Player Matchup

Fenrir
Fenrir
Dakotà69
Fenrir
Level 17
God Stats
2W - 6L
1,317 SR
Queue Stats
29W - 23L
1,628 Elo+
Solo
King Arthur
King Arthur
MarryMeCaity
King Arthur
Level 7
God Stats
0W - 3L
1,201 SR
Queue Stats
8W - 8L
1,595 Elo+
Solo
Cthulhu
Cthulhu
Tsubachka
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,597 Elo+
Solo
Neith
Neith
VarvaraKnyaz
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,710 Elo+
Solo
Anubis
Anubis
WhyAmIAways1v5
Anubis
Level 26
God Stats
10W - 5L
1,718 SR
Queue Stats
62W - 46L
1,630 Elo+
Solo
Team Averages
Level 11
1,447 SR
1,632 Elo+

VS

Team Averages
Level 24
1,538 SR
1,603 Elo+
Da Ji
Da Ji
CasperTheF
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,784 Elo+
Solo
Cerberus
Cerberus
Gyroneas
Cerberus
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
36W - 41L
1,478 Elo+
Party 1
Hades
Hades
IIIBadSantaIII
Hades
Level 24
God Stats
11W - 3L
1,881 SR
Queue Stats
37W - 21L
1,715 Elo+
Solo
Neith
Neith
perocas25
Neith
Level 27
God Stats
1W - 0L
1,308 SR
Queue Stats
87W - 93L
1,540 Elo+
Solo
Odin
Odin
vortex3000
Odin
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dakotà69
Fenrir
11
6 / 4 / 1
7,411
436
5,064
12,540
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
MarryMeCaity
King Arthur
13
3 / 2 / 6
8,384
493
11,404
17,154
9,006
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Tsubachka
Cthulhu
9
1 / 3 / 3
6,754
397
1,602
7,536
3,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 9 / 0
7,201
424
5,781
12,100
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 5 / 0
8,766
516
7,857
9,020
4,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
12 / 0 / 4
11,639
685
12,245
15,261
7,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Gyroneas
Cerberus
11
0 / 6 / 3
7,187
423
3,522
11,370
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
5 / 2 / 6
9,657
568
7,593
11,135
4,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
perocas25
Neith
14
5 / 2 / 2
8,627
507
11,423
8,746
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 3 / 6
7,847
462
5,140
9,742
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
13
Kills
23
23
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
12
0
4
14
L
Fenrir
Dakotà69
Fenrir
6
4
1
1.63
W
Cerberus
Gyroneas
Cerberus
0
6
3
0.25
W
5
2
6
4
L
King Arthur
MarryMeCaity
King Arthur
3
2
6
3
L
Cthulhu
Tsubachka
Cthulhu
1
3
3
0.83
L
1
9
0
0.11
L
2
5
0
0.4
W
Neith
perocas25
Neith
5
2
2
3
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
39,923
58,350
Taken
56,254
27,467
Mitigated
27,735
12,511
Healing
23,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
12,245
4,684
0
8,570
15,261
7,330
0
1,452
13,759
0
105,148
L
Fenrir
Dakotà69
Fenrir
5,064
642
0
1,766
12,540
6,466
0
2,406
10,134
0
15,928
W
Cerberus
Gyroneas
Cerberus
3,522
130
0
2,918
11,370
5,578
0
0
11,370
16,714
0
W
7,593
774
465
5,653
11,135
4,222
432
6,171
4,939
59,135
0
L
King Arthur
MarryMeCaity
King Arthur
11,404
797
0
5,885
17,154
9,006
31
3,379
13,555
0
56,242
L
Cthulhu
Tsubachka
Cthulhu
1,602
477
0
100
7,536
3,639
298
205
7,306
22,064
0
L
5,781
3,620
0
2,188
12,100
3,572
1,120
1,254
10,646
0
31,081
L
7,857
548
0
2,572
9,020
4,784
413
4,127
4,868
56,152
0
W
Neith
perocas25
Neith
11,423
4,651
0
4,630
8,746
3,408
332
0
8,662
0
61,060
W
5,140
1,544
0
1,650
9,742
7,197
563
1,711
7,981
384
30,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
44,957
343
Minions Killed
476
0
Camps Cleared
0
1,333,538
Distance Traveled
1,623,023
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,639
685
162
10
0
364,937
1
L
Fenrir
7,411
436
21
1
0
314,474
6
W
Cerberus
7,187
423
29
2
0
289,626
1
W
Hades
9,657
568
130
8
0
346,096
5
L
King Arthur
8,384
493
95
6
0
309,530
5
L
Cthulhu
6,754
397
55
3
0
177,330
0
L
Neith
7,201
424
61
4
0
259,099
1
L
Anubis
8,766
516
111
7
0
273,105
3
W
Neith
8,627
507
111
7
0
298,947
5
W
Odin
7,847
462
44
3
0
323,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role