Player Matchup

Zeus
Zeus
FRK_GM
Zeus
Level 72
God Stats
23W - 18L
1,512 SR
Queue Stats
23W - 19L
1,221 Elo+
Solo
Tsukuyomi
Tsukuyomi
YA WEE HAGRID
Tsukuyomi
Level 107
God Stats
12W - 3L
1,722 SR
Queue Stats
216W - 178L
1,551 Elo+
Party 1
Ymir
Ymir
littlewrighty01
Ymir
Level 84
God Stats
18W - 13L
1,508 SR
Queue Stats
132W - 102L
1,537 Elo+
Party 1
Team Averages
Level 88
1,581 SR
1,436 Elo+

VS

Team Averages
Level 92
1,526 SR
1,432 Elo+
Cthulhu
Cthulhu
Magiczny_Przemek
Cthulhu
Level 50
God Stats
20W - 23L
1,463 SR
Queue Stats
406W - 589L
1,290 Elo+
Solo
Tiamat
Tiamat
Slamurai_SloChug
Tiamat
Level 157
God Stats
14W - 13L
1,616 SR
Queue Stats
615W - 686L
1,498 Elo+
Solo
Susano
Susano
temp-422765
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FRK_GM
Zeus
12
5 / 3 / 7
9,727
748
12,635
8,291
3,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
YA WEE HAGRID
Tsukuyomi
15
12 / 2 / 8
11,429
879
16,789
15,895
8,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 0 / 15
10,728
825
7,472
9,020
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,598
661
6,451
17,653
13,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 6 / 1
8,725
671
8,374
12,621
6,500
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
11
1 / 9 / 2
8,172
629
7,400
12,682
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
21
Kills
5
5
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
FRK_GM
Zeus
5
3
7
2.83
L
1
6
3
0.42
L
3
6
1
0.58
W
Tsukuyomi
YA WEE HAGRID
Tsukuyomi
12
2
8
8
W
4
0
15
11.5
L
Susano
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,896
Damage
22,225
33,206
Taken
42,956
21,318
Mitigated
24,284
11,813
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
FRK_GM
Zeus
12,635
1,447
696
1,335
8,291
3,109
676
3,891
4,400
44,259
0
L
6,451
631
121
0
17,653
13,410
56
9,009
8,644
25,521
0
L
8,374
628
0
2,738
12,621
6,500
0
6,671
5,950
24,431
0
W
Tsukuyomi
YA WEE HAGRID
Tsukuyomi
16,789
6,363
0
8,165
15,895
8,212
925
6,524
9,371
0
59,069
W
7,472
738
0
1,617
9,020
9,997
916
4,775
4,245
19,937
0
L
Susano
7,400
1,330
0
647
12,682
4,374
0
4,538
8,144
0
30,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
25,495
143
Minions Killed
134
0
Camps Cleared
0
676,822
Distance Traveled
671,520
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,727
748
50
4
0
188,062
2
L
Cthulhu
8,598
661
60
5
0
237,954
0
L
Tiamat
8,725
671
28
2
0
198,236
1
W
Tsukuyomi
11,429
879
70
5
0
261,377
3
W
Ymir
10,728
825
23
2
0
227,383
0
L
Susano
8,172
629
46
4
0
235,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role