Player Matchup

He Bo
He Bo
Dakotaisaqt69
He Bo
Level 7
God Stats
51W - 41L
1,365 SR
Queue Stats
484W - 384L
1,313 Elo+
Party 2
Ao Kuang
Ao Kuang
Mlllkey
Ao Kuang
Level 19
God Stats
2W - 1L
1,459 SR
Queue Stats
163W - 124L
1,403 Elo+
Party 2
Medusa
Medusa
R3GIN
Medusa
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
ShrimpTail1230
King Arthur
Level 16
God Stats
78W - 73L
1,472 SR
Queue Stats
888W - 783L
1,425 Elo+
Party 2
Tyr
Tyr
Siecroon
Tyr
Level 39
God Stats
4W - 4L
1,321 SR
Queue Stats
55W - 59L
1,443 Elo+
Party 3
Team Averages
Level 17
1,423 SR
1,417 Elo+

VS

Team Averages
Level 13
1,417 SR
1,300 Elo+
Hachiman
Hachiman
SkullKid-619
Hachiman
Level 26
God Stats
37W - 36L
1,584 SR
Queue Stats
519W - 512L
1,430 Elo+
Party 1
Ra
Ra
emojojo
Ra
Level 5
God Stats
0W - 4L
1,211 SR
Queue Stats
42W - 47L
1,272 Elo+
Solo
Pele
Pele
n3rvosa
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,389 Elo+
Solo
Erlang Shen
Erlang Shen
tomdenny
Erlang Shen
Level 21
God Stats
18W - 16L
1,289 SR
Queue Stats
23W - 30L
1,182 Elo+
Solo
Bellona
Bellona
uzidatank
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,139
514
3,247
3,939
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Mlllkey
Ao Kuang
10
9 / 0 / 0
6,283
628
3,821
6,440
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
R3GIN
Medusa
8
2 / 1 / 3
5,206
521
2,126
2,513
911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
ShrimpTail1230
King Arthur
10
2 / 0 / 6
5,649
565
5,523
4,538
1,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
2 / 0 / 1
5,667
567
1,652
4,531
1,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SkullKid-619
Hachiman
7
0 / 6 / 1
4,765
477
2,819
5,759
1,919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 4 / 0
4,216
422
2,351
3,921
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
n3rvosa
Pele
8
2 / 3 / 0
4,985
499
2,297
5,504
1,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
tomdenny
Erlang Shen
8
1 / 2 / 1
5,224
522
2,052
8,058
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
uzidatank
Bellona
7
0 / 2 / 1
4,529
453
1,879
3,953
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
3
3
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Ao Kuang
Mlllkey
Ao Kuang
9
0
0
9
W
Medusa
R3GIN
Medusa
2
1
3
3.5
W
King Arthur
ShrimpTail1230
King Arthur
2
0
6
5
W
2
0
1
2.5
L
Hachiman
SkullKid-619
Hachiman
0
6
1
0.08
L
0
4
0
0
L
Pele
n3rvosa
Pele
2
3
0
0.67
L
Erlang Shen
tomdenny
Erlang Shen
1
2
1
0.75
L
Bellona
uzidatank
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,369
Damage
11,398
21,961
Taken
27,195
7,302
Mitigated
9,531
8,765
Healing
3,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,247
110
0
753
3,939
843
168
0
3,939
15,940
0
W
Ao Kuang
Mlllkey
Ao Kuang
3,821
1,580
0
3,252
6,440
1,821
0
237
6,197
21,249
0
W
Medusa
R3GIN
Medusa
2,126
1,161
0
279
2,513
911
160
552
1,833
0
15,168
W
King Arthur
ShrimpTail1230
King Arthur
5,523
718
0
1,934
4,538
1,924
0
657
3,793
0
20,469
W
1,652
73
0
2,547
4,531
1,803
239
555
3,848
0
16,592
L
Hachiman
SkullKid-619
Hachiman
2,819
1,265
0
0
5,759
1,919
0
3,939
1,820
0
16,759
L
2,351
664
125
537
3,921
1,104
0
647
3,274
15,211
0
L
Pele
n3rvosa
Pele
2,297
353
0
1,210
5,504
1,309
0
0
5,504
0
17,258
L
Erlang Shen
tomdenny
Erlang Shen
2,052
1,456
0
1,180
8,058
2,628
0
1,588
6,470
0
28,598
L
Bellona
uzidatank
Bellona
1,879
504
0
88
3,953
2,571
0
894
3,059
0
9,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
23,719
172
Minions Killed
166
0
Camps Cleared
0
937,766
Distance Traveled
918,110
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,139
514
33
3
0
185,152
1
W
Ao Kuang
6,283
628
41
4
0
226,376
1
W
Medusa
5,206
521
29
3
0
137,641
0
W
King Arthur
5,649
565
40
4
0
179,540
2
W
Tyr
5,667
567
29
3
0
209,057
3
L
Hachiman
4,765
477
33
3
0
153,926
3
L
Ra
4,216
422
29
3
0
174,957
2
L
Pele
4,985
499
33
3
0
192,627
1
L
Erlang Shen
5,224
522
54
5
0
211,969
0
L
Bellona
4,529
453
17
2
0
184,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role