Player Matchup

Cernunnos
Cernunnos
A02468
Cernunnos
Level 29
God Stats
1W - 3L
1,276 SR
Queue Stats
64W - 116L
1,364 Elo+
Solo
Jormungandr
Jormungandr
Arka22
Jormungandr
Level 25
God Stats
1W - 2L
1,569 SR
Queue Stats
61W - 71L
1,340 Elo+
Solo
Ra
Ra
Bunnzie
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 7L
1,728 Elo+
Solo
Nemesis
Nemesis
RepioNGSK
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,196 Elo+
Party 3
Bellona
Bellona
veets33
Bellona
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 38L
1,500 Elo+
Party 3
Team Averages
Level 13
1,469 SR
1,426 Elo+

VS

Team Averages
Level 9
1,530 SR
1,240 Elo+
Neith
Neith
Andruxa1
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
J0hn1y
Cthulhu
Level 6
God Stats
1W - 0L
1,792 SR
Queue Stats
1W - 4L
1,037 Elo+
Solo
Janus
Janus
MrRichzi
Janus
Level 16
God Stats
10W - 7L
1,559 SR
Queue Stats
40W - 44L
1,278 Elo+
Party 2
Erlang Shen
Erlang Shen
Tallerken2113
Erlang Shen
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 36L
1,205 Elo+
Party 2
Ymir
Ymir
moanmonkey
Ymir
Level 4
God Stats
1W - 3L
1,301 SR
Queue Stats
2W - 8L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A02468
Cernunnos
18
4 / 8 / 3
12,766
456
11,131
21,711
9,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Arka22
Jormungandr
18
6 / 2 / 4
11,580
414
14,224
23,632
29,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 11 / 3
11,891
425
19,588
21,099
9,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
RepioNGSK
Nemesis
12
0 / 8 / 2
9,507
340
3,256
17,408
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
veets33
Bellona
18
0 / 5 / 0
12,221
436
3,573
18,341
15,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andruxa1
Neith
14
0 / 5 / 9
9,094
325
3,702
10,031
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
J0hn1y
Cthulhu
18
9 / 2 / 11
12,645
452
22,532
24,753
29,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
MrRichzi
Janus
20
20 / 3 / 6
15,158
541
31,553
16,510
7,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Tallerken2113
Erlang Shen
14
1 / 3 / 13
10,114
361
8,348
16,946
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 0 / 7
11,937
426
10,227
10,336
13,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
12
Kills
34
34
Deaths
13
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
A02468
Cernunnos
4
8
3
0.69
W
Neith
Andruxa1
Neith
0
5
9
0.9
L
Jormungandr
Arka22
Jormungandr
6
2
4
4
L
2
11
3
0.32
W
Cthulhu
J0hn1y
Cthulhu
9
2
11
7.25
W
Janus
MrRichzi
Janus
20
3
6
7.67
L
Nemesis
RepioNGSK
Nemesis
0
8
2
0.13
W
Erlang Shen
Tallerken2113
Erlang Shen
1
3
13
2.5
W
4
0
7
7.5
L
Bellona
veets33
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,772
Damage
76,362
102,191
Taken
78,576
69,546
Mitigated
61,871
22,362
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
A02468
Cernunnos
11,131
3,903
0
7,025
21,711
9,046
2,101
15,192
5,964
0
65,669
W
Neith
Andruxa1
Neith
3,702
1,974
0
1,623
10,031
3,456
0
4,880
5,151
0
25,283
L
Jormungandr
Arka22
Jormungandr
14,224
2,550
0
750
23,632
29,365
452
14,195
8,959
55,023
0
L
19,588
2,192
1,539
5,536
21,099
9,176
2,151
12,377
8,392
84,716
0
W
Cthulhu
J0hn1y
Cthulhu
22,532
3,115
575
1,970
24,753
29,941
88
10,489
14,264
87,160
0
W
Janus
MrRichzi
Janus
31,553
3,624
612
4,904
16,510
7,011
494
6,494
10,016
126,029
0
L
Nemesis
RepioNGSK
Nemesis
3,256
983
0
3,588
17,408
6,632
0
9,944
7,110
0
37,332
W
Erlang Shen
Tallerken2113
Erlang Shen
8,348
3,688
0
5,948
16,946
7,895
332
8,351
8,595
0
32,985
W
10,227
1,721
0
691
10,336
13,568
0
3,598
6,738
50,201
0
L
Bellona
veets33
Bellona
3,573
953
0
3,924
18,341
15,327
1,093
10,406
7,454
0
58,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,965
Gold Earned
58,948
518
Minions Killed
471
0
Camps Cleared
0
2,410,752
Distance Traveled
2,521,736
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,766
456
123
4
0
468,257
0
W
Neith
9,094
325
41
1
0
438,016
4
L
Jormungandr
11,580
414
56
2
0
507,893
0
L
Ra
11,891
425
148
5
0
447,551
1
W
Cthulhu
12,645
452
97
3
0
524,298
5
W
Janus
15,158
541
191
7
0
542,322
2
L
Nemesis
9,507
340
60
2
0
524,787
0
W
Erlang Shen
10,114
361
37
1
0
571,580
0
W
Ymir
11,937
426
105
4
0
445,520
5
L
Bellona
12,221
436
131
5
0
462,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role