Player Matchup

King Arthur
King Arthur
OGMel
King Arthur
Level 125
God Stats
7W - 9L
1,717 SR
Queue Stats
203W - 249L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ReapersOmen
Ah Muzen Cab
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
205W - 240L
1,372 Elo+
Solo
Anubis
Anubis
TheOriginalJayP
Anubis
Level 88
God Stats
3W - 4L
1,807 SR
Queue Stats
54W - 65L
1,168 Elo+
Party 1
Team Averages
Level 98
1,675 SR
1,358 Elo+

VS

Team Averages
Level 34
1,491 SR
1,443 Elo+
Anubis
Anubis
Cold_g_k
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Cthulhu
Cthulhu
kosmik_oceans123
Cthulhu
Level 29
God Stats
14W - 12L
1,543 SR
Queue Stats
216W - 152L
1,602 Elo+
Party 2
Chang'e
Chang'e
lunacalypzo
Chang'e
Level 67
God Stats
21W - 8L
1,431 SR
Queue Stats
314W - 265L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OGMel
King Arthur
20
8 / 7 / 10
18,117
697
19,552
25,595
23,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
ReapersOmen
Ah Muzen Cab
20
9 / 6 / 10
17,834
686
30,635
27,956
17,226
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 5 / 11
17,131
659
20,912
20,192
8,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cold_g_k
Anubis
19
2 / 10 / 11
15,779
607
20,635
25,679
10,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 6 / 8
17,255
664
29,422
31,461
29,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
lunacalypzo
Chang'e
19
7 / 8 / 8
16,918
651
10,514
28,313
15,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
24
Kills
18
18
Deaths
24
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cold_g_k
Anubis
2
10
11
0.75
W
King Arthur
OGMel
King Arthur
8
7
10
1.86
W
Ah Muzen Cab
ReapersOmen
Ah Muzen Cab
9
6
10
2.33
W
7
5
11
2.5
L
9
6
8
2.17
L
Chang'e
lunacalypzo
Chang'e
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,099
Damage
60,571
73,743
Taken
85,453
48,946
Mitigated
55,837
26,462
Healing
32,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cold_g_k
Anubis
20,635
1,220
0
7,263
25,679
10,714
1,304
6,542
19,137
56,150
0
W
King Arthur
OGMel
King Arthur
19,552
3,290
875
5,366
25,595
23,027
177
20,153
5,442
0
81,141
W
Ah Muzen Cab
ReapersOmen
Ah Muzen Cab
30,635
15,107
0
11,244
27,956
17,226
1,941
22,202
5,679
0
97,365
W
20,912
1,892
1,115
7,862
20,192
8,693
887
18,186
1,981
81,039
0
L
29,422
545
826
2,790
31,461
29,141
611
5,975
25,486
90,573
0
L
Chang'e
lunacalypzo
Chang'e
10,514
1,209
8,148
13,279
28,313
15,982
679
8,584
19,729
75,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,082
Gold Earned
49,952
267
Minions Killed
265
0
Camps Cleared
0
1,258,436
Distance Traveled
1,141,165
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,779
607
70
3
0
280,827
2
W
King Arthur
18,117
697
68
3
0
445,399
0
W
Ah Muzen Cab
17,834
686
105
4
0
440,205
1
W
Anubis
17,131
659
94
4
0
372,832
0
L
Cthulhu
17,255
664
89
3
0
452,475
1
L
Chang'e
16,918
651
106
4
0
407,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role