Player Matchup

Chang'e
Chang'e
Epik1967
Chang'e
Level 100
God Stats
3W - 3L
1,720 SR
Queue Stats
51W - 57L
1,455 Elo+
Solo
Sobek
Sobek
Fatumbii
Sobek
Level 83
God Stats
7W - 7L
1,750 SR
Queue Stats
94W - 116L
1,534 Elo+
Solo
Hercules
Hercules
darkbladed1234
Hercules
Level 128
God Stats
2W - 6L
1,500 SR
Queue Stats
447W - 423L
1,498 Elo+
Solo
Team Averages
Level 104
1,656 SR
1,496 Elo+

VS

Team Averages
Level 74
1,488 SR
1,630 Elo+
Thanatos
Thanatos
Xephyyr Kirito
Thanatos
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 10L
1,721 Elo+
Party 1
Cerberus
Cerberus
mfthechef3
Cerberus
Level 66
God Stats
3W - 7L
1,394 SR
Queue Stats
33W - 32L
1,558 Elo+
Party 1
Discordia
Discordia
shone54321
Discordia
Level 88
God Stats
7W - 6L
1,570 SR
Queue Stats
79W - 67L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Epik1967
Chang'e
10
2 / 4 / 4
7,421
675
4,112
6,858
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Fatumbii
Sobek
12
5 / 2 / 4
8,477
771
3,803
9,754
5,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
11
2 / 3 / 6
7,793
708
4,612
7,135
2,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
7 / 4 / 1
7,950
723
5,388
6,416
2,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
mfthechef3
Cerberus
11
2 / 1 / 6
7,909
719
5,511
6,406
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
shone54321
Discordia
10
0 / 4 / 8
7,021
638
4,172
6,351
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
9
Kills
9
9
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Epik1967
Chang'e
2
4
4
1
W
Sobek
Fatumbii
Sobek
5
2
4
3.5
L
Thanatos
7
4
1
1.88
W
Hercules
2
3
6
1.67
L
Cerberus
mfthechef3
Cerberus
2
1
6
5
L
Discordia
shone54321
Discordia
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,527
Damage
15,071
23,747
Taken
19,173
9,634
Mitigated
8,214
7,065
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Epik1967
Chang'e
4,112
121
785
1,884
6,858
1,712
135
3,280
3,578
25,156
0
W
Sobek
Fatumbii
Sobek
3,803
72
706
2,525
9,754
5,293
103
3,341
6,413
18,825
0
L
Thanatos
5,388
1,168
0
3,003
6,416
2,084
0
3,102
3,061
0
11,970
W
Hercules
4,612
1,708
0
1,165
7,135
2,629
352
3,155
3,980
0
26,143
L
Cerberus
mfthechef3
Cerberus
5,511
168
0
1,488
6,406
4,093
0
2,818
3,278
14,188
0
L
Discordia
shone54321
Discordia
4,172
226
0
1,382
6,351
2,037
0
1,356
4,915
31,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,691
Gold Earned
22,880
114
Minions Killed
96
0
Camps Cleared
0
592,359
Distance Traveled
581,658
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,421
675
43
4
0
176,488
2
W
Sobek
8,477
771
18
2
0
213,941
3
L
Thanatos
7,950
723
24
2
0
211,274
0
W
Hercules
7,793
708
53
5
0
201,930
1
L
Cerberus
7,909
719
19
2
0
188,551
2
L
Discordia
7,021
638
53
5
0
181,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role