Player Matchup

Ares
Ares
FCbayerlummel
Ares
Level 24
God Stats
27W - 28L
1,527 SR
Queue Stats
388W - 532L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
Vasili_Marcel
Baron Samedi
Level 61
God Stats
10W - 9L
1,509 SR
Queue Stats
152W - 182L
1,316 Elo+
Party 2
Pele
Pele
WAEX-
Pele
Level 20
God Stats
11W - 16L
1,500 SR
Queue Stats
71W - 86L
1,410 Elo+
Party 2
Set
Set
borsibalogh
Set
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
96W - 116L
1,370 Elo+
Solo
Cupid
Cupid
hammerthesecond
Cupid
Level 18
God Stats
12W - 15L
1,553 SR
Queue Stats
265W - 315L
1,337 Elo+
Party 2
Team Averages
Level 28
1,518 SR
1,360 Elo+

VS

Team Averages
Level 19
1,334 SR
1,197 Elo+
Arachne
Arachne
Musialeq
Arachne
Level 29
God Stats
12W - 15L
1,341 SR
Queue Stats
39W - 51L
1,380 Elo+
Party 3
Ullr
Ullr
New3Ecs
Ullr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,155 Elo+
Party 1
Hercules
Hercules
Robin_1299
Hercules
Level 12
God Stats
0W - 2L
1,088 SR
Queue Stats
2W - 9L
1,042 Elo+
Party 1
Kukulkan
Kukulkan
WP ME mati5298
Kukulkan
Level 27
God Stats
25W - 31L
1,492 SR
Queue Stats
39W - 51L
1,366 Elo+
Party 3
Scylla
Scylla
lyze_Naxsi
Scylla
Level 4
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 8L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 13
13,253
510
7,297
12,951
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Vasili_Marcel
Baron Samedi
19
19 / 4 / 6
14,029
540
30,965
21,662
11,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
WAEX-
Pele
19
7 / 2 / 6
12,983
499
6,911
14,605
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 6 / 0
12,603
485
6,934
20,052
8,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 4 / 7
11,607
446
14,825
16,340
6,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Musialeq
Arachne
18
6 / 3 / 3
12,751
490
13,187
19,129
7,961
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
New3Ecs
Ullr
15
2 / 11 / 2
9,585
369
6,338
17,867
6,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Robin_1299
Hercules
16
0 / 10 / 3
9,861
379
4,679
22,447
13,928
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
19
8 / 5 / 3
13,375
514
25,271
16,896
7,728
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
lyze_Naxsi
Scylla
8
1 / 10 / 0
7,843
302
2,693
8,429
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
39
Kills
17
17
Deaths
39
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
Arachne
Musialeq
Arachne
6
3
3
2.5
L
Ullr
New3Ecs
Ullr
2
11
2
0.27
L
Hercules
Robin_1299
Hercules
0
10
3
0.15
W
Baron Samedi
Vasili_Marcel
Baron Samedi
19
4
6
5.5
W
Pele
WAEX-
Pele
7
2
6
5
L
Kukulkan
8
5
3
1.9
W
3
6
0
0.5
W
6
4
7
2.38
L
Scylla
lyze_Naxsi
Scylla
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,932
Damage
52,168
85,610
Taken
84,768
47,355
Mitigated
39,285
40,853
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,297
325
1,244
5,866
12,951
14,594
631
3,577
9,374
23,451
0
L
Arachne
Musialeq
Arachne
13,187
8,805
0
8,469
19,129
7,961
0
6,556
12,573
0
75,538
L
Ullr
New3Ecs
Ullr
6,338
4,688
0
1,027
17,867
6,742
462
8,988
8,879
0
34,264
L
Hercules
Robin_1299
Hercules
4,679
692
0
4,380
22,447
13,928
362
11,630
10,817
0
45,905
W
Baron Samedi
Vasili_Marcel
Baron Samedi
30,965
4,627
2,151
12,448
21,662
11,411
2,574
7,228
14,434
97,605
0
W
Pele
WAEX-
Pele
6,911
2,234
0
6,133
14,605
5,942
2,537
5,854
8,751
0
61,005
L
Kukulkan
25,271
1,126
0
1,489
16,896
7,728
2,234
6,180
10,716
76,184
0
W
6,934
3,386
0
7,276
20,052
8,583
277
6,158
13,894
0
85,996
W
14,825
7,525
26
5,709
16,340
6,825
4,003
5,770
10,570
0
66,943
L
Scylla
lyze_Naxsi
Scylla
2,693
1,423
0
34
8,429
2,926
0
4,908
3,521
9,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,475
Gold Earned
53,415
532
Minions Killed
373
0
Camps Cleared
0
2,199,178
Distance Traveled
1,866,718
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,253
510
35
1
0
484,572
4
L
Arachne
12,751
490
99
4
0
512,201
8
L
Ullr
9,585
369
61
2
0
333,164
0
L
Hercules
9,861
379
67
3
0
427,586
2
W
Baron Samedi
14,029
540
147
6
0
440,169
4
W
Pele
12,983
499
107
4
0
524,154
2
L
Kukulkan
13,375
514
135
5
0
389,570
1
W
Set
12,603
485
118
5
0
368,546
0
W
Cupid
11,607
446
125
5
0
381,737
3
L
Scylla
7,843
302
11
0
0
204,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role