Player Matchup

Anubis
Anubis
DaP1p3
Anubis
Level 29
God Stats
59W - 41L
1,601 SR
Queue Stats
147W - 136L
1,492 Elo+
Solo
He Bo
He Bo
Dakotaisaqt69
He Bo
Level 7
God Stats
51W - 41L
1,284 SR
Queue Stats
484W - 384L
1,247 Elo+
Party 2
Jing Wei
Jing Wei
Mlllkey
Jing Wei
Level 19
God Stats
3W - 5L
1,518 SR
Queue Stats
163W - 124L
1,373 Elo+
Party 2
Nemesis
Nemesis
RagingPachy
Nemesis
Level 29
God Stats
17W - 8L
1,634 SR
Queue Stats
69W - 61L
1,443 Elo+
Solo
King Arthur
King Arthur
ShrimpTail1230
King Arthur
Level 16
God Stats
78W - 73L
1,433 SR
Queue Stats
888W - 783L
1,396 Elo+
Party 2
Team Averages
Level 20
1,494 SR
1,390 Elo+

VS

Team Averages
Level 22
1,499 SR
1,371 Elo+
Baron Samedi
Baron Samedi
ButtSllutt
Baron Samedi
Level 25
God Stats
2W - 6L
1,403 SR
Queue Stats
52W - 47L
1,410 Elo+
Solo
Set
Set
OffTheV
Set
Level 22
God Stats
16W - 8L
1,604 SR
Queue Stats
104W - 99L
1,429 Elo+
Solo
Danzaburou
Danzaburou
RezTheReaper
Danzaburou
Level 29
God Stats
2W - 6L
1,378 SR
Queue Stats
9W - 9L
1,313 Elo+
Solo
Hachiman
Hachiman
SkullKid-619
Hachiman
Level 26
God Stats
37W - 36L
1,609 SR
Queue Stats
519W - 512L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
uzidatank
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaP1p3
Anubis
15
5 / 7 / 6
9,169
573
11,922
14,348
7,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 4
6,374
398
5,384
7,739
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Mlllkey
Jing Wei
13
5 / 2 / 11
7,982
499
4,900
10,015
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
RagingPachy
Nemesis
15
11 / 2 / 2
9,515
595
6,965
10,430
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ShrimpTail1230
King Arthur
14
7 / 1 / 11
8,750
547
12,393
9,971
8,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ButtSllutt
Baron Samedi
11
3 / 5 / 2
7,869
492
6,789
9,471
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
13
7 / 5 / 3
8,754
547
8,326
11,619
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
RezTheReaper
Danzaburou
12
4 / 8 / 5
7,719
482
10,136
13,701
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
SkullKid-619
Hachiman
10
1 / 6 / 6
6,466
404
4,909
10,178
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
uzidatank
Guan Yu
12
0 / 5 / 6
7,106
444
3,772
8,733
8,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
29
Kills
15
15
Deaths
29
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ButtSllutt
Baron Samedi
3
5
2
0.8
W
Anubis
DaP1p3
Anubis
5
7
6
1.14
W
1
3
4
1
W
Jing Wei
Mlllkey
Jing Wei
5
2
11
5.25
L
Set
7
5
3
1.7
W
Nemesis
RagingPachy
Nemesis
11
2
2
6
L
Danzaburou
RezTheReaper
Danzaburou
4
8
5
0.81
W
King Arthur
ShrimpTail1230
King Arthur
7
1
11
12.5
L
Hachiman
SkullKid-619
Hachiman
1
6
6
0.67
L
Guan Yu
uzidatank
Guan Yu
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,564
Damage
33,932
52,503
Taken
53,702
26,205
Mitigated
27,841
16,277
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ButtSllutt
Baron Samedi
6,789
280
662
1,695
9,471
7,013
334
5,301
4,043
29,022
0
W
Anubis
DaP1p3
Anubis
11,922
393
0
6,796
14,348
7,378
612
1,508
12,815
64,948
0
W
5,384
349
0
1,320
7,739
2,045
0
1,903
5,836
21,941
0
W
Jing Wei
Mlllkey
Jing Wei
4,900
4,432
0
3,175
10,015
3,427
276
1,842
8,123
0
31,767
L
Set
8,326
4,359
0
3,044
11,619
5,692
0
3,342
8,015
0
38,350
W
Nemesis
RagingPachy
Nemesis
6,965
4,711
0
2,883
10,430
4,865
0
901
9,504
0
50,747
L
Danzaburou
RezTheReaper
Danzaburou
10,136
4,732
0
2,265
13,701
3,989
695
5,422
7,993
0
36,120
W
King Arthur
ShrimpTail1230
King Arthur
12,393
1,720
0
2,103
9,971
8,490
166
635
9,214
0
39,566
L
Hachiman
SkullKid-619
Hachiman
4,909
2,324
135
2,500
10,178
2,715
447
1,601
8,529
0
22,373
L
Guan Yu
uzidatank
Guan Yu
3,772
182
162
1,088
8,733
8,432
0
1,083
7,642
0
22,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
37,914
364
Minions Killed
253
0
Camps Cleared
0
1,414,787
Distance Traveled
1,299,849
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,869
492
33
2
0
270,218
4
W
Anubis
9,169
573
118
7
0
214,747
3
W
He Bo
6,374
398
30
2
0
300,990
0
W
Jing Wei
7,982
499
60
4
0
296,232
3
L
Set
8,754
547
76
5
0
274,726
0
W
Nemesis
9,515
595
84
5
0
324,577
1
L
Danzaburou
7,719
482
49
3
0
234,102
2
W
King Arthur
8,750
547
72
5
0
278,241
3
L
Hachiman
6,466
404
46
3
0
225,586
1
L
Guan Yu
7,106
444
49
3
0
295,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role