Player Matchup

Neith
Neith
Bombbi
Neith
Level 17
God Stats
18W - 4L
1,750 SR
Queue Stats
50W - 28L
1,516 Elo+
Solo
Kali
Kali
Me10dy
Kali
Level 18
God Stats
4W - 2L
1,323 SR
Queue Stats
54W - 41L
1,526 Elo+
Solo
Bakasura
Bakasura
Mental1sts
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Rorschach7697
Kukulkan
Level 25
God Stats
2W - 0L
1,605 SR
Queue Stats
5W - 5L
1,482 Elo+
Solo
Cerberus
Cerberus
winterpony
Cerberus
Level 18
God Stats
4W - 2L
1,715 SR
Queue Stats
17W - 22L
1,410 Elo+
Solo
Team Averages
Level 16
1,579 SR
1,487 Elo+

VS

Team Averages
Level 13
1,416 SR
1,408 Elo+
Jormungandr
Jormungandr
Frick312
Jormungandr
Level 14
God Stats
0W - 3L
1,272 SR
Queue Stats
21W - 38L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
Klinovski
Tsukuyomi
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
35W - 40L
1,510 Elo+
Party 2
Cupid
Cupid
Koksrobinobanaes
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 1
King Arthur
King Arthur
NoFaceg
King Arthur
Level 18
God Stats
2W - 2L
1,310 SR
Queue Stats
17W - 16L
1,580 Elo+
Party 2
Nemesis
Nemesis
reynald0
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bombbi
Neith
13
6 / 1 / 10
8,063
576
8,125
7,525
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Me10dy
Kali
16
9 / 2 / 3
9,269
662
9,169
14,243
7,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Mental1sts
Bakasura
5
0 / 5 / 1
4,906
350
673
3,945
832
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Rorschach7697
Kukulkan
11
4 / 5 / 6
6,864
490
3,722
5,707
2,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
winterpony
Cerberus
12
6 / 2 / 14
8,143
582
9,372
9,395
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Frick312
Jormungandr
9
1 / 6 / 7
6,422
459
4,679
12,089
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Klinovski
Tsukuyomi
12
6 / 4 / 2
7,777
556
4,378
9,442
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 7 / 4
5,878
420
5,605
7,269
1,770
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NoFaceg
King Arthur
12
2 / 3 / 2
7,269
519
5,627
9,069
4,144
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
reynald0
Nemesis
10
4 / 6 / 3
6,839
489
4,451
8,166
2,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
25
Kills
14
15
Deaths
26
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Bombbi
Neith
6
1
10
11
L
Jormungandr
Frick312
Jormungandr
1
6
7
0.75
L
Tsukuyomi
Klinovski
Tsukuyomi
6
4
2
1.75
L
1
7
4
0.43
W
Kali
Me10dy
Kali
9
2
3
5.25
W
Bakasura
Mental1sts
Bakasura
0
5
1
0.1
L
King Arthur
NoFaceg
King Arthur
2
3
2
1
W
Kukulkan
Rorschach7697
Kukulkan
4
5
6
1.4
L
Nemesis
reynald0
Nemesis
4
6
3
0.92
W
Cerberus
winterpony
Cerberus
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,061
Damage
24,740
40,815
Taken
46,035
19,160
Mitigated
16,513
14,084
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bombbi
Neith
8,125
3,434
0
4,981
7,525
2,610
1,581
1,333
6,192
0
46,604
L
Jormungandr
Frick312
Jormungandr
4,679
1,476
0
827
12,089
5,357
0
3,218
8,871
19,100
0
L
Tsukuyomi
Klinovski
Tsukuyomi
4,378
1,484
0
2,775
9,442
3,003
0
1,910
7,532
0
39,781
L
5,605
3,335
155
536
7,269
1,770
0
4,181
3,088
0
19,901
W
Kali
Me10dy
Kali
9,169
4,615
0
5,116
14,243
7,628
0
956
13,287
0
56,675
W
Bakasura
Mental1sts
Bakasura
673
395
0
229
3,945
832
0
818
3,127
0
4,500
L
King Arthur
NoFaceg
King Arthur
5,627
402
0
1,701
9,069
4,144
240
1,769
7,300
0
34,762
W
Kukulkan
Rorschach7697
Kukulkan
3,722
624
171
318
5,707
2,009
255
197
5,510
24,852
0
L
Nemesis
reynald0
Nemesis
4,451
2,143
0
451
8,166
2,239
616
2,016
6,150
0
15,418
W
Cerberus
winterpony
Cerberus
9,372
1,168
0
3,269
9,395
6,081
820
1,375
8,020
23,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
34,185
299
Minions Killed
247
0
Camps Cleared
0
1,128,735
Distance Traveled
1,183,271
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,063
576
83
6
0
224,295
3
L
Jormungandr
6,422
459
36
3
0
209,397
4
L
Tsukuyomi
7,777
556
80
6
0
251,986
0
L
Cupid
5,878
420
27
2
0
212,028
0
W
Kali
9,269
662
115
8
0
262,609
1
W
Bakasura
4,906
350
8
1
0
136,736
5
L
King Arthur
7,269
519
69
5
0
272,198
0
W
Kukulkan
6,864
490
51
4
0
232,577
2
L
Nemesis
6,839
489
35
3
0
237,662
0
W
Cerberus
8,143
582
42
3
0
272,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role