Player Matchup

Mercury
Mercury
PobodiesNerfect
Mercury
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,356 Elo+
Solo
Terra
Terra
SpaceLahmia
Terra
Level 83
God Stats
5W - 10L
953 SR
Queue Stats
60W - 91L
1,234 Elo+
Party 1
Medusa
Medusa
Voxulias
Medusa
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
275W - 281L
1,463 Elo+
Solo
Tiamat
Tiamat
YuJunsu
Tiamat
Level 98
God Stats
1W - 3L
1,271 SR
Queue Stats
58W - 79L
1,293 Elo+
Party 1
Amaterasu
Amaterasu
iElectra
Amaterasu
Level 43
God Stats
26W - 40L
1,684 SR
Queue Stats
580W - 657L
1,354 Elo+
Solo
Team Averages
Level 87
1,381 SR
1,340 Elo+

VS

Team Averages
Level 67
1,637 SR
1,456 Elo+
Anubis
Anubis
BigLizardTR
Anubis
Level 68
God Stats
18W - 14L
1,709 SR
Queue Stats
130W - 139L
1,443 Elo+
Party 2
Fenrir
Fenrir
Gr1nCh3uX
Fenrir
Level 79
God Stats
13W - 11L
1,641 SR
Queue Stats
308W - 332L
1,416 Elo+
Solo
Danzaburou
Danzaburou
KorsanJack
Danzaburou
Level 64
God Stats
0W - 2L
1,437 SR
Queue Stats
166W - 181L
1,443 Elo+
Party 2
Sobek
Sobek
Minotaurman
Sobek
Level 58
God Stats
1W - 1L
1,652 SR
Queue Stats
28W - 27L
1,476 Elo+
Solo
Achilles
Achilles
Treerex555
Achilles
Level 65
God Stats
10W - 8L
1,746 SR
Queue Stats
383W - 347L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
11,045
581
10,070
13,297
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 10
9,086
478
4,953
15,964
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Voxulias
Medusa
17
11 / 2 / 7
11,510
606
19,645
13,356
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
YuJunsu
Tiamat
15
2 / 4 / 3
9,847
518
3,618
10,117
4,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
iElectra
Amaterasu
17
7 / 2 / 4
10,909
574
9,265
12,570
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 4 / 3
9,742
513
12,957
9,687
5,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Gr1nCh3uX
Fenrir
16
4 / 4 / 3
9,348
492
6,691
17,701
9,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
KorsanJack
Danzaburou
12
0 / 8 / 2
7,547
397
5,431
10,759
3,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 5
8,372
441
4,521
14,614
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Treerex555
Achilles
15
3 / 5 / 3
8,909
469
9,255
14,698
13,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
25
Kills
13
13
Deaths
25
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
4
3
1.63
L
Fenrir
Gr1nCh3uX
Fenrir
4
4
3
1.38
L
Danzaburou
KorsanJack
Danzaburou
0
8
2
0.13
L
1
4
5
0.88
W
5
1
7
8.5
W
0
4
10
1.25
L
Achilles
Treerex555
Achilles
3
5
3
0.9
W
Medusa
Voxulias
Medusa
11
2
7
7.25
W
Tiamat
YuJunsu
Tiamat
2
4
3
0.88
W
Amaterasu
iElectra
Amaterasu
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,551
Damage
38,855
65,304
Taken
67,459
32,173
Mitigated
44,877
27,901
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,957
687
0
1,960
9,687
5,050
705
2,712
6,975
58,342
0
L
Fenrir
Gr1nCh3uX
Fenrir
6,691
2,076
0
7,930
17,701
9,212
135
1,795
15,906
0
55,277
L
Danzaburou
KorsanJack
Danzaburou
5,431
2,733
0
667
10,759
3,705
0
1,153
9,606
0
41,658
L
4,521
710
0
2,723
14,614
13,108
0
2,368
12,246
18,681
0
W
10,070
5,044
0
6,748
13,297
4,510
0
1,713
11,507
0
86,379
W
4,953
935
1,427
4,730
15,964
9,862
432
4,386
11,476
27,545
0
L
Achilles
Treerex555
Achilles
9,255
2,933
0
3,431
14,698
13,802
954
543
14,155
520
37,927
W
Medusa
Voxulias
Medusa
19,645
11,012
0
5,426
13,356
4,599
0
4,055
9,301
0
97,511
W
Tiamat
YuJunsu
Tiamat
3,618
283
0
4,006
10,117
4,303
696
5,525
4,542
52,897
0
W
Amaterasu
iElectra
Amaterasu
9,265
5,011
414
5,150
12,570
8,899
347
2,319
9,842
0
53,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,397
Gold Earned
43,918
512
Minions Killed
381
0
Camps Cleared
0
1,831,502
Distance Traveled
1,618,508
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,742
513
99
5
0
304,023
4
L
Fenrir
9,348
492
105
6
0
353,491
2
L
Danzaburou
7,547
397
75
4
0
297,060
2
L
Sobek
8,372
441
24
1
0
346,183
4
W
Mercury
11,045
581
131
7
0
450,314
2
W
Terra
9,086
478
32
2
0
355,579
2
L
Achilles
8,909
469
78
4
0
317,751
3
W
Medusa
11,510
606
128
7
0
335,531
10
W
Tiamat
9,847
518
115
6
0
347,090
1
W
Amaterasu
10,909
574
106
6
0
342,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role