Player Matchup

Ra
Ra
Morg710
Ra
Level 77
God Stats
168W - 156L
1,587 SR
Queue Stats
898W - 836L
1,619 Elo+
Party 1
Achilles
Achilles
Nate248
Achilles
Level 59
God Stats
5W - 9L
1,289 SR
Queue Stats
211W - 212L
1,546 Elo+
Party 1
Scylla
Scylla
TheGrongo
Scylla
Level 113
God Stats
1W - 1L
1,474 SR
Queue Stats
469W - 418L
1,551 Elo+
Party 1
Heimdallr
Heimdallr
icecreammman
Heimdallr
Level 88
God Stats
28W - 38L
1,635 SR
Queue Stats
391W - 365L
1,489 Elo+
Solo
Tiamat
Tiamat
wintersoul9
Tiamat
Level 44
God Stats
2W - 3L
1,610 SR
Queue Stats
19W - 22L
1,398 Elo+
Party 1
Team Averages
Level 76
1,519 SR
1,521 Elo+

VS

Team Averages
Level 108
1,550 SR
1,490 Elo+
Baron Samedi
Baron Samedi
CurtFoxley
Baron Samedi
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,190 Elo+
Solo
Kuzenbo
Kuzenbo
SilverStoppie
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
TrixYa
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
saibertron
Guan Yu
Level 121
God Stats
19W - 9L
1,581 SR
Queue Stats
272W - 268L
1,604 Elo+
Solo
Danzaburou
Danzaburou
thiccgamergirl
Danzaburou
Level 69
God Stats
14W - 10L
1,670 SR
Queue Stats
348W - 254L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,155
511
5,669
5,314
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Nate248
Achilles
11
1 / 3 / 0
6,376
455
2,005
9,693
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
TheGrongo
Scylla
10
1 / 5 / 2
6,567
469
7,525
8,970
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
icecreammman
Heimdallr
14
0 / 1 / 1
7,696
550
6,394
6,688
2,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
0 / 3 / 1
6,914
494
4,916
9,998
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CurtFoxley
Baron Samedi
12
3 / 2 / 3
7,062
504
6,906
8,256
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
11
2 / 1 / 4
7,239
517
6,020
13,802
14,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
TrixYa
Loki
13
2 / 1 / 3
7,652
547
6,399
9,917
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
saibertron
Guan Yu
14
3 / 0 / 1
8,124
580
6,189
8,945
5,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
thiccgamergirl
Danzaburou
15
1 / 0 / 1
9,109
651
2,804
4,167
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
11
12
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CurtFoxley
Baron Samedi
3
2
3
2.25
L
2
0
1
2.5
L
Achilles
Nate248
Achilles
1
3
0
0.33
W
Kuzenbo
2
1
4
4
L
Scylla
TheGrongo
Scylla
1
5
2
0.4
W
Loki
TrixYa
Loki
2
1
3
3.5
L
Heimdallr
icecreammman
Heimdallr
0
1
1
0.5
W
Guan Yu
saibertron
Guan Yu
3
0
1
3.5
W
Danzaburou
thiccgamergirl
Danzaburou
1
0
1
1.5
L
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,509
Damage
28,318
40,663
Taken
45,087
16,478
Mitigated
29,927
16,525
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CurtFoxley
Baron Samedi
6,906
417
918
3,540
8,256
3,330
106
4,722
3,522
36,903
0
L
5,669
226
1,224
3,135
5,314
2,188
0
3,044
2,270
30,996
0
L
Achilles
Nate248
Achilles
2,005
746
0
4,118
9,693
3,370
0
3,082
6,611
0
33,308
W
Kuzenbo
6,020
2,584
0
4,310
13,802
14,490
303
5,764
8,038
19,702
0
L
Scylla
TheGrongo
Scylla
7,525
1,220
0
1,231
8,970
3,256
0
4,717
4,253
39,794
0
W
Loki
TrixYa
Loki
6,399
2,209
0
3,926
9,917
4,569
0
3,051
6,817
0
51,541
L
Heimdallr
icecreammman
Heimdallr
6,394
3,103
0
2,660
6,688
2,395
0
1,868
4,820
0
66,249
W
Guan Yu
saibertron
Guan Yu
6,189
451
310
2,762
8,945
5,857
792
3,670
4,839
0
50,861
W
Danzaburou
thiccgamergirl
Danzaburou
2,804
1,124
0
1,334
4,167
1,681
0
368
3,761
0
67,068
L
Tiamat
4,916
706
0
4,157
9,998
5,269
0
215
9,783
37,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
39,186
433
Minions Killed
446
0
Camps Cleared
0
1,330,712
Distance Traveled
1,417,902
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,062
504
72
5
0
272,219
6
L
Ra
7,155
511
48
3
0
300,604
5
L
Achilles
6,376
455
65
5
0
238,013
3
W
Kuzenbo
7,239
517
21
2
0
254,037
4
L
Scylla
6,567
469
68
5
0
259,657
5
W
Loki
7,652
547
105
8
0
304,250
3
L
Heimdallr
7,696
550
145
10
0
281,814
6
W
Guan Yu
8,124
580
107
8
0
307,081
0
W
Danzaburou
9,109
651
141
10
0
280,315
2
L
Tiamat
6,914
494
107
8
0
250,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role