Player Matchup

Hercules
Hercules
BtwRyso
Hercules
Level 24
God Stats
5W - 7L
1,378 SR
Queue Stats
23W - 26L
1,418 Elo+
Solo
Thor
Thor
EndNote578
Thor
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 145L
1,376 Elo+
Solo
Anubis
Anubis
MadaraSippinTea
Anubis
Level 29
God Stats
3W - 2L
1,803 SR
Queue Stats
97W - 140L
1,371 Elo+
Solo
Danzaburou
Danzaburou
RezTheReaper
Danzaburou
Level 29
God Stats
2W - 6L
1,304 SR
Queue Stats
9W - 9L
1,240 Elo+
Solo
Aphrodite
Aphrodite
goku5001
Aphrodite
Level 18
God Stats
6W - 2L
1,784 SR
Queue Stats
36W - 37L
1,402 Elo+
Solo
Team Averages
Level 26
1,554 SR
1,361 Elo+

VS

Team Averages
Level 20
1,380 SR
1,330 Elo+
Kukulkan
Kukulkan
Archda
Kukulkan
Level 8
God Stats
4W - 8L
1,130 SR
Queue Stats
10W - 24L
1,017 Elo+
Solo
Chronos
Chronos
Deltadune
Chronos
Level 8
God Stats
1W - 0L
1,332 SR
Queue Stats
4W - 5L
1,263 Elo+
Solo
Fafnir
Fafnir
Jarq1098
Fafnir
Level 26
God Stats
2W - 2L
1,696 SR
Queue Stats
15W - 10L
1,555 Elo+
Solo
Jing Wei
Jing Wei
SilentStorm360
Jing Wei
Level 28
God Stats
1W - 1L
1,330 SR
Queue Stats
67W - 51L
1,442 Elo+
Solo
Fenrir
Fenrir
jboots22
Fenrir
Level 29
God Stats
47W - 65L
1,410 SR
Queue Stats
178W - 212L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BtwRyso
Hercules
8
1 / 5 / 0
5,466
456
4,356
8,391
5,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 1
6,377
531
3,438
7,286
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 2 / 0
7,365
614
7,443
5,733
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
RezTheReaper
Danzaburou
9
1 / 5 / 2
5,729
477
4,862
8,095
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
goku5001
Aphrodite
8
0 / 4 / 2
5,152
429
2,639
7,173
2,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Archda
Kukulkan
11
2 / 4 / 2
6,489
541
1,733
4,653
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Deltadune
Chronos
12
4 / 2 / 2
7,264
605
7,636
9,715
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Jarq1098
Fafnir
10
3 / 2 / 3
6,520
543
3,371
9,853
5,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
11
4 / 2 / 5
6,731
561
5,808
7,769
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
jboots22
Fenrir
10
3 / 1 / 4
6,123
510
3,856
7,920
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
11
Kills
16
16
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Archda
Kukulkan
2
4
2
0.75
L
Hercules
BtwRyso
Hercules
1
5
0
0.2
W
Chronos
Deltadune
Chronos
4
2
2
2.5
L
2
0
1
2.5
W
Fafnir
Jarq1098
Fafnir
3
2
3
2.25
L
7
2
0
3.5
L
Danzaburou
RezTheReaper
Danzaburou
1
5
2
0.4
W
Jing Wei
4
2
5
3.25
L
Aphrodite
goku5001
Aphrodite
0
4
2
0.25
W
Fenrir
jboots22
Fenrir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,738
Damage
22,404
36,678
Taken
39,910
14,103
Mitigated
13,842
11,826
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Archda
Kukulkan
1,733
37
0
0
4,653
1,148
667
1,279
3,242
24,609
0
L
Hercules
BtwRyso
Hercules
4,356
1,211
0
1,128
8,391
5,121
0
5,217
3,174
0
18,583
W
Chronos
Deltadune
Chronos
7,636
1,999
0
2,829
9,715
2,713
604
2,365
7,015
37,176
0
L
3,438
831
0
2,496
7,286
2,180
144
1,190
6,096
0
29,104
W
Fafnir
Jarq1098
Fafnir
3,371
935
0
2,312
9,853
5,265
0
1,299
8,480
12,843
0
L
7,443
258
0
2,203
5,733
2,668
388
2,650
3,083
35,072
0
L
Danzaburou
RezTheReaper
Danzaburou
4,862
2,646
0
2,222
8,095
2,122
108
2,483
5,612
0
21,021
W
Jing Wei
5,808
4,948
0
2,419
7,769
2,190
635
2,775
4,844
0
32,923
L
Aphrodite
goku5001
Aphrodite
2,639
255
598
3,179
7,173
2,012
25
1,200
5,973
25,177
0
W
Fenrir
jboots22
Fenrir
3,856
871
0
1,558
7,920
2,526
658
1,774
5,997
0
26,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,089
Gold Earned
33,127
234
Minions Killed
255
0
Camps Cleared
0
1,034,895
Distance Traveled
1,091,690
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,489
541
54
5
0
182,797
0
L
Hercules
5,466
456
34
3
0
197,259
1
W
Chronos
7,264
605
76
6
0
209,487
1
L
Thor
6,377
531
67
6
0
232,568
4
W
Fafnir
6,520
543
11
1
0
231,948
6
L
Anubis
7,365
614
56
5
0
213,393
4
L
Danzaburou
5,729
477
41
3
0
213,147
3
W
Jing Wei
6,731
561
65
5
0
224,746
0
L
Aphrodite
5,152
429
36
3
0
178,528
0
W
Fenrir
6,123
510
49
4
0
242,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role