Player Matchup

Discordia
Discordia
Gold V
CocoLuvely
Discordia
Gold V
Level 114
God Stats
4W - 1L
1,643 SR
Queue Stats
11W - 10L
1,491 MMR
Solo
Sylvanus
Sylvanus
Gold II
Denzal65
Sylvanus
Gold II
Level 148
God Stats
5W - 4L
1,596 SR
Queue Stats
141W - 124L
1,571 MMR
Party 1
Bellona
Bellona
Gold III
Rōnın
Bellona
Gold III
Level 159
God Stats
1W - 4L
1,430 SR
Queue Stats
155W - 150L
1,489 MMR
Solo
Mercury
Mercury
Silver I
ZeILuMlxl
Mercury
Silver I
Level 127
God Stats
7W - 2L
1,729 SR
Queue Stats
56W - 52L
1,487 MMR
Solo
Skadi
Skadi
Gold IV
bottomfeeder737
Skadi
Gold IV
Level 123
God Stats
44W - 43L
1,641 SR
Queue Stats
78W - 76L
1,444 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,608 SR
1,496 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 55
1,414 SR
1,496 MMR
Heimdallr
Heimdallr
Bronze III
FaFaShooey
Heimdallr
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,494 MMR
Solo
Cerberus
Cerberus
Bronze III
ItzSorry
Cerberus
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,487 MMR
Solo
Ra
Ra
Gold IV
Otoshigami343
Ra
Gold IV
Level 47
God Stats
5W - 10L
1,109 SR
Queue Stats
314W - 318L
1,495 MMR
Solo
Arachne
Arachne
Bronze III
dylamanjaro
Arachne
Bronze III
Level 41
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
sydacate
Apollo
Bronze III
Level 64
God Stats
1W - 2L
1,437 SR
Queue Stats
68W - 77L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CocoLuvely
Discordia
17
3 / 1 / 2
11,094
555
5,189
7,052
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Denzal65
Sylvanus
14
1 / 2 / 7
10,349
517
7,474
14,419
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Rōnın
Bellona
20
8 / 0 / 1
12,923
646
16,569
15,194
12,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
ZeILuMlxl
Mercury
20
3 / 1 / 5
12,076
604
4,860
14,608
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 0 / 4
12,295
615
12,689
11,723
4,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneCu ChulainnSetScylla

VS

Bans
Nu WaGuan YuTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FaFaShooey
Heimdallr
15
0 / 4 / 2
8,700
435
7,363
12,226
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
ItzSorry
Cerberus
13
1 / 4 / 1
8,319
416
4,686
13,868
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 3 / 1
9,375
469
7,999
8,480
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
dylamanjaro
Arachne
13
1 / 4 / 1
8,002
400
4,129
14,615
7,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
sydacate
Apollo
15
0 / 6 / 0
8,800
440
6,521
14,315
6,793
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
3
4
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
CocoLuvely
Discordia
3
1
2
4
W
Sylvanus
Denzal65
Sylvanus
1
2
7
2.25
L
Heimdallr
FaFaShooey
Heimdallr
0
4
2
0.25
L
Cerberus
ItzSorry
Cerberus
1
4
1
0.38
L
1
3
1
0.5
W
Bellona
Rōnın
Bellona
8
0
1
8.5
W
Mercury
ZeILuMlxl
Mercury
3
1
5
5.5
W
6
0
4
8
L
Arachne
dylamanjaro
Arachne
1
4
1
0.38
L
Apollo
sydacate
Apollo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,781
Damage
30,698
62,996
Taken
63,504
37,016
Mitigated
33,359
24,879
Healing
20,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CocoLuvely
Discordia
5,189
299
0
524
7,052
2,239
1,103
725
6,273
74,227
0
W
Sylvanus
Denzal65
Sylvanus
7,474
2,101
2,676
6,485
14,419
12,619
748
2,791
11,506
30,870
0
L
Heimdallr
FaFaShooey
Heimdallr
7,363
4,080
0
3,867
12,226
5,042
0
2,789
9,429
0
66,150
L
Cerberus
ItzSorry
Cerberus
4,686
211
0
4,119
13,868
10,143
0
4,150
9,594
37,658
0
L
7,999
493
1,591
2,894
8,480
3,663
0
2,710
5,702
67,223
0
W
Bellona
Rōnın
Bellona
16,569
7,288
0
6,745
15,194
12,776
2,342
1,586
13,518
3,950
80,765
W
Mercury
ZeILuMlxl
Mercury
4,860
2,706
0
8,213
14,608
5,252
79
3,284
11,088
0
115,529
W
12,689
5,276
0
236
11,723
4,130
3,659
3,705
7,926
0
94,451
L
Arachne
dylamanjaro
Arachne
4,129
2,415
0
4,706
14,615
7,718
0
3,263
11,280
0
49,670
L
Apollo
sydacate
Apollo
6,521
4,402
371
3,119
14,315
6,793
0
503
13,812
0
55,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,737
Gold Earned
43,196
675
Minions Killed
550
0
Camps Cleared
0
2,040,397
Distance Traveled
1,838,873
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,094
555
151
8
0
374,790
5
W
Sylvanus
10,349
517
50
3
0
373,441
3
L
Heimdallr
8,700
435
113
6
0
327,657
0
L
Cerberus
8,319
416
99
5
0
385,661
2
L
Ra
9,375
469
143
7
0
381,611
6
W
Bellona
12,923
646
145
7
0
413,923
4
W
Mercury
12,076
604
164
8
0
493,494
7
W
Skadi
12,295
615
165
8
0
384,749
8
L
Arachne
8,002
400
78
4
0
410,825
4
L
Apollo
8,800
440
117
6
0
333,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role