Player Matchup

Fafnir
Fafnir
DeadPoolPikachu
Fafnir
Level 27
God Stats
9W - 8L
1,364 SR
Queue Stats
399W - 373L
1,728 Elo+
Solo
Merlin
Merlin
Epe262
Merlin
Level 19
God Stats
6W - 1L
2,021 SR
Queue Stats
49W - 50L
1,793 Elo+
Party 1
Anhur
Anhur
Mosselsap
Anhur
Level 25
God Stats
15W - 4L
1,670 SR
Queue Stats
177W - 163L
1,659 Elo+
Solo
Bellona
Bellona
kortuspor
Bellona
Level 27
God Stats
8W - 3L
1,894 SR
Queue Stats
81W - 74L
1,604 Elo+
Solo
Erlang Shen
Erlang Shen
ramu93
Erlang Shen
Level 39
God Stats
7W - 3L
1,701 SR
Queue Stats
97W - 72L
1,685 Elo+
Party 1
Team Averages
Level 27
1,730 SR
1,694 Elo+

VS

Team Averages
Level 15
1,511 SR
1,648 Elo+
Hun Batz
Hun Batz
CalmTea
Hun Batz
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Quentincast
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,696 Elo+
Party 2
Ganesha
Ganesha
TheGoodBoi
Ganesha
Level 12
God Stats
3W - 3L
1,636 SR
Queue Stats
11W - 5L
1,642 Elo+
Party 2
Cupid
Cupid
TheLordSobek
Cupid
Level 13
God Stats
0W - 2L
1,321 SR
Queue Stats
13W - 5L
1,696 Elo+
Party 2
Erlang Shen
Erlang Shen
chinomierda7
Erlang Shen
Level 16
God Stats
4W - 4L
1,596 SR
Queue Stats
99W - 100L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,829
522
3,540
9,153
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Epe262
Merlin
13
0 / 0 / 3
7,984
532
2,750
6,695
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Mosselsap
Anhur
15
3 / 0 / 4
8,957
597
10,447
7,008
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
kortuspor
Bellona
15
3 / 3 / 4
9,305
620
9,626
9,931
9,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
ramu93
Erlang Shen
15
8 / 1 / 3
9,270
618
6,392
12,127
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CalmTea
Hun Batz
11
3 / 4 / 1
7,032
469
4,348
8,345
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 1
7,387
492
7,214
6,373
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TheGoodBoi
Ganesha
11
1 / 2 / 2
7,254
484
1,888
8,628
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 2
7,238
483
3,325
9,770
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
chinomierda7
Erlang Shen
14
2 / 4 / 2
7,402
493
5,395
13,460
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
6
6
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CalmTea
Hun Batz
3
4
1
0.88
W
2
2
7
2.75
W
Merlin
Epe262
Merlin
0
0
3
1.5
W
Anhur
Mosselsap
Anhur
3
0
4
5
L
0
4
1
0.13
L
Ganesha
TheGoodBoi
Ganesha
1
2
2
1
L
0
2
2
0.5
L
Erlang Shen
chinomierda7
Erlang Shen
2
4
2
0.75
W
Bellona
kortuspor
Bellona
3
3
4
1.67
W
Erlang Shen
ramu93
Erlang Shen
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,755
Damage
22,170
44,914
Taken
46,576
28,873
Mitigated
21,157
12,466
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CalmTea
Hun Batz
4,348
1,487
0
0
8,345
4,635
0
1,810
6,535
0
38,481
W
3,540
868
0
2,659
9,153
7,594
44
1,883
7,270
14,004
0
W
Merlin
Epe262
Merlin
2,750
53
0
2,187
6,695
1,987
1,774
2,361
4,334
50,568
0
W
Anhur
Mosselsap
Anhur
10,447
5,919
0
980
7,008
2,179
840
1,355
5,653
0
69,680
L
7,214
560
0
182
6,373
1,732
0
1,624
4,749
49,355
0
L
Ganesha
TheGoodBoi
Ganesha
1,888
604
0
1,712
8,628
6,118
0
1,328
7,300
18,396
0
L
3,325
1,926
98
5,834
9,770
2,489
0
1,702
8,068
0
53,035
L
Erlang Shen
chinomierda7
Erlang Shen
5,395
2,604
0
5,611
13,460
6,183
848
129
13,331
0
40,476
W
Bellona
kortuspor
Bellona
9,626
4,741
0
2,195
9,931
9,820
0
784
9,147
595
53,210
W
Erlang Shen
ramu93
Erlang Shen
6,392
3,313
0
4,445
12,127
7,293
163
2,719
9,408
0
60,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,345
Gold Earned
36,313
432
Minions Killed
383
0
Camps Cleared
0
1,569,999
Distance Traveled
1,427,780
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,032
469
69
5
0
301,794
4
W
Fafnir
7,829
522
16
1
0
308,751
11
W
Merlin
7,984
532
92
6
0
288,189
0
W
Anhur
8,957
597
130
9
0
274,694
4
L
Zeus
7,387
492
99
7
0
272,322
3
L
Ganesha
7,254
484
2
0
0
299,037
2
L
Cupid
7,238
483
132
9
0
275,359
4
L
Erlang Shen
7,402
493
81
5
0
279,268
5
W
Bellona
9,305
620
105
7
0
331,311
3
W
Erlang Shen
9,270
618
89
6
0
367,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role