Player Matchup

Chang'e
Chang'e
AloneDone
Chang'e
Level 7
God Stats
1W - 2L
1,729 SR
Queue Stats
5W - 8L
1,494 Elo+
Solo
Hachiman
Hachiman
BorisLeSage
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,529 Elo+
Solo
Da Ji
Da Ji
ChawiixTv
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
Ddrychiolaeth
Erlang Shen
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 59L
1,450 Elo+
Solo
Fafnir
Fafnir
Natsu2342
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,451 Elo+
Solo
Team Averages
Level 12
1,546 SR
1,480 Elo+

VS

Team Averages
Level 19
1,539 SR
1,431 Elo+
Yemoja
Yemoja
CourtOfAnubis
Yemoja
Level 26
God Stats
2W - 1L
1,449 SR
Queue Stats
46W - 53L
1,481 Elo+
Solo
Kukulkan
Kukulkan
D2za999
Kukulkan
Level 9
God Stats
1W - 0L
1,899 SR
Queue Stats
3W - 3L
1,275 Elo+
Solo
Achilles
Achilles
Dobrejnick
Achilles
Level 18
God Stats
9W - 19L
1,430 SR
Queue Stats
214W - 243L
1,387 Elo+
Solo
Awilix
Awilix
JaegerX
Awilix
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Lordyuka
Danzaburou
Level 26
God Stats
2W - 3L
1,418 SR
Queue Stats
35W - 51L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AloneDone
Chang'e
17
5 / 7 / 0
10,479
524
12,070
16,303
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
BorisLeSage
Hachiman
12
0 / 8 / 2
7,761
388
4,196
15,367
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
ChawiixTv
Da Ji
14
3 / 6 / 2
9,000
450
7,205
14,498
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Ddrychiolaeth
Erlang Shen
16
3 / 3 / 1
9,877
494
12,880
16,226
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Natsu2342
Fafnir
12
0 / 6 / 3
7,981
399
2,788
10,107
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 11
10,171
509
6,629
9,341
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
D2za999
Kukulkan
17
3 / 4 / 7
10,524
526
9,852
10,345
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Dobrejnick
Achilles
17
5 / 3 / 1
10,095
505
9,356
17,512
15,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
JaegerX
Awilix
18
9 / 2 / 2
11,313
566
8,690
15,385
6,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Lordyuka
Danzaburou
19
8 / 2 / 5
12,004
600
14,025
11,520
4,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
11
Kills
30
30
Deaths
12
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AloneDone
Chang'e
5
7
0
0.71
L
Hachiman
BorisLeSage
Hachiman
0
8
2
0.13
L
Da Ji
ChawiixTv
Da Ji
3
6
2
0.67
W
5
1
11
10.5
W
Kukulkan
D2za999
Kukulkan
3
4
7
1.63
L
Erlang Shen
Ddrychiolaeth
Erlang Shen
3
3
1
1.17
W
Achilles
Dobrejnick
Achilles
5
3
1
1.83
W
Awilix
JaegerX
Awilix
9
2
2
5
W
Danzaburou
Lordyuka
Danzaburou
8
2
5
5.25
L
Fafnir
Natsu2342
Fafnir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,139
Damage
48,552
72,501
Taken
64,103
31,880
Mitigated
40,916
22,738
Healing
19,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AloneDone
Chang'e
12,070
1,069
164
3,891
16,303
6,593
1,701
5,647
10,656
66,512
0
L
Hachiman
BorisLeSage
Hachiman
4,196
2,723
0
4,990
15,367
4,418
0
2,897
12,470
0
31,638
L
Da Ji
ChawiixTv
Da Ji
7,205
2,104
219
4,486
14,498
5,541
0
3,800
10,648
0
48,381
W
6,629
1,637
1,657
2,452
9,341
9,679
245
1,446
7,895
23,978
0
W
Kukulkan
D2za999
Kukulkan
9,852
993
0
60
10,345
4,430
1,769
6,524
3,821
71,676
0
L
Erlang Shen
Ddrychiolaeth
Erlang Shen
12,880
6,819
0
7,154
16,226
7,762
280
2,240
13,336
124
56,423
W
Achilles
Dobrejnick
Achilles
9,356
2,074
0
5,461
17,512
15,809
1,504
340
17,172
0
41,343
W
Awilix
JaegerX
Awilix
8,690
3,431
0
4,726
15,385
6,399
0
2,939
12,446
0
71,295
W
Danzaburou
Lordyuka
Danzaburou
14,025
8,732
0
4,835
11,520
4,599
542
3,733
7,787
0
93,121
L
Fafnir
Natsu2342
Fafnir
2,788
683
0
1,834
10,107
7,566
0
1,897
8,160
17,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
54,107
394
Minions Killed
488
0
Camps Cleared
0
1,683,866
Distance Traveled
1,803,071
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,479
524
120
6
0
346,941
6
L
Hachiman
7,761
388
58
3
0
268,863
0
L
Da Ji
9,000
450
83
4
0
348,490
3
W
Yemoja
10,171
509
31
2
0
356,077
10
W
Kukulkan
10,524
526
133
7
0
348,567
0
L
Erlang Shen
9,877
494
106
5
0
351,114
4
W
Achilles
10,095
505
73
4
0
325,636
1
W
Awilix
11,313
566
104
5
0
446,851
2
W
Danzaburou
12,004
600
147
7
0
325,940
3
L
Fafnir
7,981
399
27
1
0
368,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role