Player Matchup

Mercury
Mercury
AcuZ
Mercury
Level 120
God Stats
10W - 16L
1,408 SR
Queue Stats
212W - 225L
1,377 Elo+
Solo
Apollo
Apollo
BenniBent
Apollo
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
111W - 113L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
TheYogz
Erlang Shen
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Hel
Hel
WoodyBlack
Hel
Level 101
God Stats
2W - 2L
1,609 SR
Queue Stats
99W - 98L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hellsfuryfire
Ah Muzen Cab
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
142W - 128L
1,471 Elo+
Party 1
Team Averages
Level 91
1,546 SR
1,472 Elo+

VS

Team Averages
Level 102
1,549 SR
1,453 Elo+
Sobek
Sobek
Bale17
Sobek
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,585 Elo+
Solo
Hel
Hel
Kakuzu87
Hel
Level 153
God Stats
24W - 24L
1,499 SR
Queue Stats
467W - 444L
1,493 Elo+
Solo
Mercury
Mercury
Monsterjager
Mercury
Level 98
God Stats
34W - 20L
1,652 SR
Queue Stats
320W - 319L
1,532 Elo+
Solo
Heimdallr
Heimdallr
Rokword2137
Heimdallr
Level 68
God Stats
14W - 20L
1,595 SR
Queue Stats
394W - 357L
1,528 Elo+
Solo
Osiris
Osiris
aabdf
Osiris
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 52L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AcuZ
Mercury
14
3 / 4 / 5
8,389
466
7,128
12,483
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
BenniBent
Apollo
12
2 / 5 / 3
8,289
461
4,133
13,240
6,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
TheYogz
Erlang Shen
15
0 / 7 / 1
8,347
464
8,464
16,833
10,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 5
8,181
455
8,384
10,343
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
hellsfuryfire
Ah Muzen Cab
16
1 / 2 / 0
9,099
506
6,938
7,047
2,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bale17
Sobek
14
2 / 2 / 11
9,300
517
6,048
11,645
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 7
9,334
519
11,085
14,164
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Monsterjager
Mercury
16
7 / 3 / 2
9,891
550
5,331
11,133
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Rokword2137
Heimdallr
16
1 / 1 / 3
9,945
553
4,905
7,725
3,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
aabdf
Osiris
18
10 / 0 / 3
11,547
642
13,211
13,776
11,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
9
Kills
21
22
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
AcuZ
Mercury
3
4
5
1.38
W
Sobek
Bale17
Sobek
2
2
11
3.75
L
Apollo
BenniBent
Apollo
2
5
3
0.7
W
1
3
7
1.5
W
Mercury
Monsterjager
Mercury
7
3
2
2.67
W
Heimdallr
Rokword2137
Heimdallr
1
1
3
2.5
L
Erlang Shen
TheYogz
Erlang Shen
0
7
1
0.07
L
3
4
5
1.38
W
Osiris
aabdf
Osiris
10
0
3
11.5
L
Ah Muzen Cab
hellsfuryfire
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,047
Damage
40,580
59,946
Taken
58,443
29,960
Mitigated
33,481
14,609
Healing
28,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AcuZ
Mercury
7,128
3,948
0
0
12,483
6,802
558
4,336
8,147
0
51,047
W
Sobek
Bale17
Sobek
6,048
309
0
3,979
11,645
9,296
455
1,821
9,824
17,275
0
L
Apollo
BenniBent
Apollo
4,133
1,860
0
1,954
13,240
6,188
380
3,144
10,096
0
33,416
W
11,085
547
3,539
7,199
14,164
5,440
937
3,538
10,626
75,305
0
W
Mercury
Monsterjager
Mercury
5,331
2,698
0
1,149
11,133
4,189
1,753
2,541
8,592
0
53,673
W
Heimdallr
Rokword2137
Heimdallr
4,905
1,808
0
4,779
7,725
3,173
344
0
7,725
0
79,555
L
Erlang Shen
TheYogz
Erlang Shen
8,464
5,022
0
4,680
16,833
10,090
0
1,688
15,145
0
55,106
L
8,384
435
2,566
4,127
10,343
4,466
152
6,754
3,589
38,233
0
W
Osiris
aabdf
Osiris
13,211
5,315
0
7,826
13,776
11,383
0
484
13,292
0
70,611
L
Ah Muzen Cab
hellsfuryfire
Ah Muzen Cab
6,938
1,242
0
1,282
7,047
2,414
0
1,211
5,836
0
67,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,305
Gold Earned
50,017
440
Minions Killed
519
0
Camps Cleared
0
1,785,571
Distance Traveled
1,703,703
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,389
466
87
5
0
371,288
6
W
Sobek
9,300
517
17
1
0
346,354
5
L
Apollo
8,289
461
50
3
0
383,365
1
W
Hel
9,334
519
123
7
0
324,433
5
W
Mercury
9,891
550
93
5
0
374,671
3
W
Heimdallr
9,945
553
156
9
0
306,455
6
L
Erlang Shen
8,347
464
102
6
0
317,058
2
L
Hel
8,181
455
64
4
0
343,045
2
W
Osiris
11,547
642
130
7
0
351,790
6
L
Ah Muzen Cab
9,099
506
137
8
0
370,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role