Player Matchup

Erlang Shen
Erlang Shen
CalmTea
Erlang Shen
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Quentincast
Yemoja
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,650 Elo+
Party 2
Scylla
Scylla
SineNominus
Scylla
Level 13
God Stats
1W - 1L
1,321 SR
Queue Stats
13W - 4L
1,696 Elo+
Party 2
Artemis
Artemis
TheGoodBoi
Artemis
Level 12
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 5L
1,597 Elo+
Party 2
Mulan
Mulan
TheLordSobek
Mulan
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,650 Elo+
Party 2
Team Averages
Level 15
1,464 SR
1,619 Elo+

VS

Team Averages
Level 19
1,537 SR
1,624 Elo+
Ymir
Ymir
Hasmen
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,771 Elo+
Party 1
Merlin
Merlin
Ratstail
Merlin
Level 24
God Stats
2W - 8L
1,500 SR
Queue Stats
20W - 32L
1,738 Elo+
Solo
Chaac
Chaac
StulejkowyPotwor
Chaac
Level 27
God Stats
4W - 5L
1,535 SR
Queue Stats
169W - 157L
1,527 Elo+
Party 3
Skadi
Skadi
seksikpl
Skadi
Level 28
God Stats
26W - 16L
1,666 SR
Queue Stats
202W - 187L
1,546 Elo+
Party 3
Chernobog
Chernobog
toscanjuicy
Chernobog
Level 4
God Stats
1W - 4L
1,484 SR
Queue Stats
5W - 11L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CalmTea
Erlang Shen
8
2 / 1 / 1
4,645
581
1,509
4,610
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
7
2 / 0 / 3
4,976
622
1,303
4,401
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
10
1 / 0 / 0
5,562
695
1,023
1,868
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
TheGoodBoi
Artemis
7
0 / 0 / 3
4,169
521
2,118
4,190
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
5 / 1 / 1
5,771
721
4,964
6,870
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hasmen
Ymir
3
0 / 1 / 0
3,331
416
287
2,217
593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Merlin
Ratstail
Merlin
8
0 / 2 / 0
4,048
506
1,182
2,668
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 2
4,423
553
3,817
6,872
2,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
seksikpl
Skadi
8
2 / 2 / 0
4,913
614
3,192
4,941
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
toscanjuicy
Chernobog
7
0 / 1 / 1
3,962
495
2,245
2,619
562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
2
2
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CalmTea
Erlang Shen
2
1
1
2.5
L
Ymir
Hasmen
Ymir
0
1
0
0
W
Yemoja
2
0
3
3.5
L
Merlin
Ratstail
Merlin
0
2
0
0
W
Scylla
1
0
0
1
L
0
4
2
0.25
W
Artemis
TheGoodBoi
Artemis
0
0
3
1.5
W
5
1
1
5.5
L
Skadi
seksikpl
Skadi
2
2
0
1
L
Chernobog
toscanjuicy
Chernobog
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,917
Damage
10,723
21,939
Taken
19,317
10,251
Mitigated
5,942
9,583
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CalmTea
Erlang Shen
1,509
775
0
357
4,610
2,795
404
181
4,429
0
19,836
L
Ymir
Hasmen
Ymir
287
0
0
762
2,217
593
0
378
1,839
1,183
0
W
Yemoja
1,303
573
1,899
1,814
4,401
1,904
329
308
4,093
8,426
0
L
Merlin
Ratstail
Merlin
1,182
260
0
58
2,668
719
0
647
1,933
18,022
0
W
Scylla
1,023
211
0
604
1,868
515
0
474
1,394
34,297
0
L
3,817
740
0
1,497
6,872
2,743
0
366
6,301
0
18,958
W
Artemis
TheGoodBoi
Artemis
2,118
1,141
0
1,949
4,190
1,061
717
506
3,684
0
17,292
W
4,964
1,142
0
2,960
6,870
3,976
0
0
6,870
0
26,585
L
Skadi
seksikpl
Skadi
3,192
1,500
0
390
4,941
1,325
774
461
4,419
0
22,126
L
Chernobog
toscanjuicy
Chernobog
2,245
1,492
0
836
2,619
562
0
350
2,269
0
14,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
20,677
225
Minions Killed
143
0
Camps Cleared
0
695,030
Distance Traveled
628,786
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,645
581
48
6
0
159,128
1
L
Ymir
3,331
416
3
0
0
68,534
1
W
Yemoja
4,976
622
11
1
0
120,868
2
L
Merlin
4,048
506
33
4
0
138,659
2
W
Scylla
5,562
695
74
9
0
143,051
3
L
Chaac
4,423
553
43
5
0
151,928
0
W
Artemis
4,169
521
39
5
0
129,979
0
W
Mulan
5,771
721
53
7
0
142,004
0
L
Skadi
4,913
614
42
5
0
144,263
2
L
Chernobog
3,962
495
22
3
0
125,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role