Player Matchup

Bakasura
Bakasura
BotQuiszX
Bakasura
Level 17
God Stats
1W - 2L
1,176 SR
Queue Stats
62W - 72L
1,341 Elo+
Party 2
Artemis
Artemis
Knytecore
Artemis
Level 23
God Stats
27W - 21L
1,507 SR
Queue Stats
118W - 133L
1,379 Elo+
Party 3
Tyr
Tyr
LogicallyGamer
Tyr
Level 8
God Stats
2W - 1L
1,769 SR
Queue Stats
16W - 25L
1,467 Elo+
Solo
Fenrir
Fenrir
Ngnarios
Fenrir
Level 19
God Stats
20W - 27L
1,457 SR
Queue Stats
78W - 83L
1,446 Elo+
Party 3
Bellona
Bellona
Prime_Cronos
Bellona
Level 16
God Stats
5W - 1L
1,370 SR
Queue Stats
146W - 174L
1,472 Elo+
Party 2
Team Averages
Level 17
1,456 SR
1,421 Elo+

VS

Team Averages
Level 29
1,380 SR
1,500 Elo+
Tyr
Tyr
CuddleyBunny
Tyr
Level 49
God Stats
1W - 4L
1,177 SR
Queue Stats
91W - 89L
1,459 Elo+
Party 1
Nemesis
Nemesis
Kierdex
Nemesis
Level 28
God Stats
5W - 8L
1,352 SR
Queue Stats
88W - 78L
1,606 Elo+
Solo
Tiamat
Tiamat
LoveDaFluff
Tiamat
Level 27
God Stats
7W - 6L
1,326 SR
Queue Stats
54W - 53L
1,478 Elo+
Party 1
Aphrodite
Aphrodite
Phyrëfly
Aphrodite
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
kidanarky626
Anhur
Level 27
God Stats
22W - 20L
1,547 SR
Queue Stats
43W - 40L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BotQuiszX
Bakasura
8
0 / 3 / 0
5,004
385
1,541
6,508
1,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Knytecore
Artemis
10
1 / 4 / 3
6,008
462
4,283
7,086
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 9 / 0
4,739
365
3,022
10,988
5,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Ngnarios
Fenrir
11
4 / 4 / 1
7,205
554
5,584
10,028
3,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Prime_Cronos
Bellona
9
0 / 4 / 0
5,443
419
3,813
9,403
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,156
550
6,406
8,949
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Kierdex
Nemesis
14
7 / 1 / 2
8,416
647
8,345
8,249
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
13
8 / 1 / 3
7,884
606
9,688
5,198
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Phyrëfly
Aphrodite
10
1 / 1 / 6
6,742
519
1,554
3,349
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 1 / 4
6,932
533
5,924
7,835
2,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
24
24
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BotQuiszX
Bakasura
0
3
0
0
W
4
1
7
7.5
W
Nemesis
Kierdex
Nemesis
7
1
2
8
L
Artemis
Knytecore
Artemis
1
4
3
0.63
L
0
9
0
0
W
Tiamat
8
1
3
9.5
L
Fenrir
Ngnarios
Fenrir
4
4
1
1.13
W
Aphrodite
Phyrëfly
Aphrodite
1
1
6
4
L
Bellona
Prime_Cronos
Bellona
0
4
0
0
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
31,917
44,013
Taken
33,580
18,958
Mitigated
18,888
8,029
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BotQuiszX
Bakasura
1,541
1,055
0
784
6,508
1,818
0
1,186
5,224
0
13,473
W
6,406
1,056
0
5,193
8,949
6,236
0
132
8,742
0
31,417
W
Nemesis
Kierdex
Nemesis
8,345
5,260
0
1,222
8,249
4,803
244
0
7,884
0
49,991
L
Artemis
Knytecore
Artemis
4,283
1,190
0
1,201
7,086
1,677
0
739
6,263
0
23,564
L
3,022
860
0
1,615
10,988
5,063
30
5,468
5,063
35
10,547
W
Tiamat
9,688
1,199
0
2,202
5,198
3,868
711
31
5,139
33,396
0
L
Fenrir
Ngnarios
Fenrir
5,584
1,268
120
3,201
10,028
3,994
0
1,635
8,313
278
24,053
W
Aphrodite
Phyrëfly
Aphrodite
1,554
244
2,892
1,631
3,349
1,756
732
45
3,304
12,128
0
L
Bellona
Prime_Cronos
Bellona
3,813
1,417
0
1,108
9,403
6,406
0
1,397
7,908
0
28,649
W
5,924
2,248
0
3,534
7,835
2,225
2,737
105
7,730
0
31,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
37,130
215
Minions Killed
315
0
Camps Cleared
0
1,163,028
Distance Traveled
1,181,129
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,004
385
46
4
0
256,737
0
W
Tyr
7,156
550
58
4
0
252,940
0
W
Nemesis
8,416
647
105
8
0
249,850
1
L
Artemis
6,008
462
32
2
0
216,953
4
L
Tyr
4,739
365
23
2
0
201,951
1
W
Tiamat
7,884
606
66
5
0
219,670
3
L
Fenrir
7,205
554
48
4
0
240,779
3
W
Aphrodite
6,742
519
33
3
0
242,111
4
L
Bellona
5,443
419
66
5
0
246,608
2
W
Anhur
6,932
533
53
4
0
216,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role