Player Matchup

Nu Wa
Nu Wa
Frozzen-Blade
Nu Wa
Level 31
God Stats
14W - 12L
1,752 SR
Queue Stats
95W - 102L
1,399 Elo+
Party 1
Hachiman
Hachiman
KingRathalos212
Hachiman
Level 66
God Stats
10W - 3L
1,539 SR
Queue Stats
107W - 114L
1,359 Elo+
Party 2
Achilles
Achilles
SanguisArtem
Achilles
Level 27
God Stats
19W - 26L
1,507 SR
Queue Stats
32W - 46L
1,432 Elo+
Party 2
Arachne
Arachne
Sneaky-bagder
Arachne
Level 39
God Stats
5W - 11L
1,471 SR
Queue Stats
77W - 92L
1,351 Elo+
Solo
Jormungandr
Jormungandr
staline_le_russe
Jormungandr
Level 43
God Stats
3W - 1L
1,585 SR
Queue Stats
105W - 128L
1,342 Elo+
Party 1
Team Averages
Level 41
1,571 SR
1,377 Elo+

VS

Team Averages
Level 55
1,431 SR
1,367 Elo+
Ymir
Ymir
Beggar_vegan
Ymir
Level 28
God Stats
4W - 5L
1,568 SR
Queue Stats
31W - 41L
1,328 Elo+
Party 4
Neith
Neith
BrutalLizeR
Neith
Level 113
God Stats
4W - 3L
1,506 SR
Queue Stats
163W - 208L
1,361 Elo+
Party 4
Hades
Hades
Hectorius2
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Set
Set
ONI ANTONIO
Set
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
428W - 526L
1,350 Elo+
Party 3
Amaterasu
Amaterasu
Schmel_SSP
Amaterasu
Level 22
God Stats
7W - 18L
1,080 SR
Queue Stats
85W - 116L
1,298 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 2
7,262
660
7,113
7,330
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
9
1 / 1 / 4
5,848
532
4,382
4,389
1,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
SanguisArtem
Achilles
12
1 / 1 / 1
6,618
602
3,264
4,195
2,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
13
4 / 0 / 2
7,416
674
3,207
6,259
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
staline_le_russe
Jormungandr
11
5 / 2 / 1
6,614
601
4,756
8,918
4,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,271
570
2,190
8,469
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 5 / 2
4,979
453
6,060
5,945
1,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
9
0 / 7 / 3
5,004
455
1,158
7,562
2,794
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 3 / 1
6,381
580
4,649
8,041
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Schmel_SSP
Amaterasu
10
1 / 1 / 0
5,062
460
1,154
5,911
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
16
Kills
8
8
Deaths
18
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
1
5
2
0.4
W
5
4
2
1.5
L
Hades
0
7
3
0.21
W
Hachiman
1
1
4
3
L
3
3
1
1.17
W
Achilles
SanguisArtem
Achilles
1
1
1
1.5
L
Amaterasu
Schmel_SSP
Amaterasu
1
1
0
1
W
Arachne
4
0
2
5
W
Jormungandr
staline_le_russe
Jormungandr
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,722
Damage
15,211
31,091
Taken
35,928
11,222
Mitigated
14,470
11,769
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,190
793
165
3,481
8,469
3,574
0
3,162
5,307
16,952
0
L
6,060
2,421
0
1,034
5,945
1,821
0
2,535
3,410
0
17,427
W
7,113
2,131
0
2,354
7,330
1,810
2,669
957
6,373
38,980
0
L
Hades
1,158
137
0
1,036
7,562
2,794
0
3,052
4,510
14,864
0
W
Hachiman
4,382
2,928
0
1,812
4,389
1,141
901
861
3,528
0
17,614
L
4,649
2,080
0
390
8,041
2,833
0
2,763
5,278
0
38,786
W
Achilles
SanguisArtem
Achilles
3,264
1,141
0
1,152
4,195
2,061
502
0
4,014
0
26,824
L
Amaterasu
Schmel_SSP
Amaterasu
1,154
316
0
1,431
5,911
3,448
0
357
5,554
0
14,446
W
Arachne
3,207
2,053
0
4,055
6,259
2,193
0
575
5,684
0
40,454
W
Jormungandr
staline_le_russe
Jormungandr
4,756
1,428
123
2,273
8,918
4,017
299
955
7,963
28,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,758
Gold Earned
27,697
279
Minions Killed
187
0
Camps Cleared
0
993,938
Distance Traveled
1,009,187
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,271
570
25
2
0
222,130
0
L
Neith
4,979
453
31
3
0
192,910
0
W
Nu Wa
7,262
660
68
6
0
166,003
0
L
Hades
5,004
455
21
2
0
154,300
2
W
Hachiman
5,848
532
35
3
0
186,934
3
L
Set
6,381
580
69
6
0
233,588
2
W
Achilles
6,618
602
40
4
0
204,102
0
L
Amaterasu
5,062
460
41
4
0
206,259
0
W
Arachne
7,416
674
98
9
0
231,703
0
W
Jormungandr
6,614
601
38
3
0
205,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role