Player Matchup

Jormungandr
Jormungandr
D4G1NG3RBR34DM4N
Jormungandr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ITSAJ141
Nemesis
Level 27
God Stats
7W - 9L
1,384 SR
Queue Stats
105W - 124L
1,291 Elo+
Party 2
Chernobog
Chernobog
Jaronut
Chernobog
Level 21
God Stats
9W - 7L
1,648 SR
Queue Stats
98W - 100L
1,398 Elo+
Solo
Osiris
Osiris
Replacements
Osiris
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
16W - 16L
1,420 Elo+
Solo
Zeus
Zeus
bigcj321
Zeus
Level 23
God Stats
0W - 1L
1,529 SR
Queue Stats
8W - 11L
1,421 Elo+
Party 2
Team Averages
Level 18
1,512 SR
1,406 Elo+

VS

Team Averages
Level 18
1,536 SR
1,470 Elo+
Artio
Artio
JinxyGunner
Artio
Level 7
God Stats
1W - 0L
1,748 SR
Queue Stats
3W - 4L
1,326 Elo+
Solo
Chernobog
Chernobog
LolxDLmaoRofl
Chernobog
Level 24
God Stats
17W - 16L
1,285 SR
Queue Stats
58W - 41L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
PensiveWriter
Sun Wukong
Level 29
God Stats
9W - 10L
1,440 SR
Queue Stats
53W - 56L
1,403 Elo+
Solo
Chronos
Chronos
WigglinJerry
Chronos
Level 8
God Stats
4W - 4L
1,708 SR
Queue Stats
7W - 6L
1,703 Elo+
Solo
Awilix
Awilix
Wärs
Awilix
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D4G1NG3RBR34DM4N
Jormungandr
11
1 / 11 / 2
7,023
390
7,712
19,235
7,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
ITSAJ141
Nemesis
13
4 / 5 / 1
8,856
492
7,406
13,087
7,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Jaronut
Chernobog
12
1 / 9 / 2
7,764
431
6,594
15,629
5,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
15
4 / 4 / 1
10,213
567
8,102
13,636
8,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
11
0 / 11 / 0
7,415
412
6,019
13,765
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 17
10,453
581
6,641
17,014
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
LolxDLmaoRofl
Chernobog
17
18 / 1 / 5
11,381
632
24,614
16,119
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
PensiveWriter
Sun Wukong
15
1 / 3 / 2
9,396
522
3,883
10,082
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
WigglinJerry
Chronos
17
12 / 1 / 4
11,202
622
16,392
10,764
4,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
Wärs
Awilix
18
5 / 1 / 6
11,026
613
7,672
11,875
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
10
Kills
40
40
Deaths
10
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
D4G1NG3RBR34DM4N
Jormungandr
1
11
2
0.18
L
Nemesis
ITSAJ141
Nemesis
4
5
1
0.9
L
Chernobog
Jaronut
Chernobog
1
9
2
0.22
W
4
4
17
3.13
W
Chernobog
LolxDLmaoRofl
Chernobog
18
1
5
20.5
W
Sun Wukong
PensiveWriter
Sun Wukong
1
3
2
0.67
L
Osiris
4
4
1
1.13
W
Chronos
WigglinJerry
Chronos
12
1
4
14
W
Awilix
Wärs
Awilix
5
1
6
8
L
Zeus
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,833
Damage
59,202
75,352
Taken
65,854
33,626
Mitigated
39,322
13,684
Healing
25,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
D4G1NG3RBR34DM4N
Jormungandr
7,712
2,187
178
2,736
19,235
7,731
504
2,560
16,675
27,719
0
L
Nemesis
ITSAJ141
Nemesis
7,406
4,025
0
1,436
13,087
7,793
0
5,965
7,122
0
39,208
L
Chernobog
Jaronut
Chernobog
6,594
3,943
0
2,924
15,629
5,002
2,030
3,174
12,455
0
35,359
W
6,641
817
924
3,409
17,014
15,942
1,096
4,904
12,110
15,727
0
W
Chernobog
LolxDLmaoRofl
Chernobog
24,614
17,035
867
8,725
16,119
6,491
2,599
4,746
11,373
0
75,917
W
Sun Wukong
PensiveWriter
Sun Wukong
3,883
1,704
0
1,536
10,082
7,784
3,183
161
9,921
0
46,170
L
Osiris
8,102
4,733
0
5,189
13,636
8,373
780
3,676
9,593
0
47,714
W
Chronos
WigglinJerry
Chronos
16,392
4,248
0
3,299
10,764
4,495
4,141
3,021
7,743
52,352
0
W
Awilix
Wärs
Awilix
7,672
3,885
0
6,483
11,875
4,610
0
899
10,976
0
87,015
L
Zeus
6,019
1,495
0
1,221
13,765
4,727
1,018
7,658
6,107
30,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
53,458
313
Minions Killed
462
0
Camps Cleared
0
1,499,849
Distance Traveled
1,772,947
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,023
390
33
2
0
326,051
3
L
Nemesis
8,856
492
61
3
0
334,437
0
L
Chernobog
7,764
431
62
3
0
284,862
2
W
Artio
10,453
581
25
1
0
360,205
0
W
Chernobog
11,381
632
104
6
0
331,370
3
W
Sun Wukong
9,396
522
110
6
0
333,071
3
L
Osiris
10,213
567
105
6
0
307,850
10
W
Chronos
11,202
622
87
5
0
356,650
2
W
Awilix
11,026
613
136
8
0
391,651
2
L
Zeus
7,415
412
52
3
0
246,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role