Player Matchup

Ares
Ares
KELDER1213
Ares
Level 16
God Stats
4W - 3L
1,524 SR
Queue Stats
6W - 4L
1,400 Elo+
Party 1
Cupid
Cupid
The_Black_belt80
Cupid
Level 29
God Stats
3W - 1L
1,285 SR
Queue Stats
93W - 154L
1,256 Elo+
Party 1
Izanami
Izanami
estebanzubizar07
Izanami
Level 27
God Stats
8W - 7L
1,398 SR
Queue Stats
16W - 21L
1,333 Elo+
Party 2
Heimdallr
Heimdallr
pdrsj1234
Heimdallr
Level 26
God Stats
47W - 38L
1,557 SR
Queue Stats
95W - 116L
1,393 Elo+
Party 2
Anubis
Anubis
toyota_de_yor
Anubis
Level 11
God Stats
7W - 6L
1,552 SR
Queue Stats
13W - 14L
1,441 Elo+
Party 2
Team Averages
Level 22
1,463 SR
1,365 Elo+

VS

Team Averages
Level 11
1,545 SR
1,535 Elo+
Sol
Sol
Devoratetas3000
Sol
Level 18
God Stats
6W - 11L
1,712 SR
Queue Stats
6W - 11L
1,697 Elo+
Party 3
Persephone
Persephone
JPCXO
Persephone
Level 20
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 9L
1,697 Elo+
Party 3
Erlang Shen
Erlang Shen
MEB-NOSE07
Erlang Shen
Level 6
God Stats
4W - 10L
1,539 SR
Queue Stats
112W - 137L
1,460 Elo+
Solo
Geb
Geb
Peterguetta234
Geb
Level 2
God Stats
4W - 6L
1,712 SR
Queue Stats
4W - 6L
1,697 Elo+
Party 3
Cthulhu
Cthulhu
SamuelSupremo
Cthulhu
Level 7
God Stats
0W - 4L
1,260 SR
Queue Stats
3W - 12L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 15
13,916
464
19,849
33,242
38,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 5 / 12
14,636
488
27,879
27,467
12,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 1 / 7
12,575
419
4,676
14,959
5,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
pdrsj1234
Heimdallr
20
5 / 5 / 9
15,241
508
24,226
20,651
11,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 0 / 9
16,962
565
28,676
14,704
9,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 13 / 7
12,895
430
21,220
29,378
10,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
JPCXO
Persephone
16
0 / 6 / 4
10,530
351
10,294
13,694
3,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MEB-NOSE07
Erlang Shen
20
12 / 6 / 2
14,996
500
24,642
35,286
22,817
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 6 / 2
11,737
391
8,538
33,591
18,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
17
0 / 7 / 2
10,869
362
7,936
22,106
22,662
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
38
Kills
18
18
Deaths
38
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
13
7
0.5
L
Persephone
JPCXO
Persephone
0
6
4
0.33
W
9
7
15
2.36
L
Erlang Shen
MEB-NOSE07
Erlang Shen
12
6
2
2.17
L
3
6
2
0.67
L
Cthulhu
0
7
2
0.14
W
9
5
12
3
W
1
1
7
4.5
W
Heimdallr
pdrsj1234
Heimdallr
5
5
9
1.9
W
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,306
Damage
72,630
111,023
Taken
134,055
77,123
Mitigated
78,527
41,166
Healing
31,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,220
9,453
0
9,802
29,378
10,682
2,083
10,894
18,484
79,483
0
L
Persephone
JPCXO
Persephone
10,294
546
1,005
2,632
13,694
3,949
413
4,064
9,626
55,641
0
W
19,849
2,782
1,027
2,687
33,242
38,685
626
14,132
19,110
49,169
0
L
Erlang Shen
MEB-NOSE07
Erlang Shen
24,642
13,881
0
7,624
35,286
22,817
707
9,504
25,782
0
112,545
L
8,538
957
699
7,394
33,591
18,417
1,182
12,541
21,050
55,781
0
L
Cthulhu
7,936
276
584
1,866
22,106
22,662
420
11,520
10,586
46,803
0
W
27,879
16,733
1,280
13,681
27,467
12,236
4,526
12,616
14,851
0
87,944
W
4,676
3,034
1,180
4,766
14,959
5,903
4,057
3,664
11,295
0
77,391
W
Heimdallr
pdrsj1234
Heimdallr
24,226
15,746
268
6,326
20,651
11,265
2,299
7,874
12,777
0
122,152
W
28,676
1,112
0
9,951
14,704
9,034
1,658
9,702
5,002
129,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,330
Gold Earned
61,027
668
Minions Killed
488
0
Camps Cleared
0
2,501,052
Distance Traveled
2,543,008
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,895
430
126
4
0
451,989
0
L
Persephone
10,530
351
89
3
0
514,206
2
W
Ares
13,916
464
53
2
0
525,241
1
L
Erlang Shen
14,996
500
134
4
0
574,741
4
L
Geb
11,737
391
69
2
0
526,989
1
L
Cthulhu
10,869
362
70
2
0
475,083
1
W
Cupid
14,636
488
121
4
0
519,887
0
W
Izanami
12,575
419
123
4
0
446,801
0
W
Heimdallr
15,241
508
195
7
0
485,462
0
W
Anubis
16,962
565
176
6
0
523,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role