
6,982
436
53
3
0
244,859
2
L
Ullr
6,551
409
35
2
0
261,471
1
W
Anubis
9,608
601
150
9
0
266,527
3
L
Achilles
7,717
482
78
5
0
283,519
0
L
Neith
7,260
454
98
6
0
223,147
0
L
Khepri
6,821
426
26
2
0
317,981
1
L
Tiamat
7,276
455
63
4
0
290,358
7
W
Sobek
8,391
524
18
1
0
338,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role