Player Matchup

Ao Kuang
Ao Kuang
Platinum I
GetSmitedSons
Ao Kuang
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond II
Jaybo115
King Arthur
Diamond II
Level 149
God Stats
154W - 130L
1,685 SR
Queue Stats
479W - 455L
2,367 MMR
Solo
Chang'e
Chang'e
Diamond V
Mujtabaa
Chang'e
Diamond V
Level 156
God Stats
5W - 3L
1,953 SR
Queue Stats
74W - 75L
2,234 MMR
Party 1
Cupid
Cupid
Diamond V
bangbangdie
Cupid
Diamond V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond V
charlosi
Yemoja
Diamond V
Level 129
God Stats
4W - 4L
1,643 SR
Queue Stats
173W - 142L
2,109 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,656 SR
1,942 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,695 SR
2,215 MMR
Ares
Ares
Diamond II
AhBruzenCab
Ares
Diamond II
Level 160
God Stats
8W - 5L
1,931 SR
Queue Stats
178W - 153L
2,395 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
ColorsRHard
Cu Chulainn
Platinum II
Level 89
God Stats
5W - 10L
1,570 SR
Queue Stats
470W - 455L
2,178 MMR
Solo
Medusa
Medusa
Platinum V
IWLAkuma
Medusa
Platinum V
Level 156
God Stats
7W - 4L
1,970 SR
Queue Stats
171W - 151L
2,030 MMR
Solo
Persephone
Persephone
Diamond V
Randomguy20
Persephone
Diamond V
Level 128
God Stats
0W - 1L
1,419 SR
Queue Stats
80W - 76L
2,065 MMR
Solo
Fenrir
Fenrir
Diamond III
SwingingGibbon
Fenrir
Diamond III
Level 66
God Stats
12W - 10L
1,583 SR
Queue Stats
140W - 100L
2,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GetSmitedSons
Ao Kuang
10
3 / 2 / 2
5,687
569
4,641
8,222
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Jaybo115
King Arthur
10
1 / 0 / 2
5,551
555
6,481
5,508
4,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Mujtabaa
Chang'e
10
2 / 2 / 6
6,003
600
5,508
6,970
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 5
6,386
639
5,882
6,103
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
charlosi
Yemoja
10
5 / 0 / 6
6,476
648
4,714
6,132
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
JanusSetGuan YuApolloDanzaburou

VS

Bans
ScyllaSobekTyrYmirOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
4,928
493
3,909
7,724
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
ColorsRHard
Cu Chulainn
9
0 / 2 / 2
5,231
523
3,923
9,789
3,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
IWLAkuma
Medusa
8
1 / 3 / 0
4,869
487
3,091
6,589
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
Randomguy20
Persephone
9
1 / 5 / 1
5,140
514
4,024
5,629
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 3 / 0
5,410
541
5,086
8,466
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
4
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Cu Chulainn
ColorsRHard
Cu Chulainn
0
2
2
0.5
W
Ao Kuang
GetSmitedSons
Ao Kuang
3
2
2
2
L
Medusa
IWLAkuma
Medusa
1
3
0
0.33
W
King Arthur
Jaybo115
King Arthur
1
0
2
2
W
Chang'e
Mujtabaa
Chang'e
2
2
6
2.5
L
Persephone
Randomguy20
Persephone
1
5
1
0.3
L
2
3
0
0.67
W
4
0
5
6.5
W
Yemoja
charlosi
Yemoja
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,226
Damage
20,033
32,935
Taken
38,197
13,823
Mitigated
15,069
17,666
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,909
531
0
3,107
7,724
4,418
0
3,414
4,168
13,656
0
L
Cu Chulainn
ColorsRHard
Cu Chulainn
3,923
901
0
4,059
9,789
3,447
0
1,616
8,129
0
26,342
W
Ao Kuang
GetSmitedSons
Ao Kuang
4,641
1,176
0
3,389
8,222
2,697
0
1,584
6,534
27,154
0
L
Medusa
IWLAkuma
Medusa
3,091
1,209
0
2,005
6,589
1,844
0
2,073
4,474
0
19,285
W
King Arthur
Jaybo115
King Arthur
6,481
1,378
0
2,860
5,508
4,197
0
0
5,508
0
34,215
W
Chang'e
Mujtabaa
Chang'e
5,508
181
1,278
3,108
6,970
2,290
0
3,347
3,439
30,207
0
L
Persephone
Randomguy20
Persephone
4,024
172
0
927
5,629
1,686
0
3,096
2,410
25,134
0
L
5,086
2,098
0
2,012
8,466
3,674
0
4,157
4,153
0
24,080
W
5,882
3,231
267
3,968
6,103
1,751
333
1,028
5,035
0
34,916
W
Yemoja
charlosi
Yemoja
4,714
2,100
935
1,861
6,132
2,888
149
1,586
4,486
18,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
25,578
295
Minions Killed
217
0
Camps Cleared
0
971,130
Distance Traveled
945,329
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,928
493
13
1
0
187,230
3
L
Cu Chulainn
5,231
523
54
5
0
187,660
1
W
Ao Kuang
5,687
569
59
6
0
205,070
3
L
Medusa
4,869
487
45
5
0
183,872
3
W
King Arthur
5,551
555
68
7
0
210,474
5
W
Chang'e
6,003
600
71
7
0
199,793
5
L
Persephone
5,140
514
50
5
0
184,017
3
L
Fenrir
5,410
541
55
6
0
202,550
2
W
Cupid
6,386
639
66
7
0
168,562
1
W
Yemoja
6,476
648
31
3
0
187,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role