Player Matchup

He Bo
He Bo
Bancrofts_
He Bo
Level 12
God Stats
11W - 6L
1,500 SR
Queue Stats
35W - 15L
1,547 Elo+
Solo
Ares
Ares
MerfS2
Ares
Level 27
God Stats
1W - 0L
1,711 SR
Queue Stats
19W - 21L
1,698 Elo+
Solo
Anhur
Anhur
ales11
Anhur
Level 25
God Stats
3W - 0L
1,731 SR
Queue Stats
35W - 16L
1,606 Elo+
Party 2
Erlang Shen
Erlang Shen
alexxiiiii1
Erlang Shen
Level 25
God Stats
13W - 18L
1,410 SR
Queue Stats
395W - 375L
1,533 Elo+
Party 2
Thanatos
Thanatos
ttv_Yuu
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 51L
1,736 Elo+
Solo
Team Averages
Level 20
1,570 SR
1,624 Elo+

VS

Team Averages
Level 25
1,693 SR
1,628 Elo+
Athena
Athena
AgZura
Athena
Level 18
God Stats
12W - 5L
1,500 SR
Queue Stats
197W - 144L
1,696 Elo+
Party 1
Hachiman
Hachiman
BrunnoBrenno
Hachiman
Level 28
God Stats
9W - 5L
1,699 SR
Queue Stats
136W - 86L
1,635 Elo+
Party 3
Da Ji
Da Ji
S0RC3RER
Da Ji
Level 29
God Stats
1W - 2L
1,733 SR
Queue Stats
216W - 202L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
Seeiiya
Sun Wukong
Level 27
God Stats
27W - 13L
1,799 SR
Queue Stats
167W - 129L
1,608 Elo+
Party 3
Janus
Janus
zZz7SevenzZz
Janus
Level 22
God Stats
16W - 11L
1,734 SR
Queue Stats
104W - 63L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
9 / 4 / 6
11,452
603
14,359
11,285
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
MerfS2
Ares
14
3 / 1 / 8
9,333
491
10,539
15,215
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
ales11
Anhur
16
5 / 5 / 4
10,140
534
13,291
17,702
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
alexxiiiii1
Erlang Shen
17
5 / 3 / 3
10,815
569
12,707
18,226
13,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
ttv_Yuu
Thanatos
15
4 / 5 / 10
10,254
540
11,944
15,282
6,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AgZura
Athena
14
2 / 0 / 9
9,146
481
9,293
19,566
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
BrunnoBrenno
Hachiman
14
2 / 7 / 5
8,494
447
10,832
14,715
4,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
S0RC3RER
Da Ji
15
3 / 4 / 2
9,292
489
8,946
14,355
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Seeiiya
Sun Wukong
14
4 / 7 / 4
8,837
465
10,559
19,152
11,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 8 / 4
10,402
547
10,127
13,353
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
26
Kills
17
18
Deaths
26
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
AgZura
Athena
2
0
9
6.5
W
He Bo
9
4
6
3
L
Hachiman
BrunnoBrenno
Hachiman
2
7
5
0.64
W
Ares
MerfS2
Ares
3
1
8
7
L
Da Ji
S0RC3RER
Da Ji
3
4
2
1
L
Sun Wukong
Seeiiya
Sun Wukong
4
7
4
0.86
W
Anhur
ales11
Anhur
5
5
4
1.4
W
Erlang Shen
alexxiiiii1
Erlang Shen
5
3
3
2.17
W
Thanatos
ttv_Yuu
Thanatos
4
5
10
1.8
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,840
Damage
49,757
77,710
Taken
81,141
44,736
Mitigated
45,415
30,546
Healing
19,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AgZura
Athena
9,293
1,509
0
5,281
19,566
19,037
0
6,512
12,918
29,575
0
W
He Bo
14,359
408
519
2,242
11,285
4,314
526
4,225
6,816
71,737
0
L
Hachiman
BrunnoBrenno
Hachiman
10,832
5,719
0
3,294
14,715
4,153
0
2,616
12,091
0
48,281
W
Ares
MerfS2
Ares
10,539
663
0
2,286
15,215
12,709
142
4,724
10,399
20,712
0
L
Da Ji
S0RC3RER
Da Ji
8,946
1,914
0
4,857
14,355
5,743
0
5,046
9,131
0
66,567
L
Sun Wukong
Seeiiya
Sun Wukong
10,559
2,551
0
4,896
19,152
11,304
0
3,947
15,167
0
37,552
W
Anhur
ales11
Anhur
13,291
8,710
0
9,228
17,702
7,265
3,722
2,218
15,438
0
72,596
W
Erlang Shen
alexxiiiii1
Erlang Shen
12,707
7,602
0
5,978
18,226
13,874
1,086
5,705
12,396
0
76,203
W
Thanatos
ttv_Yuu
Thanatos
11,944
2,749
0
10,293
15,282
6,574
0
1,959
13,241
0
67,889
L
10,127
568
0
1,150
13,353
5,178
0
6,212
6,936
57,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,994
Gold Earned
46,171
493
Minions Killed
410
0
Camps Cleared
0
1,729,787
Distance Traveled
1,772,138
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,146
481
30
2
0
386,817
7
W
He Bo
11,452
603
133
7
0
329,049
2
L
Hachiman
8,494
447
92
5
0
338,171
4
W
Ares
9,333
491
17
1
0
392,819
4
L
Da Ji
9,292
489
106
6
0
354,164
7
L
Sun Wukong
8,837
465
72
4
0
347,166
0
W
Anhur
10,140
534
113
6
0
308,798
0
W
Erlang Shen
10,815
569
125
7
0
334,588
1
W
Thanatos
10,254
540
105
6
0
364,533
5
L
Janus
10,402
547
110
6
0
345,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role