Player Matchup

Ymir
Ymir
BunRoots
Ymir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 54L
1,476 Elo+
Solo
Apollo
Apollo
GODraf_
Apollo
Level 27
God Stats
23W - 12L
1,471 SR
Queue Stats
1,175W - 1,086L
1,539 Elo+
Solo
Hel
Hel
KeepSmile228
Hel
Level 28
God Stats
32W - 21L
1,621 SR
Queue Stats
33W - 26L
1,540 Elo+
Solo
Terra
Terra
fastestbartender
Terra
Level 28
God Stats
8W - 9L
1,626 SR
Queue Stats
109W - 110L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
xTheLastWeebx
Ratatoskr
Level 14
God Stats
3W - 0L
1,919 SR
Queue Stats
4W - 0L
1,856 Elo+
Solo
Team Averages
Level 25
1,628 SR
1,592 Elo+

VS

Team Averages
Level 13
1,541 SR
1,482 Elo+
Bellona
Bellona
Danieljr4426
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,432 Elo+
Party 1
Ra
Ra
FussyLeaf557533
Ra
Level 29
God Stats
8W - 4L
1,814 SR
Queue Stats
48W - 49L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
Teammate69
Baron Samedi
Level 14
God Stats
0W - 2L
1,390 SR
Queue Stats
64W - 32L
1,703 Elo+
Solo
Chaac
Chaac
Xx-_SnipxX
Chaac
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 78L
1,500 Elo+
Solo
Thor
Thor
pappa382
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
8 / 2 / 11
10,007
527
8,379
20,853
21,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
GODraf_
Apollo
15
3 / 5 / 15
10,112
532
9,243
19,457
8,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 3 / 12
10,874
572
16,026
15,288
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 3 / 10
9,606
506
5,290
14,344
9,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
xTheLastWeebx
Ratatoskr
17
11 / 1 / 9
11,612
611
15,903
24,908
14,871
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Danieljr4426
Bellona
9
0 / 11 / 2
6,653
350
3,330
18,189
11,417
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

4
0 / 1 / 0
5,578
294
665
2,477
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
Teammate69
Baron Samedi
19
12 / 2 / 1
11,974
630
32,020
18,639
12,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
10
0 / 6 / 2
7,067
372
9,294
15,270
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
11
1 / 16 / 3
7,655
403
3,348
16,049
8,413
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
33
Kills
13
14
Deaths
36
57
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
2
11
6.75
L
Bellona
Danieljr4426
Bellona
0
11
2
0.09
L
0
1
0
0
W
Apollo
GODraf_
Apollo
3
5
15
2.1
W
8
3
12
4.67
L
Baron Samedi
Teammate69
Baron Samedi
12
2
1
6.25
L
Chaac
0
6
2
0.17
W
3
3
10
2.67
L
Thor
1
16
3
0.16
W
Ratatoskr
xTheLastWeebx
Ratatoskr
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,841
Damage
48,657
94,850
Taken
70,624
61,908
Mitigated
42,673
44,247
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,379
2,805
1,055
4,841
20,853
21,836
730
8,774
11,871
29,734
0
L
Bellona
Danieljr4426
Bellona
3,330
1,395
0
432
18,189
11,417
25
6,099
12,090
0
16,678
L
665
42
38
847
2,477
474
0
328
2,149
6,998
0
W
Apollo
GODraf_
Apollo
9,243
6,435
0
4,484
19,457
8,219
2,740
9,149
10,187
0
60,117
W
16,026
1,489
4,810
7,859
15,288
7,264
1,951
2,527
12,511
90,445
0
L
Baron Samedi
Teammate69
Baron Samedi
32,020
2,602
2,350
11,582
18,639
12,216
663
6,124
12,515
91,175
0
L
Chaac
9,294
1,457
0
425
15,270
10,153
57
8,287
6,983
0
30,704
W
5,290
756
2,349
4,229
14,344
9,718
469
5,227
9,117
44,607
11,000
L
Thor
3,348
1,433
0
107
16,049
8,413
0
8,761
7,288
266
13,277
W
Ratatoskr
xTheLastWeebx
Ratatoskr
15,903
6,750
0
14,620
24,908
14,871
1,538
7,144
17,543
0
78,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,211
Gold Earned
38,927
485
Minions Killed
233
0
Camps Cleared
0
1,777,366
Distance Traveled
1,269,091
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,007
527
19
1
0
346,768
1
L
Bellona
6,653
350
29
2
0
354,834
0
L
Ra
5,578
294
13
1
0
63,291
1
W
Apollo
10,112
532
83
4
0
352,164
6
W
Hel
10,874
572
133
7
0
365,772
0
L
Baron Samedi
11,974
630
126
7
0
306,238
4
L
Chaac
7,067
372
47
2
0
268,673
5
W
Terra
9,606
506
111
6
0
365,771
1
L
Thor
7,655
403
18
1
0
276,055
2
W
Ratatoskr
11,612
611
139
7
0
346,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role