Player Matchup

Thor
Thor
KimSolis
Thor
Level 2
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 3L
1,284 Elo+
Solo
Cernunnos
Cernunnos
Velkoth
Cernunnos
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 66L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
Yarnest
Guan Yu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 48L
1,617 Elo+
Solo
Eset
Eset
ZeroxTime
Eset
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 47L
1,481 Elo+
Solo
Ares
Ares
shaazaam29
Ares
Level 6
God Stats
5W - 6L
1,623 SR
Queue Stats
16W - 17L
1,710 Elo+
Party 1
Team Averages
Level 22
1,486 SR
1,522 Elo+

VS

Team Averages
Level 24
1,538 SR
1,591 Elo+
Set
Set
APEOLOGY
Set
Level 13
God Stats
2W - 1L
1,277 SR
Queue Stats
15W - 7L
1,700 Elo+
Solo
Erlang Shen
Erlang Shen
BruceWayne37
Erlang Shen
Level 29
God Stats
4W - 5L
1,430 SR
Queue Stats
249W - 239L
1,562 Elo+
Solo
Chang'e
Chang'e
IQSupportAndFeed
Chang'e
Level 28
God Stats
15W - 14L
1,536 SR
Queue Stats
82W - 79L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Jameswa9
Cthulhu
Level 27
God Stats
11W - 7L
1,816 SR
Queue Stats
613W - 498L
1,542 Elo+
Solo
Neith
Neith
xtimxthextankx
Neith
Level 24
God Stats
1W - 1L
1,634 SR
Queue Stats
27W - 34L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
2
0 / 2 / 0
2,728
546
90
2,461
580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
Velkoth
Cernunnos
5
1 / 1 / 0
3,167
633
2,086
2,777
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Guan Yu
Yarnest
Guan Yu
6
1 / 1 / 0
3,596
719
2,478
4,045
1,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Eset
2
0 / 1 / 0
2,691
538
310
877
158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 4 / 0
3,258
652
414
3,267
1,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,847
769
1,836
3,624
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
BruceWayne37
Erlang Shen
6
3 / 0 / 3
4,030
806
959
3,730
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 3
4,062
812
1,823
2,110
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Jameswa9
Cthulhu
5
0 / 0 / 3
3,610
722
904
2,674
1,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
2 / 1 / 0
3,823
765
1,641
2,807
648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
8
9
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Erlang Shen
BruceWayne37
Erlang Shen
3
0
3
4.5
W
2
0
3
3.5
W
Cthulhu
Jameswa9
Cthulhu
0
0
3
1.5
L
Thor
0
2
0
0
L
Cernunnos
Velkoth
Cernunnos
1
1
0
1
L
Guan Yu
Yarnest
Guan Yu
1
1
0
1
L
Eset
0
1
0
0
L
0
4
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,378
Damage
7,163
13,427
Taken
14,945
4,258
Mitigated
4,303
5,015
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,836
1,014
0
1,852
3,624
903
0
0
3,449
0
14,312
W
Erlang Shen
BruceWayne37
Erlang Shen
959
509
0
2,546
3,730
1,167
0
0
3,705
0
13,528
W
1,823
194
222
1,409
2,110
522
0
521
1,549
12,935
0
W
Cthulhu
Jameswa9
Cthulhu
904
286
0
1,206
2,674
1,063
0
163
2,511
7,286
0
L
Thor
90
90
0
810
2,461
580
0
725
1,700
0
1,051
L
Cernunnos
Velkoth
Cernunnos
2,086
824
0
1,385
2,777
591
0
633
2,144
0
7,095
L
Guan Yu
Yarnest
Guan Yu
2,478
326
0
2,350
4,045
1,761
0
0
4,045
0
13,061
L
Eset
310
82
0
350
877
158
0
265
526
1,793
0
L
414
76
0
120
3,267
1,168
0
910
2,285
8,430
0
W
1,641
622
0
663
2,807
648
69
0
2,807
0
14,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,440
Gold Earned
19,372
62
Minions Killed
135
0
Camps Cleared
0
406,896
Distance Traveled
535,667
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,847
769
33
7
0
106,049
0
W
Erlang Shen
4,030
806
30
6
0
118,900
3
W
Chang'e
4,062
812
24
5
0
109,386
0
W
Cthulhu
3,610
722
10
2
0
111,876
1
L
Thor
2,728
546
5
1
0
89,309
1
L
Cernunnos
3,167
633
14
3
0
80,301
0
L
Guan Yu
3,596
719
26
5
0
110,956
1
L
Eset
2,691
538
4
1
0
20,142
0
L
Ares
3,258
652
13
3
0
106,188
0
W
Neith
3,823
765
38
8
0
89,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role