Player Matchup

Mulan
Mulan
BlackFireToad
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Blizzarednite
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 191L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
Gui_Fla_
Cthulhu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,275 Elo+
Party 1
Janus
Janus
Wagner_AS_
Janus
Level 101
God Stats
0W - 1L
1,588 SR
Queue Stats
10W - 19L
1,275 Elo+
Party 1
Bakasura
Bakasura
skunkmega187
Bakasura
Level 148
God Stats
27W - 14L
1,569 SR
Queue Stats
197W - 189L
1,509 Elo+
Solo
Team Averages
Level 104
1,531 SR
1,414 Elo+

VS

Team Averages
Level 94
1,631 SR
1,504 Elo+
Amaterasu
Amaterasu
Boldpresence333
Amaterasu
Level 75
God Stats
14W - 15L
1,507 SR
Queue Stats
304W - 295L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
IBerle
Sun Wukong
Level 88
God Stats
20W - 25L
1,562 SR
Queue Stats
452W - 412L
1,527 Elo+
Party 3
Chronos
Chronos
JaketheRuss
Chronos
Level 149
God Stats
37W - 17L
1,723 SR
Queue Stats
570W - 537L
1,514 Elo+
Solo
Geb
Geb
PKane8869
Geb
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
41W - 39L
1,474 Elo+
Solo
Apollo
Apollo
SwirIe
Apollo
Level 68
God Stats
3W - 0L
1,863 SR
Queue Stats
186W - 188L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 3
11,431
520
6,906
17,488
15,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 7 / 3
9,523
433
13,538
18,065
9,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Gui_Fla_
Cthulhu
15
1 / 5 / 5
8,838
402
8,150
15,860
13,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
17
1 / 2 / 4
10,302
468
7,197
7,168
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
skunkmega187
Bakasura
19
9 / 5 / 2
11,962
544
16,942
25,028
11,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Boldpresence333
Amaterasu
19
7 / 5 / 6
12,393
563
16,520
20,522
14,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
IBerle
Sun Wukong
18
8 / 4 / 1
12,236
556
12,462
14,912
13,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
JaketheRuss
Chronos
19
4 / 1 / 7
12,176
553
12,251
12,111
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 8
10,938
497
8,882
19,745
17,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
SwirIe
Apollo
16
3 / 5 / 8
10,886
495
11,266
14,283
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
18
Kills
25
25
Deaths
18
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
5
7
3
0.93
W
Amaterasu
Boldpresence333
Amaterasu
7
5
6
2
L
Cthulhu
Gui_Fla_
Cthulhu
1
5
5
0.7
W
Sun Wukong
IBerle
Sun Wukong
8
4
1
2.13
W
Chronos
JaketheRuss
Chronos
4
1
7
7.5
W
3
3
8
2.33
W
Apollo
SwirIe
Apollo
3
5
8
1.4
L
Janus
1
2
4
1.5
L
Bakasura
skunkmega187
Bakasura
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,733
Damage
61,381
83,609
Taken
81,573
53,168
Mitigated
55,236
23,191
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,906
1,060
661
5,407
17,488
15,740
986
3,781
13,699
0
67,819
L
13,538
6,384
552
4,061
18,065
9,650
653
3,240
14,788
0
54,882
W
Amaterasu
Boldpresence333
Amaterasu
16,520
9,506
0
2,442
20,522
14,135
1,575
3,283
15,710
0
88,427
L
Cthulhu
Gui_Fla_
Cthulhu
8,150
1,517
0
0
15,860
13,849
0
6,689
9,033
21,710
0
W
Sun Wukong
IBerle
Sun Wukong
12,462
2,332
0
2,186
14,912
13,137
1,087
0
13,847
0
79,722
W
Chronos
JaketheRuss
Chronos
12,251
3,278
202
4,297
12,111
5,469
5,022
3,570
7,526
88,421
0
W
8,882
1,149
0
3,125
19,745
17,341
156
4,838
14,107
40,491
0
W
Apollo
SwirIe
Apollo
11,266
6,547
0
3,828
14,283
5,154
305
3,656
10,352
0
55,965
L
Janus
7,197
382
0
2,306
7,168
2,848
0
2,318
4,667
77,816
0
L
Bakasura
skunkmega187
Bakasura
16,942
10,891
0
10,204
25,028
11,081
198
4,577
20,289
0
76,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,056
Gold Earned
58,629
549
Minions Killed
577
0
Camps Cleared
0
1,913,988
Distance Traveled
2,065,536
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,431
520
155
7
0
384,509
7
L
Anhur
9,523
433
78
4
0
330,365
0
W
Amaterasu
12,393
563
115
5
0
438,545
2
L
Cthulhu
8,838
402
29
1
0
404,652
6
W
Sun Wukong
12,236
556
155
7
0
389,089
0
W
Chronos
12,176
553
170
8
0
433,065
3
W
Geb
10,938
497
55
3
0
409,030
8
W
Apollo
10,886
495
82
4
0
395,807
0
L
Janus
10,302
468
153
7
0
384,712
5
L
Bakasura
11,962
544
134
6
0
409,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role