Player Matchup

Jing Wei
Jing Wei
AxelFernan
Jing Wei
Level 106
God Stats
6W - 5L
1,540 SR
Queue Stats
104W - 88L
1,508 Elo+
Party 3
Chang'e
Chang'e
Meister-Luke
Chang'e
Level 83
God Stats
15W - 15L
1,632 SR
Queue Stats
406W - 377L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
Patata_alioli
Hun Batz
Level 65
God Stats
6W - 2L
1,852 SR
Queue Stats
58W - 62L
1,467 Elo+
Party 3
Osiris
Osiris
THUNDER-G0D-_-
Osiris
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
248W - 236L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
mAltH4EL
Cthulhu
Level 80
God Stats
13W - 16L
1,542 SR
Queue Stats
50W - 57L
1,445 Elo+
Solo
Team Averages
Level 81
1,613 SR
1,496 Elo+

VS

Team Averages
Level 109
1,491 SR
1,499 Elo+
Baba Yaga
Baba Yaga
BiONiK_SMOKER_57
Baba Yaga
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 77L
1,521 Elo+
Party 2
Bakasura
Bakasura
DaydreamerRonin
Bakasura
Level 83
God Stats
3W - 3L
1,200 SR
Queue Stats
137W - 142L
1,418 Elo+
Solo
Hou Yi
Hou Yi
L_Dumm02
Hou Yi
Level 102
God Stats
4W - 4L
1,818 SR
Queue Stats
83W - 80L
1,530 Elo+
Party 4
Rama
Rama
SkuLL_iXaayzz
Rama
Level 135
God Stats
1W - 0L
1,291 SR
Queue Stats
72W - 70L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
keian_01
Cu Chulainn
Level 79
God Stats
13W - 11L
1,647 SR
Queue Stats
193W - 198L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AxelFernan
Jing Wei
20
1 / 8 / 14
17,049
449
22,807
40,548
23,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Meister-Luke
Chang'e
20
7 / 6 / 14
19,026
501
29,357
36,409
45,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Patata_alioli
Hun Batz
20
10 / 12 / 12
18,094
476
29,538
36,220
24,855
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 8 / 8
20,274
534
34,160
41,422
72,447
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
mAltH4EL
Cthulhu
20
6 / 13 / 14
18,701
492
26,660
51,509
78,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
20
8 / 8 / 21
20,815
548
37,045
29,295
13,465
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
20
11 / 3 / 12
22,550
593
34,182
30,207
23,497
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
L_Dumm02
Hou Yi
20
13 / 7 / 13
19,996
526
38,761
33,727
14,819
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 9 / 6
23,321
614
34,358
57,802
25,300
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
keian_01
Cu Chulainn
20
3 / 7 / 19
16,540
435
22,706
50,626
54,511
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
118
33
Kills
47
47
Deaths
34
62
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AxelFernan
Jing Wei
1
8
14
1
W
Baba Yaga
8
8
21
2.31
W
Bakasura
11
3
12
5.67
W
Hou Yi
L_Dumm02
Hou Yi
13
7
13
2.79
L
Chang'e
Meister-Luke
Chang'e
7
6
14
2.33
L
Hun Batz
Patata_alioli
Hun Batz
10
12
12
1.33
W
12
9
6
1.67
L
9
8
8
1.63
W
Cu Chulainn
keian_01
Cu Chulainn
3
7
19
1.79
L
Cthulhu
mAltH4EL
Cthulhu
6
13
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,522
Damage
167,052
206,108
Taken
201,657
244,682
Mitigated
131,592
62,247
Healing
89,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AxelFernan
Jing Wei
22,807
16,718
0
14,826
40,548
23,992
2,718
3,517
35,901
0
138,443
W
Baba Yaga
37,045
1,081
0
9,655
29,295
13,465
1,796
8,291
21,004
148,342
0
W
Bakasura
34,182
16,789
0
11,464
30,207
23,497
6,371
6,422
23,713
0
152,412
W
Hou Yi
L_Dumm02
Hou Yi
38,761
16,621
0
15,036
33,727
14,819
1,150
13,015
20,712
0
144,220
L
Chang'e
Meister-Luke
Chang'e
29,357
989
8,012
17,065
36,409
45,368
911
10,511
24,638
123,961
0
L
Hun Batz
Patata_alioli
Hun Batz
29,538
5,176
0
6,756
36,220
24,855
488
7,924
26,846
0
136,590
W
34,358
23,312
0
38,756
57,802
25,300
2,329
11,250
46,392
0
247,683
L
34,160
16,054
0
9,846
41,422
72,447
1,646
4,980
34,525
0
147,784
W
Cu Chulainn
keian_01
Cu Chulainn
22,706
5,390
0
14,717
50,626
54,511
250
17,039
33,587
0
92,798
L
Cthulhu
mAltH4EL
Cthulhu
26,660
1,102
3,425
2,317
51,509
78,020
2,487
10,113
40,689
82,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,144
Gold Earned
103,222
868
Minions Killed
918
0
Camps Cleared
0
3,398,521
Distance Traveled
3,345,836
40
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
17,049
449
209
6
0
684,997
2
W
Baba Yaga
20,815
548
186
5
0
629,029
1
W
Bakasura
22,550
593
233
6
0
769,139
9
W
Hou Yi
19,996
526
151
4
0
632,630
2
L
Chang'e
19,026
501
184
5
0
706,408
5
L
Hun Batz
18,094
476
156
4
0
681,958
10
W
Rama
23,321
614
265
7
0
555,780
3
L
Osiris
20,274
534
239
6
0
661,155
1
W
Cu Chulainn
16,540
435
83
2
0
759,258
8
L
Cthulhu
18,701
492
80
2
0
664,003
22

Distance Traveled

Minion Kills by Role

Gold Earned by Role