Player Matchup

Kali
Kali
Bronze III
GodsR1ghtHand
Kali
Bronze III
Level 145
God Stats
3W - 4L
1,889 SR
Queue Stats
114W - 120L
1,512 MMR
Solo
Loki
Loki
Bronze III
TTGxDreGoated
Loki
Bronze III
Level 119
God Stats
25W - 17L
2,017 SR
Queue Stats
123W - 113L
1,512 MMR
Solo
Ymir
Ymir
Gold V
ToddDaBot
Ymir
Gold V
Level 108
God Stats
2W - 1L
1,752 SR
Queue Stats
24W - 29L
1,421 MMR
Party 1
Anhur
Anhur
Bronze III
Vuhrgin
Anhur
Bronze III
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
115W - 59L
1,512 MMR
Solo
Janus
Janus
Bronze III
tortaakiller
Janus
Bronze III
Level 141
God Stats
12W - 13L
1,631 SR
Queue Stats
46W - 37L
1,604 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,758 SR
1,512 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,511 SR
1,513 MMR
Sobek
Sobek
Gold III
Hobeenz
Sobek
Gold III
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 155L
1,515 MMR
Solo
Cupid
Cupid
Gold III
Kellz1BillioN
Cupid
Gold III
Level 126
God Stats
5W - 9L
1,501 SR
Queue Stats
2,042W - 2,045L
1,522 MMR
Solo
Hera
Hera
Silver II
Lykos159
Hera
Silver II
Level 103
God Stats
0W - 1L
1,535 SR
Queue Stats
21W - 21L
1,506 MMR
Party 2
Mercury
Mercury
Bronze III
kratusdopes
Mercury
Bronze III
Level 127
God Stats
7W - 5L
1,896 SR
Queue Stats
113W - 106L
1,515 MMR
Solo
Nike
Nike
Silver II
strikeman31
Nike
Silver II
Level 97
God Stats
1W - 4L
1,121 SR
Queue Stats
24W - 22L
1,506 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
11,067
615
8,658
15,895
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 1
10,813
601
8,296
13,942
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
15
3 / 2 / 15
10,254
570
6,980
10,464
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Vuhrgin
Anhur
16
9 / 2 / 5
10,739
597
15,173
14,222
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 3 / 3
11,348
630
7,006
9,563
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ApolloTsukuyomiSetDanzaburouCu Chulainn

VS

Bans
King ArthurGaneshaNemesisErlang ShenGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hobeenz
Sobek
11
3 / 5 / 5
7,929
441
3,422
14,645
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 9 / 3
7,735
430
5,251
12,006
2,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
15
6 / 6 / 3
9,164
509
7,111
10,915
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
kratusdopes
Mercury
15
1 / 5 / 8
8,918
495
8,066
13,873
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 4
8,431
468
9,189
12,558
11,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
28
Kills
11
11
Deaths
28
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Sobek
Hobeenz
Sobek
3
5
5
1.1
L
1
9
3
0.28
L
Hera
6
6
3
1.25
W
5
1
1
5.5
W
Ymir
3
2
15
5.25
W
Anhur
Vuhrgin
Anhur
9
2
5
5.75
L
Mercury
kratusdopes
Mercury
1
5
8
1
L
0
3
4
0.67
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,113
Damage
33,039
64,086
Taken
63,997
29,161
Mitigated
30,237
27,187
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,658
4,312
0
7,170
15,895
6,374
0
1,544
14,351
0
58,433
L
Sobek
Hobeenz
Sobek
3,422
264
0
3,265
14,645
8,647
0
2,435
12,168
13,932
0
L
5,251
2,253
458
1,652
12,006
2,060
64
1,648
10,354
0
30,164
L
Hera
7,111
1,832
226
1,957
10,915
3,320
373
5,631
5,144
54,805
0
W
8,296
3,665
0
6,897
13,942
6,628
8
226
13,716
0
63,226
W
Ymir
6,980
2,337
0
2,826
10,464
7,326
410
2,525
7,939
24,752
0
W
Anhur
Vuhrgin
Anhur
15,173
8,176
0
9,177
14,222
5,076
3,222
3,345
10,877
0
80,462
L
Mercury
kratusdopes
Mercury
8,066
4,117
0
500
13,873
5,099
0
2,733
11,094
0
67,516
L
9,189
1,366
0
600
12,558
11,111
0
1,307
11,251
57
53,739
W
7,006
529
0
1,117
9,563
3,757
120
2,950
6,613
87,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,221
Gold Earned
42,177
519
Minions Killed
382
0
Camps Cleared
0
1,748,315
Distance Traveled
1,681,588
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,067
615
92
5
0
381,860
0
L
Sobek
7,929
441
16
1
0
375,656
0
L
Cupid
7,735
430
52
3
0
265,096
1
L
Hera
9,164
509
95
5
0
302,821
0
W
Loki
10,813
601
123
7
0
339,654
2
W
Ymir
10,254
570
23
1
0
352,497
9
W
Anhur
10,739
597
115
6
0
293,317
6
L
Mercury
8,918
495
117
7
0
396,701
3
L
Nike
8,431
468
102
6
0
341,314
2
W
Janus
11,348
630
166
9
0
380,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role