Player Matchup

Odin
Odin
CyberDragonX549
Odin
Level 28
God Stats
0W - 1L
1,647 SR
Queue Stats
5W - 7L
1,394 Elo+
Party 2
Izanami
Izanami
JokesX101
Izanami
Level 20
God Stats
6W - 7L
1,490 SR
Queue Stats
87W - 101L
1,359 Elo+
Party 3
Loki
Loki
MiniNekoCutie
Loki
Level 62
God Stats
29W - 19L
1,500 SR
Queue Stats
588W - 561L
1,519 Elo+
Party 3
Terra
Terra
ROAD_ROLLAR_DAAA
Terra
Level 136
God Stats
2W - 5L
1,500 SR
Queue Stats
239W - 251L
1,569 Elo+
Party 3
Tiamat
Tiamat
ThebigGoki
Tiamat
Level 109
God Stats
0W - 3L
1,528 SR
Queue Stats
3W - 5L
1,403 Elo+
Party 2
Team Averages
Level 71
1,533 SR
1,449 Elo+

VS

Team Averages
Level 58
1,693 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
LORDSN1FFY
Tsukuyomi
Level 127
God Stats
10W - 6L
1,553 SR
Queue Stats
635W - 518L
1,597 Elo+
Party 4
Ra
Ra
TheBBCinMe6128
Ra
Level 28
God Stats
4W - 2L
1,794 SR
Queue Stats
56W - 39L
1,643 Elo+
Party 4
Cernunnos
Cernunnos
skyblazergamer
Cernunnos
Level 69
God Stats
8W - 2L
1,734 SR
Queue Stats
159W - 129L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
tdrbo
Danzaburou
Level 49
God Stats
2W - 3L
1,530 SR
Queue Stats
2W - 8L
1,330 Elo+
Solo
Xing Tian
Xing Tian
wolkiller1004
Xing Tian
Level 19
God Stats
2W - 2L
1,856 SR
Queue Stats
128W - 113L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,736
437
8,144
16,710
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
JokesX101
Izanami
14
2 / 4 / 7
9,163
458
5,543
15,524
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 9 / 3
8,702
435
6,131
17,873
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 4 / 7
8,869
443
11,088
21,782
18,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
ThebigGoki
Tiamat
17
5 / 4 / 2
10,505
525
15,294
13,886
12,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LORDSN1FFY
Tsukuyomi
20
13 / 2 / 5
12,459
623
24,920
19,222
8,509
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 1 / 6
11,939
597
15,868
12,106
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
skyblazergamer
Cernunnos
14
4 / 1 / 4
9,467
473
9,486
14,159
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
tdrbo
Danzaburou
14
2 / 4 / 3
9,643
482
8,760
13,640
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
wolkiller1004
Xing Tian
12
0 / 8 / 8
8,207
410
5,767
17,420
10,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
16
Kills
26
26
Deaths
16
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Izanami
JokesX101
Izanami
2
4
7
1.38
W
Tsukuyomi
LORDSN1FFY
Tsukuyomi
13
2
5
7.75
L
3
9
3
0.5
L
4
4
7
1.88
W
7
1
6
10
L
Tiamat
ThebigGoki
Tiamat
5
4
2
1.5
W
Cernunnos
skyblazergamer
Cernunnos
4
1
4
6
W
Danzaburou
tdrbo
Danzaburou
2
4
3
0.88
W
Xing Tian
wolkiller1004
Xing Tian
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,200
Damage
64,801
85,775
Taken
76,547
53,999
Mitigated
35,747
20,172
Healing
28,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,144
1,915
0
1,252
16,710
12,756
80
4,423
12,117
0
26,397
L
Izanami
JokesX101
Izanami
5,543
3,497
0
5,404
15,524
4,602
3,156
2,942
12,498
0
55,968
W
Tsukuyomi
LORDSN1FFY
Tsukuyomi
24,920
6,481
0
6,654
19,222
8,509
21
5,198
13,772
0
113,554
L
6,131
1,622
0
3,702
17,873
5,477
0
2,518
15,184
0
43,327
L
11,088
1,431
2,312
3,543
21,782
18,775
0
6,376
15,057
37,400
0
W
15,868
1,810
2,428
4,990
12,106
4,735
484
5,194
6,622
92,170
0
L
Tiamat
ThebigGoki
Tiamat
15,294
986
0
3,959
13,886
12,389
1,013
4,333
9,284
65,890
0
W
Cernunnos
skyblazergamer
Cernunnos
9,486
4,470
600
7,504
14,159
4,997
2,477
5,796
8,204
0
48,123
W
Danzaburou
tdrbo
Danzaburou
8,760
3,400
0
5,465
13,640
6,750
3,039
3,173
9,940
0
44,194
W
Xing Tian
wolkiller1004
Xing Tian
5,767
759
228
282
17,420
10,756
778
6,156
10,908
24,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,975
Gold Earned
51,715
377
Minions Killed
488
0
Camps Cleared
0
1,830,444
Distance Traveled
1,915,448
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,736
437
35
2
0
373,932
3
L
Izanami
9,163
458
103
5
0
320,108
0
W
Tsukuyomi
12,459
623
140
7
0
443,658
1
L
Loki
8,702
435
77
4
0
368,690
1
L
Terra
8,869
443
32
2
0
398,876
1
W
Ra
11,939
597
164
8
0
421,174
7
L
Tiamat
10,505
525
130
7
0
368,838
5
W
Cernunnos
9,467
473
61
3
0
355,826
0
W
Danzaburou
9,643
482
88
4
0
338,752
1
W
Xing Tian
8,207
410
35
2
0
356,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role