Player Matchup

Bellona
Bellona
Aleka20
Bellona
Level 22
God Stats
22W - 21L
1,532 SR
Queue Stats
48W - 54L
1,389 Elo+
Party 3
Rama
Rama
b00m123
Rama
Level 26
God Stats
6W - 7L
1,220 SR
Queue Stats
79W - 57L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
dctrmo
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
potrompete
Yemoja
Level 15
God Stats
2W - 5L
1,319 SR
Queue Stats
14W - 22L
1,324 Elo+
Party 1
Loki
Loki
yunquerano
Loki
Level 22
God Stats
3W - 5L
1,821 SR
Queue Stats
40W - 46L
1,362 Elo+
Party 3
Team Averages
Level 23
1,478 SR
1,408 Elo+

VS

Team Averages
Level 19
1,461 SR
1,301 Elo+
Ares
Ares
DejwThe
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Thanatos
Thanatos
MoRfinchik
Thanatos
Level 21
God Stats
9W - 8L
1,495 SR
Queue Stats
18W - 22L
1,353 Elo+
Party 2
Achilles
Achilles
SemiGodLJ
Achilles
Level 26
God Stats
18W - 15L
1,368 SR
Queue Stats
115W - 133L
1,296 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
hippicolga0
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,290 Elo+
Party 4
Kukulkan
Kukulkan
ГЕОШТОРМ
Kukulkan
Level 27
God Stats
3W - 4L
1,445 SR
Queue Stats
20W - 24L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aleka20
Bellona
14
2 / 3 / 2
8,377
493
4,507
7,478
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
b00m123
Rama
16
15 / 1 / 2
10,220
601
17,200
14,124
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
dctrmo
Baron Samedi
16
5 / 2 / 5
9,702
571
12,244
9,881
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
potrompete
Yemoja
13
0 / 3 / 13
8,835
520
3,550
11,161
8,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 3
8,796
517
3,920
9,756
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DejwThe
Ares
5
0 / 2 / 0
5,499
323
2,262
3,595
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
MoRfinchik
Thanatos
14
6 / 5 / 3
9,211
542
6,111
13,537
4,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SemiGodLJ
Achilles
13
2 / 4 / 2
7,866
463
9,524
14,863
11,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
hippicolga0
Ah Muzen Cab
9
0 / 9 / 0
6,417
377
2,433
12,212
3,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 4 / 2
8,346
491
11,550
9,311
3,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
24
Kills
11
11
Deaths
24
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aleka20
Bellona
2
3
2
1
L
Ares
DejwThe
Ares
0
2
0
0
L
Thanatos
MoRfinchik
Thanatos
6
5
3
1.5
L
Achilles
SemiGodLJ
Achilles
2
4
2
0.75
W
Rama
b00m123
Rama
15
1
2
16
W
Baron Samedi
dctrmo
Baron Samedi
5
2
5
3.75
L
Ah Muzen Cab
hippicolga0
Ah Muzen Cab
0
9
0
0
W
Yemoja
potrompete
Yemoja
0
3
13
2.17
W
2
2
3
1.75
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,421
Damage
31,880
52,400
Taken
53,518
30,738
Mitigated
23,546
23,815
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aleka20
Bellona
4,507
1,154
0
915
7,478
6,691
1,771
152
6,930
0
29,670
L
Ares
DejwThe
Ares
2,262
660
0
596
3,595
1,325
0
1,041
2,554
5,550
0
L
Thanatos
MoRfinchik
Thanatos
6,111
1,214
377
8,252
13,537
4,640
0
4,903
8,634
0
50,007
L
Achilles
SemiGodLJ
Achilles
9,524
2,369
0
1,267
14,863
11,475
80
1,753
13,110
0
31,606
W
Rama
b00m123
Rama
17,200
15,209
0
9,106
14,124
5,450
3,042
3,273
10,751
0
65,192
W
Baron Samedi
dctrmo
Baron Samedi
12,244
1,358
1,726
3,770
9,881
6,686
156
4,337
5,494
58,919
0
L
Ah Muzen Cab
hippicolga0
Ah Muzen Cab
2,433
661
0
1,035
12,212
3,016
60
2,732
9,480
0
26,460
W
Yemoja
potrompete
Yemoja
3,550
1,405
1,520
2,080
11,161
8,357
519
4,398
6,688
20,322
0
W
3,920
989
0
4,698
9,756
3,554
0
1,652
8,079
0
62,233
L
11,550
1,519
0
0
9,311
3,090
820
5,365
3,946
51,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,930
Gold Earned
37,339
436
Minions Killed
289
0
Camps Cleared
0
1,546,068
Distance Traveled
1,313,360
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,377
493
67
4
0
286,100
2
L
Ares
5,499
323
10
1
0
107,732
0
L
Thanatos
9,211
542
84
5
0
290,992
3
L
Achilles
7,866
463
55
3
0
328,157
2
W
Rama
10,220
601
131
8
0
284,760
4
W
Baron Samedi
9,702
571
105
6
0
326,212
1
L
Ah Muzen Cab
6,417
377
46
3
0
288,962
0
W
Yemoja
8,835
520
22
1
0
308,955
4
W
Loki
8,796
517
111
7
0
340,041
0
L
Kukulkan
8,346
491
94
6
0
297,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role