Player Matchup

Ra
Ra
Gold I
Djmeltdown
Ra
Gold I
Level 159
God Stats
2W - 2L
1,917 SR
Queue Stats
55W - 49L
1,777 MMR
Solo
Fenrir
Fenrir
Gold III
HotWebcamBoy15in
Fenrir
Gold III
Level 68
God Stats
4W - 2L
1,633 SR
Queue Stats
23W - 20L
1,773 MMR
Solo
Cerberus
Cerberus
Platinum II
Panchovilla98
Cerberus
Platinum II
Level 130
God Stats
7W - 9L
1,421 SR
Queue Stats
184W - 178L
1,757 MMR
Party 2
Skadi
Skadi
Platinum II
Yeezeus
Skadi
Platinum II
Level 146
God Stats
324W - 254L
1,649 SR
Queue Stats
397W - 385L
1,761 MMR
Party 2
Ullr
Ullr
Gold II
ZRĦCKR
Ullr
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,624 SR
1,713 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,660 SR
1,763 MMR
Cu Chulainn
Cu Chulainn
Gold II
JellyO
Cu Chulainn
Gold II
Level 149
God Stats
4W - 2L
1,841 SR
Queue Stats
47W - 45L
1,765 MMR
Solo
Ymir
Ymir
Gold I
PaulByron8
Ymir
Gold I
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 83L
1,854 MMR
Party 1
Apollo
Apollo
Platinum I
Ryow
Apollo
Platinum I
Level 160
God Stats
12W - 8L
1,804 SR
Queue Stats
471W - 447L
1,743 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
xXXxReinerxXXx
Nu Wa
Platinum IV
Level 153
God Stats
21W - 13L
1,655 SR
Queue Stats
209W - 216L
1,735 MMR
Solo
Hou Yi
Hou Yi
Silver I
Ġose
Hou Yi
Silver I
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 102L
1,718 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,361
491
2,662
7,852
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 4
8,077
538
2,824
9,675
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Panchovilla98
Cerberus
12
2 / 2 / 4
7,224
482
6,723
11,561
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Yeezeus
Skadi
15
4 / 2 / 1
8,801
587
7,206
9,906
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
ZRĦCKR
Ullr
13
2 / 5 / 2
7,621
508
6,283
12,121
3,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetNemesisDanzaburouScylla

VS

Bans
KaliTsukuyomiGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JellyO
Cu Chulainn
15
1 / 4 / 4
9,009
601
7,532
13,000
9,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 9
7,454
497
5,210
12,161
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
Ryow
Apollo
16
7 / 0 / 1
9,569
638
4,991
8,493
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 1 / 4
9,767
651
10,346
5,015
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Ġose
Hou Yi
16
1 / 2 / 4
9,200
613
9,153
12,253
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
10
Kills
15
15
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
2
2
4
2
W
Cu Chulainn
JellyO
Cu Chulainn
1
4
4
0.75
L
Cerberus
Panchovilla98
Cerberus
2
2
4
2
W
0
3
9
1.5
W
Apollo
Ryow
Apollo
7
0
1
7.5
L
Skadi
Yeezeus
Skadi
4
2
1
2.25
L
Ullr
ZRĦCKR
Ullr
2
5
2
0.6
W
6
1
4
8
W
Hou Yi
Ġose
Hou Yi
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
37,232
51,115
Taken
50,922
20,653
Mitigated
26,615
12,211
Healing
19,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,662
0
211
2,108
7,852
2,276
0
4,975
2,629
56,190
0
L
2,824
892
0
1,339
9,675
4,033
0
1,937
7,574
0
59,924
W
Cu Chulainn
JellyO
Cu Chulainn
7,532
1,099
0
3,765
13,000
9,401
0
1,515
11,485
7,214
49,446
L
Cerberus
Panchovilla98
Cerberus
6,723
287
0
3,289
11,561
6,999
0
4,630
6,665
27,353
0
W
5,210
1,234
0
2,414
12,161
8,307
0
3,970
8,083
26,002
0
W
Apollo
Ryow
Apollo
4,991
2,851
0
4,215
8,493
3,016
872
646
7,780
0
67,344
L
Skadi
Yeezeus
Skadi
7,206
3,727
0
3,790
9,906
3,468
1,129
2,034
7,734
0
58,306
L
Ullr
ZRĦCKR
Ullr
6,283
2,826
0
1,474
12,121
3,877
0
1,785
10,216
0
49,048
W
10,346
2,318
0
1,332
5,015
1,743
1,242
2,192
2,757
67,737
0
W
Hou Yi
Ġose
Hou Yi
9,153
5,614
0
7,434
12,253
4,148
204
982
11,271
0
68,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,084
Gold Earned
44,999
478
Minions Killed
522
0
Camps Cleared
0
1,432,624
Distance Traveled
1,477,898
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,361
491
134
9
0
305,615
5
L
Fenrir
8,077
538
106
7
0
297,789
0
W
Cu Chulainn
9,009
601
115
8
0
278,205
7
L
Cerberus
7,224
482
55
4
0
290,355
4
W
Ymir
7,454
497
40
3
0
305,709
6
W
Apollo
9,569
638
118
8
0
334,600
1
L
Skadi
8,801
587
109
7
0
280,508
0
L
Ullr
7,621
508
74
5
0
258,357
6
W
Nu Wa
9,767
651
124
8
0
295,155
8
W
Hou Yi
9,200
613
125
8
0
264,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role