Player Matchup

Fenrir
Fenrir
GawdBody3rdI
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,673 Elo+
Solo
Anubis
Anubis
Itachi2x
Anubis
Level 28
God Stats
8W - 4L
1,485 SR
Queue Stats
218W - 149L
1,629 Elo+
Solo
Odin
Odin
JulianCidade
Odin
Level 28
God Stats
2W - 1L
1,607 SR
Queue Stats
82W - 66L
1,579 Elo+
Party 2
Neith
Neith
Mychu-5
Neith
Level 10
God Stats
9W - 8L
1,587 SR
Queue Stats
49W - 73L
1,549 Elo+
Solo
Ares
Ares
xStrick
Ares
Level 12
God Stats
6W - 1L
1,893 SR
Queue Stats
280W - 301L
1,589 Elo+
Party 2
Team Averages
Level 21
1,615 SR
1,604 Elo+

VS

Team Averages
Level 17
1,570 SR
1,704 Elo+
Ra
Ra
BIOOD-LESS
Ra
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 99L
1,687 Elo+
Solo
Nemesis
Nemesis
BRYSHARK
Nemesis
Level 28
God Stats
3W - 2L
1,503 SR
Queue Stats
34W - 27L
1,567 Elo+
Solo
Artemis
Artemis
DontTrollMe6166
Artemis
Level 4
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 1L
1,903 Elo+
Party 1
Aphrodite
Aphrodite
Mapacha_Ali
Aphrodite
Level 28
God Stats
4W - 5L
1,240 SR
Queue Stats
71W - 114L
1,461 Elo+
Solo
Bellona
Bellona
Win 0r Tr0ll
Bellona
Level 4
God Stats
4W - 3L
1,880 SR
Queue Stats
158W - 112L
1,903 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
15 / 1 / 7
13,539
589
17,281
22,608
11,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Itachi2x
Anubis
20
24 / 2 / 4
15,987
695
30,843
21,661
12,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 0 / 8
10,851
472
4,421
10,161
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Mychu-5
Neith
17
4 / 2 / 4
11,132
484
6,193
9,696
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
xStrick
Ares
17
3 / 0 / 10
12,208
531
7,030
16,783
18,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 14 / 0
8,809
383
2,027
14,364
4,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
BRYSHARK
Nemesis
11
2 / 6 / 1
8,875
386
2,756
10,095
3,253
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 8 / 2
10,016
435
11,662
19,350
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Mapacha_Ali
Aphrodite
13
0 / 10 / 3
9,616
418
4,781
16,054
7,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Win 0r Tr0ll
Bellona
17
1 / 9 / 1
11,208
487
13,120
25,568
16,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
47
Kills
5
5
Deaths
47
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
14
0
0.07
L
Nemesis
BRYSHARK
Nemesis
2
6
1
0.42
L
1
8
2
0.25
W
Fenrir
15
1
7
18.5
W
Anubis
Itachi2x
Anubis
24
2
4
13
W
1
0
8
5
L
Aphrodite
Mapacha_Ali
Aphrodite
0
10
3
0.15
W
Neith
Mychu-5
Neith
4
2
4
3
L
Bellona
Win 0r Tr0ll
Bellona
1
9
1
0.17
W
Ares
xStrick
Ares
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,768
Damage
34,346
80,909
Taken
85,431
55,627
Mitigated
37,103
39,307
Healing
19,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,027
910
0
89
14,364
4,497
1,425
5,138
9,121
39,444
0
L
Nemesis
BRYSHARK
Nemesis
2,756
1,864
0
375
10,095
3,253
0
2,837
7,233
0
33,129
L
11,662
4,903
0
4,816
19,350
5,661
0
10,683
8,591
0
71,627
W
Fenrir
17,281
4,205
0
12,183
22,608
11,919
1,579
2,826
19,782
0
95,396
W
Anubis
Itachi2x
Anubis
30,843
1,047
0
15,753
21,661
12,873
3,360
2,430
19,231
144,243
0
W
4,421
1,674
0
2,822
10,161
8,785
663
965
9,196
0
46,613
L
Aphrodite
Mapacha_Ali
Aphrodite
4,781
904
2,799
3,895
16,054
7,072
345
9,366
6,567
27,286
0
W
Neith
Mychu-5
Neith
6,193
2,110
0
4,126
9,696
3,224
2,057
1,753
7,943
0
54,033
L
Bellona
Win 0r Tr0ll
Bellona
13,120
5,895
0
7,391
25,568
16,620
82
10,115
14,926
0
79,927
W
Ares
xStrick
Ares
7,030
220
0
4,423
16,783
18,826
733
2,706
14,077
55,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,717
Gold Earned
48,524
575
Minions Killed
457
0
Camps Cleared
0
2,158,910
Distance Traveled
1,653,838
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,809
383
66
3
0
327,462
0
L
Nemesis
8,875
386
64
3
0
208,548
0
L
Artemis
10,016
435
107
5
0
364,413
4
W
Fenrir
13,539
589
105
5
0
472,271
5
W
Anubis
15,987
695
199
9
0
412,462
1
W
Odin
10,851
472
86
4
0
422,328
5
L
Aphrodite
9,616
418
61
3
0
372,837
2
W
Neith
11,132
484
115
5
0
420,692
1
L
Bellona
11,208
487
159
7
0
380,578
4
W
Ares
12,208
531
70
3
0
431,157
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role