Player Matchup

Ganesha
Ganesha
HeitorDeTroia
Ganesha
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,458 Elo+
Party 1
Thor
Thor
MadSide1
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SKUVODKA
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,285 Elo+
Solo
Apollo
Apollo
fredeiro
Apollo
Level 7
God Stats
13W - 13L
1,557 SR
Queue Stats
33W - 27L
1,390 Elo+
Party 1
Chronos
Chronos
lOzZyl
Chronos
Level 25
God Stats
8W - 6L
1,474 SR
Queue Stats
67W - 62L
1,509 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,428 Elo+

VS

Team Averages
Level 10
1,506 SR
1,591 Elo+
Tiamat
Tiamat
BENJAC04
Tiamat
Level 18
God Stats
14W - 22L
1,386 SR
Queue Stats
423W - 458L
1,433 Elo+
Solo
Ymir
Ymir
Kenji747_
Ymir
Level 6
God Stats
1W - 1L
1,854 SR
Queue Stats
5W - 9L
1,821 Elo+
Party 2
Nemesis
Nemesis
LADY_GAGA--QUEEN
Nemesis
Level 7
God Stats
1W - 1L
1,677 SR
Queue Stats
14W - 15L
1,582 Elo+
Party 2
Chernobog
Chernobog
caiot_good
Chernobog
Level 6
God Stats
0W - 2L
1,317 SR
Queue Stats
31W - 49L
1,526 Elo+
Solo
King Arthur
King Arthur
iComcas121
King Arthur
Level 11
God Stats
0W - 3L
1,298 SR
Queue Stats
47W - 51L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
1 / 1 / 6
6,597
507
4,326
7,376
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
12
3 / 0 / 3
7,314
563
3,640
5,691
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
SKUVODKA
Guan Yu
11
6 / 1 / 1
6,635
510
3,021
6,141
4,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
fredeiro
Apollo
9
1 / 2 / 1
5,971
459
1,136
4,631
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
lOzZyl
Chronos
14
3 / 0 / 5
8,277
637
5,472
6,576
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BENJAC04
Tiamat
6
0 / 5 / 0
4,692
361
1,577
5,325
1,952
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
2 / 4 / 0
5,436
418
1,857
8,168
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 0
5,196
400
372
5,099
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
caiot_good
Chernobog
9
0 / 2 / 1
5,561
428
1,528
3,477
804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
iComcas121
King Arthur
10
0 / 3 / 0
5,626
433
2,356
8,382
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
4
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BENJAC04
Tiamat
0
5
0
0
W
Ganesha
1
1
6
4
L
Ymir
2
4
0
0.5
L
0
2
0
0
W
Thor
3
0
3
4.5
W
Guan Yu
SKUVODKA
Guan Yu
6
1
1
6.5
L
Chernobog
caiot_good
Chernobog
0
2
1
0.25
W
Apollo
fredeiro
Apollo
1
2
1
0.75
L
King Arthur
iComcas121
King Arthur
0
3
0
0
W
Chronos
lOzZyl
Chronos
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,595
Damage
7,690
30,415
Taken
30,451
16,030
Mitigated
12,411
13,034
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BENJAC04
Tiamat
1,577
450
0
1,590
5,325
1,952
0
2,218
3,086
14,274
0
W
Ganesha
4,326
684
0
1,205
7,376
5,923
64
764
6,562
17,621
0
L
Ymir
1,857
671
0
740
8,168
4,163
0
3,472
4,646
11,318
0
L
372
202
0
1,564
5,099
1,051
0
734
4,340
0
18,930
W
Thor
3,640
1,557
0
3,107
5,691
1,841
92
71
5,570
0
41,044
W
Guan Yu
SKUVODKA
Guan Yu
3,021
408
1,072
1,725
6,141
4,683
90
260
5,731
0
27,587
L
Chernobog
caiot_good
Chernobog
1,528
1,091
0
0
3,477
804
9
1,448
2,004
0
19,057
W
Apollo
fredeiro
Apollo
1,136
747
0
1,362
4,631
1,308
861
377
4,254
0
20,950
L
King Arthur
iComcas121
King Arthur
2,356
469
0
848
8,382
4,441
150
1,926
6,283
0
18,164
W
Chronos
lOzZyl
Chronos
5,472
2,797
0
4,563
6,576
2,275
801
1,962
4,564
60,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
26,511
322
Minions Killed
160
0
Camps Cleared
0
1,146,908
Distance Traveled
977,441
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,692
361
19
1
0
101,303
0
W
Ganesha
6,597
507
10
1
0
262,512
1
L
Ymir
5,436
418
13
1
0
188,232
0
L
Nemesis
5,196
400
41
3
0
247,259
0
W
Thor
7,314
563
85
7
0
241,151
2
W
Guan Yu
6,635
510
62
5
0
267,379
2
L
Chernobog
5,561
428
48
4
0
219,984
0
W
Apollo
5,971
459
42
3
0
132,925
2
L
King Arthur
5,626
433
39
3
0
220,663
0
W
Chronos
8,277
637
123
9
0
242,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role