Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LaKToZ_FR
Nu Wa
Level 29
God Stats
8W - 6L
1,751 SR
Queue Stats
311W - 295L
1,480 Elo+
Solo
Apollo
Apollo
debeste215
Apollo
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 136L
1,406 Elo+
Party 2
Yemoja
Yemoja
monicahyde
Yemoja
Level 29
God Stats
0W - 4L
1,396 SR
Queue Stats
12W - 17L
1,415 Elo+
Solo
Bakasura
Bakasura
waynevangeel25
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,392 Elo+
Party 2
Team Averages
Level 25
1,529 SR
1,439 Elo+

VS

Team Averages
Level 26
1,454 SR
1,395 Elo+
Nemesis
Nemesis
BigBoyJhonny
Nemesis
Level 6
God Stats
4W - 1L
1,650 SR
Queue Stats
10W - 9L
1,566 Elo+
Party 3
Hel
Hel
SLESHH
Hel
Level 8
God Stats
17W - 15L
1,434 SR
Queue Stats
18W - 17L
1,294 Elo+
Party 1
Baba Yaga
Baba Yaga
Uktena_KW
Baba Yaga
Level 78
God Stats
16W - 13L
1,623 SR
Queue Stats
643W - 615L
1,518 Elo+
Party 3
Neith
Neith
ac Pasteur
Neith
Level 9
God Stats
12W - 9L
1,340 SR
Queue Stats
16W - 18L
1,234 Elo+
Party 1
Fenrir
Fenrir
elgreeko276
Fenrir
Level 28
God Stats
1W - 5L
1,222 SR
Queue Stats
79W - 85L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 2 / 1
4,716
393
1,013
3,762
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nu Wa
LaKToZ_FR
Nu Wa
9
1 / 2 / 0
5,719
477
3,088
4,937
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
debeste215
Apollo
11
2 / 0 / 1
6,200
517
4,190
6,282
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
monicahyde
Yemoja
9
0 / 3 / 0
5,623
469
981
6,006
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
10
1 / 3 / 1
5,804
484
3,440
8,785
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigBoyJhonny
Nemesis
10
2 / 2 / 2
5,641
470
4,863
6,952
3,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
SLESHH
Hel
9
0 / 0 / 0
5,521
460
1,347
5,613
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Uktena_KW
Baba Yaga
10
3 / 1 / 1
6,514
543
4,340
5,089
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
9
1 / 1 / 1
5,392
449
2,938
4,707
1,304
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
11
3 / 1 / 0
6,344
529
2,548
5,739
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
9
10
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
1
0.25
W
Nemesis
BigBoyJhonny
Nemesis
2
2
2
1.5
L
Nu Wa
LaKToZ_FR
Nu Wa
1
2
0
0.5
W
Hel
SLESHH
Hel
0
0
0
0
W
Baba Yaga
Uktena_KW
Baba Yaga
3
1
1
3.5
W
Neith
1
1
1
1.5
L
Apollo
debeste215
Apollo
2
0
1
2.5
W
Fenrir
3
1
0
3
L
Yemoja
monicahyde
Yemoja
0
3
0
0
L
Bakasura
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,712
Damage
16,036
29,772
Taken
28,100
9,983
Mitigated
9,481
7,226
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,013
324
0
748
3,762
1,076
302
669
2,983
0
9,352
W
Nemesis
BigBoyJhonny
Nemesis
4,863
2,093
0
1,102
6,952
3,250
0
1,086
5,774
0
20,409
L
Nu Wa
LaKToZ_FR
Nu Wa
3,088
487
0
538
4,937
1,498
328
2,759
1,838
23,673
0
W
Hel
SLESHH
Hel
1,347
191
1,162
3,639
5,613
1,617
541
175
5,085
17,666
0
W
Baba Yaga
Uktena_KW
Baba Yaga
4,340
72
0
2,033
5,089
1,527
48
1,075
3,778
28,576
0
W
Neith
2,938
1,921
0
781
4,707
1,304
478
183
4,441
0
17,283
L
Apollo
debeste215
Apollo
4,190
1,569
0
1,745
6,282
2,128
0
1,109
5,173
0
26,787
W
Fenrir
2,548
1,192
0
2,205
5,739
1,783
217
1,113
4,558
0
23,449
L
Yemoja
monicahyde
Yemoja
981
290
280
204
6,006
2,429
510
89
5,877
22,610
0
L
Bakasura
3,440
2,641
0
3,711
8,785
2,852
0
523
8,214
0
21,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,062
Gold Earned
29,412
226
Minions Killed
220
0
Camps Cleared
0
1,009,298
Distance Traveled
1,118,058
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,716
393
14
1
0
147,590
3
W
Nemesis
5,641
470
35
3
0
216,943
1
L
Nu Wa
5,719
477
50
4
0
197,606
3
W
Hel
5,521
460
33
3
0
250,084
0
W
Baba Yaga
6,514
543
53
4
0
226,990
1
W
Neith
5,392
449
43
4
0
225,160
0
L
Apollo
6,200
517
60
5
0
232,587
1
W
Fenrir
6,344
529
56
5
0
198,881
1
L
Yemoja
5,623
469
38
3
0
185,955
1
L
Bakasura
5,804
484
64
5
0
245,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role