Player Matchup

Janus
Janus
Herzios
Janus
Level 24
God Stats
33W - 29L
1,379 SR
Queue Stats
165W - 197L
1,310 Elo+
Solo
Ymir
Ymir
Hypnosiss
Ymir
Level 22
God Stats
7W - 5L
1,500 SR
Queue Stats
374W - 435L
1,281 Elo+
Solo
Heimdallr
Heimdallr
eL Kyyo
Heimdallr
Level 29
God Stats
9W - 7L
1,550 SR
Queue Stats
272W - 261L
1,323 Elo+
Solo
Mulan
Mulan
nikcherok
Mulan
Level 15
God Stats
1W - 0L
1,333 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
slavir
Sylvanus
Level 13
God Stats
1W - 0L
1,662 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 21
1,485 SR
1,383 Elo+

VS

Team Averages
Level 16
1,475 SR
1,440 Elo+
Loki
Loki
A02468
Loki
Level 29
God Stats
16W - 17L
1,492 SR
Queue Stats
64W - 116L
1,349 Elo+
Solo
Neith
Neith
Arex091
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
IlushaMinator
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bmwEB
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
riri124
Erlang Shen
Level 27
God Stats
16W - 22L
1,384 SR
Queue Stats
164W - 201L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Herzios
Janus
13
9 / 1 / 1
8,025
730
7,083
3,109
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
5 / 3 / 0
7,145
650
6,109
7,046
1,796
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
eL Kyyo
Heimdallr
11
2 / 0 / 1
6,506
591
3,150
4,990
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
nikcherok
Mulan
9
0 / 2 / 1
5,542
504
1,448
6,051
2,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
slavir
Sylvanus
9
2 / 2 / 4
6,367
579
2,763
6,616
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
A02468
Loki
10
2 / 1 / 4
6,140
558
3,497
5,633
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Arex091
Neith
10
2 / 2 / 0
5,633
512
3,547
5,796
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
IlushaMinator
Hachiman
6
1 / 6 / 1
4,736
431
1,448
6,514
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
bmwEB
Tsukuyomi
8
0 / 7 / 5
5,131
466
3,379
7,746
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
riri124
Erlang Shen
10
3 / 3 / 0
6,250
568
4,689
7,956
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
18
Kills
8
8
Deaths
19
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
A02468
Loki
2
1
4
4
L
Neith
Arex091
Neith
2
2
0
1
W
Janus
Herzios
Janus
9
1
1
9.5
W
Ymir
5
3
0
1.67
L
Hachiman
IlushaMinator
Hachiman
1
6
1
0.25
L
Tsukuyomi
bmwEB
Tsukuyomi
0
7
5
0.36
W
Heimdallr
eL Kyyo
Heimdallr
2
0
1
2.5
W
Mulan
nikcherok
Mulan
0
2
1
0.25
L
Erlang Shen
riri124
Erlang Shen
3
3
0
1
W
Sylvanus
slavir
Sylvanus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,553
Damage
16,560
27,812
Taken
33,645
9,903
Mitigated
10,543
6,197
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
A02468
Loki
3,497
1,161
0
1,384
5,633
1,743
67
2,340
3,191
0
29,189
L
Neith
Arex091
Neith
3,547
1,423
0
2,783
5,796
1,603
0
1,147
4,649
0
25,030
W
Janus
Herzios
Janus
7,083
864
0
390
3,109
826
103
0
3,109
44,011
0
W
Ymir
6,109
2,206
0
0
7,046
1,796
0
0
7,046
41,262
0
L
Hachiman
IlushaMinator
Hachiman
1,448
679
0
547
6,514
1,755
0
4,053
2,399
0
7,716
L
Tsukuyomi
bmwEB
Tsukuyomi
3,379
822
0
1,065
7,746
2,481
24
3,514
4,110
0
14,789
W
Heimdallr
eL Kyyo
Heimdallr
3,150
724
0
2,705
4,990
1,465
1,064
0
4,990
0
34,001
W
Mulan
nikcherok
Mulan
1,448
177
0
619
6,051
2,913
1,151
0
6,051
0
18,939
L
Erlang Shen
riri124
Erlang Shen
4,689
2,213
0
2,926
7,956
2,961
0
4,565
3,218
0
23,734
W
Sylvanus
slavir
Sylvanus
2,763
958
406
2,077
6,616
2,903
1,031
0
6,616
12,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,585
Gold Earned
27,890
306
Minions Killed
189
0
Camps Cleared
0
980,269
Distance Traveled
1,036,102
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,140
558
61
6
0
241,206
0
L
Neith
5,633
512
50
5
0
234,708
2
W
Janus
8,025
730
88
8
0
213,349
2
W
Ymir
7,145
650
84
8
0
156,867
5
L
Hachiman
4,736
431
12
1
0
150,849
1
L
Tsukuyomi
5,131
466
21
2
0
189,412
0
W
Heimdallr
6,506
591
74
7
0
194,554
2
W
Mulan
5,542
504
47
4
0
221,561
0
L
Erlang Shen
6,250
568
45
4
0
219,927
0
W
Sylvanus
6,367
579
13
1
0
193,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role