Player Matchup

Cerberus
Cerberus
BlackAvenger208
Cerberus
Level 121
God Stats
3W - 1L
1,479 SR
Queue Stats
255W - 159L
1,725 Elo+
Party 2
Ah Puch
Ah Puch
EvilGrox
Ah Puch
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
161W - 107L
1,681 Elo+
Party 2
Nemesis
Nemesis
TomekV12
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 122
1,565 SR
1,635 Elo+

VS

Team Averages
Level 124
1,487 SR
1,647 Elo+
Eset
Eset
JigglyJew
Eset
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 199L
1,718 Elo+
Party 1
Xing Tian
Xing Tian
OMonk0
Xing Tian
Level 129
God Stats
1W - 1L
1,677 SR
Queue Stats
45W - 37L
1,675 Elo+
Party 1
Thor
Thor
PowerOfNow
Thor
Level 118
God Stats
5W - 14L
1,285 SR
Queue Stats
586W - 650L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 1 / 6
6,574
657
3,944
7,094
4,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
EvilGrox
Ah Puch
10
3 / 1 / 3
6,903
690
10,724
4,483
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
TomekV12
Nemesis
11
4 / 0 / 2
7,615
762
4,165
5,416
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
1 / 3 / 1
6,393
639
5,604
7,467
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
OMonk0
Xing Tian
8
1 / 3 / 0
6,551
655
2,928
8,904
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 2
5,880
588
2,783
5,829
2,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
1
6
3
W
Ah Puch
EvilGrox
Ah Puch
3
1
3
4.5
L
Eset
1
3
1
0.5
L
Xing Tian
OMonk0
Xing Tian
1
3
0
0.33
L
0
1
2
1
W
Nemesis
TomekV12
Nemesis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
11,315
16,993
Taken
22,200
9,448
Mitigated
9,435
4,082
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,944
109
0
762
7,094
4,947
0
3,560
3,241
20,724
0
W
Ah Puch
EvilGrox
Ah Puch
10,724
320
0
1,923
4,483
1,443
0
2,071
2,207
26,753
0
L
Eset
5,604
566
0
2,806
7,467
2,590
0
3,890
3,335
29,036
0
L
Xing Tian
OMonk0
Xing Tian
2,928
75
152
1,579
8,904
4,272
0
6,042
2,551
14,918
0
L
2,783
223
0
230
5,829
2,573
0
3,884
1,619
0
11,414
W
Nemesis
TomekV12
Nemesis
4,165
1,611
0
1,397
5,416
3,058
50
2,550
2,664
0
25,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,092
Gold Earned
18,824
139
Minions Killed
124
0
Camps Cleared
0
590,726
Distance Traveled
552,532
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,574
657
48
5
0
194,855
1
W
Ah Puch
6,903
690
47
5
0
209,747
5
L
Eset
6,393
639
76
8
0
175,369
3
L
Xing Tian
6,551
655
22
2
0
199,685
1
L
Thor
5,880
588
26
3
0
177,478
1
W
Nemesis
7,615
762
44
4
0
186,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role