Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Deathangel9090
Cthulhu
Level 29
God Stats
26W - 15L
1,747 SR
Queue Stats
62W - 50L
1,590 Elo+
Party 2
Hou Yi
Hou Yi
Hackerfreak1010
Hou Yi
Level 25
God Stats
5W - 3L
1,593 SR
Queue Stats
288W - 321L
1,455 Elo+
Party 2
Awilix
Awilix
SaYaaHD
Awilix
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 176L
1,502 Elo+
Party 2
Anubis
Anubis
superiza
Anubis
Level 59
God Stats
7W - 4L
1,663 SR
Queue Stats
30W - 33L
1,847 Elo+
Solo
Team Averages
Level 75
1,601 SR
1,579 Elo+

VS

Team Averages
Level 58
1,564 SR
1,560 Elo+
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
CallMeSLENDER
Sobek
Level 11
God Stats
10W - 14L
1,738 SR
Queue Stats
507W - 512L
1,725 Elo+
Party 1
Thanatos
Thanatos
FallenGhost00
Thanatos
Level 48
God Stats
7W - 10L
1,569 SR
Queue Stats
100W - 138L
1,536 Elo+
Party 1
Chernobog
Chernobog
JefWhock
Chernobog
Level 65
God Stats
14W - 16L
1,514 SR
Queue Stats
125W - 166L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
KxngMxni
Cabrakan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 269L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
9 / 2 / 2
9,733
608
16,174
11,665
10,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 4
7,501
469
3,252
9,307
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 4
6,825
427
3,241
6,795
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
SaYaaHD
Awilix
17
7 / 2 / 1
9,501
594
6,525
10,164
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
superiza
Anubis
13
1 / 7 / 5
7,792
487
7,283
9,637
3,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 2 / 5
7,487
468
4,261
7,796
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 2 / 6
7,619
476
2,459
9,674
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
FallenGhost00
Thanatos
14
4 / 5 / 2
8,658
541
6,348
12,750
4,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
JefWhock
Chernobog
13
2 / 4 / 2
8,003
500
3,097
10,669
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
KxngMxni
Cabrakan
12
6 / 5 / 5
8,342
521
12,711
13,343
7,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
18
Kills
16
16
Deaths
18
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
2
2
5
L
Medusa
 
Medusa
2
2
5
2.25
L
2
2
6
2.5
W
1
2
4
1.5
L
Thanatos
FallenGhost00
Thanatos
4
5
2
1
W
0
3
4
0.67
L
Chernobog
JefWhock
Chernobog
2
4
2
0.75
L
Cabrakan
KxngMxni
Cabrakan
6
5
5
1.7
W
Awilix
SaYaaHD
Awilix
7
2
1
3.75
W
Anubis
superiza
Anubis
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,475
Damage
28,876
47,568
Taken
54,232
26,398
Mitigated
28,249
13,783
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,174
1,467
32
5,749
11,665
10,740
488
2,208
9,334
60,070
0
L
Medusa
 
Medusa
4,261
1,059
0
1,513
7,796
2,706
0
2,472
5,324
0
40,779
L
2,459
219
0
3,733
9,674
7,726
0
3,236
6,438
18,560
0
W
3,252
60
603
2,290
9,307
6,300
431
2,940
6,313
18,229
0
L
Thanatos
FallenGhost00
Thanatos
6,348
1,618
0
8,119
12,750
4,362
288
6,122
6,628
0
46,801
W
3,241
1,156
0
2,400
6,795
1,918
1,470
2,637
4,102
0
32,012
L
Chernobog
JefWhock
Chernobog
3,097
1,443
0
2,670
10,669
5,713
0
8,447
2,222
0
31,146
L
Cabrakan
KxngMxni
Cabrakan
12,711
1,682
0
1,744
13,343
7,742
360
6,432
6,911
41,965
0
W
Awilix
SaYaaHD
Awilix
6,525
3,219
0
481
10,164
3,672
0
1,685
8,375
0
70,288
W
Anubis
superiza
Anubis
7,283
80
0
2,228
9,637
3,768
0
5,081
4,274
35,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,352
Gold Earned
40,109
404
Minions Killed
346
0
Camps Cleared
0
1,511,224
Distance Traveled
1,510,418
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,733
608
112
7
0
309,902
0
L
Medusa
7,487
468
59
4
0
320,492
4
L
Sobek
7,619
476
28
2
0
320,149
4
W
Cthulhu
7,501
469
37
2
0
288,963
4
L
Thanatos
8,658
541
108
7
0
337,256
10
W
Hou Yi
6,825
427
67
4
0
286,444
5
L
Chernobog
8,003
500
79
5
0
268,836
1
L
Cabrakan
8,342
521
72
5
0
263,685
8
W
Awilix
9,501
594
118
7
0
343,000
1
W
Anubis
7,792
487
70
4
0
282,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role