Player Matchup

Tiamat
Tiamat
Jinkakuu
Tiamat
Level 26
God Stats
10W - 8L
1,470 SR
Queue Stats
51W - 37L
1,510 Elo+
Solo
Izanami
Izanami
K1DTaitaN_z
Izanami
Level 15
God Stats
5W - 11L
1,262 SR
Queue Stats
53W - 104L
1,157 Elo+
Party 2
Fenrir
Fenrir
elitewai25
Fenrir
Level 22
God Stats
6W - 9L
1,456 SR
Queue Stats
16W - 25L
1,417 Elo+
Solo
Cthulhu
Cthulhu
gonzalg1122
Cthulhu
Level 15
God Stats
15W - 23L
1,369 SR
Queue Stats
51W - 79L
1,230 Elo+
Party 2
Ne Zha
Ne Zha
majada-perlero04
Ne Zha
Level 18
God Stats
22W - 32L
1,427 SR
Queue Stats
105W - 105L
1,331 Elo+
Solo
Team Averages
Level 19
1,397 SR
1,329 Elo+

VS

Team Averages
Level 19
1,658 SR
1,548 Elo+
Athena
Athena
GriloImperial
Athena
Level 24
God Stats
1W - 1L
1,526 SR
Queue Stats
21W - 11L
1,718 Elo+
Party 1
Anubis
Anubis
Minsina
Anubis
Level 18
God Stats
2W - 9L
1,278 SR
Queue Stats
9W - 13L
1,194 Elo+
Solo
Thor
Thor
PéPéKa
Thor
Level 27
God Stats
4W - 0L
1,859 SR
Queue Stats
113W - 60L
1,702 Elo+
Party 1
Cupid
Cupid
diegojunior2014
Cupid
Level 17
God Stats
6W - 2L
1,853 SR
Queue Stats
293W - 288L
1,394 Elo+
Solo
Odin
Odin
iBjornIronside
Odin
Level 8
God Stats
2W - 1L
1,773 SR
Queue Stats
13W - 5L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jinkakuu
Tiamat
6
0 / 1 / 0
3,907
488
512
1,533
600
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
K1DTaitaN_z
Izanami
3
0 / 7 / 0
3,339
417
1,285
6,043
1,164
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
elitewai25
Fenrir
5
0 / 2 / 0
3,637
455
558
4,731
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
gonzalg1122
Cthulhu
6
1 / 7 / 0
4,178
522
3,076
7,461
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 7 / 0
3,540
443
723
5,797
1,298
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
7 / 0 / 5
5,457
682
3,823
3,798
1,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Minsina
Anubis
8
1 / 0 / 2
4,897
612
631
2,329
675
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
9
8 / 0 / 3
5,761
720
4,536
3,909
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
4 / 1 / 7
5,343
668
4,728
3,948
1,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 1
5,121
640
457
2,155
641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
21
24
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Tiamat
Jinkakuu
Tiamat
0
1
0
0
L
Izanami
K1DTaitaN_z
Izanami
0
7
0
0
W
Anubis
Minsina
Anubis
1
0
2
2
W
Thor
8
0
3
9.5
W
4
1
7
7.5
L
Fenrir
elitewai25
Fenrir
0
2
0
0
L
Cthulhu
gonzalg1122
Cthulhu
1
7
0
0.14
W
1
0
1
1.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,154
Damage
14,175
25,565
Taken
16,139
7,224
Mitigated
5,085
3,204
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,823
1,174
0
456
3,798
1,502
166
1,473
2,325
10,415
0
L
Tiamat
Jinkakuu
Tiamat
512
48
0
279
1,533
600
0
593
940
11,304
0
L
Izanami
K1DTaitaN_z
Izanami
1,285
1,175
0
1,514
6,043
1,164
0
569
5,474
0
7,374
W
Anubis
Minsina
Anubis
631
38
0
1,017
2,329
675
588
428
1,817
17,149
0
W
Thor
4,536
2,450
0
765
3,909
1,178
0
272
3,637
0
25,523
W
4,728
2,766
0
1,108
3,948
1,089
688
1,331
2,617
0
17,821
L
Fenrir
elitewai25
Fenrir
558
36
0
890
4,731
1,113
0
294
4,437
0
9,681
L
Cthulhu
gonzalg1122
Cthulhu
3,076
672
0
96
7,461
3,049
0
2,343
5,118
11,801
0
W
457
259
0
0
2,155
641
552
0
2,155
0
17,468
L
723
357
0
425
5,797
1,298
0
655
5,142
0
11,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,601
Gold Earned
26,579
88
Minions Killed
196
0
Camps Cleared
0
689,560
Distance Traveled
773,283
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,457
682
18
2
0
180,546
0
L
Tiamat
3,907
488
25
3
0
96,419
0
L
Izanami
3,339
417
9
1
0
132,958
0
W
Anubis
4,897
612
38
5
0
135,240
1
W
Thor
5,761
720
60
8
0
152,088
0
W
Cupid
5,343
668
28
4
0
179,544
1
L
Fenrir
3,637
455
23
3
0
154,605
0
L
Cthulhu
4,178
522
12
2
0
173,332
1
W
Odin
5,121
640
52
7
0
125,865
0
L
Ne Zha
3,540
443
19
2
0
132,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role