Player Matchup

Jing Wei
Jing Wei
Diamond IV
Mahlooska
Jing Wei
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
Metyankey
Ganesha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond II
Nyxknacks
Artio
Diamond II
Level 160
God Stats
12W - 11L
1,635 SR
Queue Stats
126W - 117L
2,460 MMR
Solo
He Bo
He Bo
Masters
RememberToSmile
He Bo
Masters
Level 68
God Stats
3W - 5L
1,790 SR
Queue Stats
265W - 215L
2,466 MMR
Solo
Nemesis
Nemesis
Diamond I
WardsForWins
Nemesis
Diamond I
Level 62
God Stats
5W - 1L
1,964 SR
Queue Stats
88W - 57L
2,531 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,678 SR
2,091 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 102
1,617 SR
2,020 MMR
Terra
Terra
Masters
Jabbẹr
Terra
Masters
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
P3GON
Ao Kuang
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond V
SHXDOW23
Raijin
Diamond V
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 169L
2,368 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
shiregio
Tsukuyomi
Platinum II
Level 36
God Stats
6W - 1L
1,719 SR
Queue Stats
48W - 22L
2,145 MMR
Solo
Izanami
Izanami
Diamond II
thebestotter
Izanami
Diamond II
Level 160
God Stats
57W - 37L
1,867 SR
Queue Stats
857W - 815L
2,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mahlooska
Jing Wei
11
1 / 4 / 1
6,701
515
4,467
8,016
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Metyankey
Ganesha
10
0 / 4 / 1
6,195
477
2,765
10,122
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Nyxknacks
Artio
13
2 / 3 / 0
7,232
556
3,519
13,451
7,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 1
6,080
468
2,535
6,442
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
WardsForWins
Nemesis
12
3 / 4 / 0
6,947
534
5,784
8,950
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetApolloPersephoneDanzaburouGuan Yu

VS

Bans
SobekChang'eScyllaThe MorriganJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jabbẹr
Terra
12
3 / 1 / 12
7,843
603
4,907
8,261
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
P3GON
Ao Kuang
14
9 / 0 / 5
8,354
643
8,869
9,747
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
SHXDOW23
Raijin
13
2 / 1 / 6
7,648
588
3,808
5,575
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
shiregio
Tsukuyomi
14
2 / 3 / 2
7,792
599
8,023
7,981
3,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
thebestotter
Izanami
13
3 / 1 / 7
7,771
598
7,934
6,635
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
6
Kills
19
19
Deaths
6
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Terra
Jabbẹr
Terra
3
1
12
9
L
Jing Wei
Mahlooska
Jing Wei
1
4
1
0.38
L
Ganesha
Metyankey
Ganesha
0
4
1
0.13
L
Artio
Nyxknacks
Artio
2
3
0
0.67
W
Ao Kuang
P3GON
Ao Kuang
9
0
5
11.5
L
0
4
1
0.13
W
Raijin
SHXDOW23
Raijin
2
1
6
5
L
Nemesis
WardsForWins
Nemesis
3
4
0
0.75
W
Tsukuyomi
shiregio
Tsukuyomi
2
3
2
1
W
Izanami
thebestotter
Izanami
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,070
Damage
33,541
46,981
Taken
38,199
19,215
Mitigated
15,685
13,738
Healing
14,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Jabbẹr
Terra
4,907
621
1,082
2,846
8,261
4,822
16
1,373
6,814
13,839
0
L
Jing Wei
Mahlooska
Jing Wei
4,467
2,486
0
2,179
8,016
2,663
0
3,756
4,216
0
42,790
L
Ganesha
Metyankey
Ganesha
2,765
165
0
1,989
10,122
4,091
0
4,407
5,688
24,487
0
L
Artio
Nyxknacks
Artio
3,519
253
0
7,151
13,451
7,871
153
959
12,492
39,236
0
W
Ao Kuang
P3GON
Ao Kuang
8,869
1,949
0
3,128
9,747
3,273
0
1,469
8,248
52,685
0
L
2,535
299
0
1,356
6,442
1,707
0
3,387
2,912
34,516
0
W
Raijin
SHXDOW23
Raijin
3,808
197
0
1,566
5,575
1,800
0
1,352
4,084
54,946
0
L
Nemesis
WardsForWins
Nemesis
5,784
3,069
0
1,063
8,950
2,883
0
4,751
4,089
0
43,270
W
Tsukuyomi
shiregio
Tsukuyomi
8,023
3,179
0
2,825
7,981
3,352
0
3,498
4,483
0
51,126
W
Izanami
thebestotter
Izanami
7,934
5,144
0
2,741
6,635
2,438
22
884
5,751
0
58,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
39,408
385
Minions Killed
457
0
Camps Cleared
0
1,295,363
Distance Traveled
1,346,027
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,843
603
17
1
0
284,494
6
L
Jing Wei
6,701
515
99
8
0
250,258
6
L
Ganesha
6,195
477
15
1
0
267,459
3
L
Artio
7,232
556
87
7
0
264,464
4
W
Ao Kuang
8,354
643
92
7
0
318,151
1
L
He Bo
6,080
468
97
7
0
235,489
4
W
Raijin
7,648
588
133
10
0
257,555
2
L
Nemesis
6,947
534
87
7
0
277,693
4
W
Tsukuyomi
7,792
599
108
8
0
247,477
3
W
Izanami
7,771
598
107
8
0
238,350
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role