Player Matchup

Guan Yu
Guan Yu
CARLOMMM10
Guan Yu
Level 18
God Stats
8W - 13L
1,520 SR
Queue Stats
12W - 24L
1,326 Elo+
Solo
Jing Wei
Jing Wei
Krono412
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,432 Elo+
Party 1
Tiamat
Tiamat
Ktmgoldenknight
Tiamat
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,416 Elo+
Party 1
Team Averages
Level 35
1,507 SR
1,391 Elo+

VS

Team Averages
Level 26
1,443 SR
1,352 Elo+
Hou Yi
Hou Yi
Deltadune
Hou Yi
Level 8
God Stats
1W - 2L
1,125 SR
Queue Stats
2W - 9L
1,146 Elo+
Solo
Cerberus
Cerberus
xCarmony
Cerberus
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 51L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
xXwiglesXx
Baron Samedi
Level 29
God Stats
2W - 0L
1,704 SR
Queue Stats
22W - 17L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CARLOMMM10
Guan Yu
11
2 / 8 / 1
9,103
607
6,450
17,644
9,062
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Krono412
Jing Wei
12
0 / 8 / 3
8,607
574
10,465
13,635
3,696
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
8,969
598
11,662
11,620
8,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Deltadune
Hou Yi
14
6 / 1 / 14
11,063
738
11,101
11,020
4,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
xCarmony
Cerberus
15
7 / 2 / 14
12,059
804
12,252
17,342
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
xXwiglesXx
Baron Samedi
15
8 / 0 / 12
11,341
756
10,376
9,927
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
3
Kills
21
21
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CARLOMMM10
Guan Yu
2
8
1
0.31
W
Hou Yi
Deltadune
Hou Yi
6
1
14
13
L
Jing Wei
Krono412
Jing Wei
0
8
3
0.19
L
1
5
2
0.4
W
Cerberus
xCarmony
Cerberus
7
2
14
7
W
Baron Samedi
xXwiglesXx
Baron Samedi
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,577
Damage
33,729
42,899
Taken
38,289
21,735
Mitigated
27,187
5,463
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CARLOMMM10
Guan Yu
6,450
1,658
1,010
2,462
17,644
9,062
0
9,315
7,924
0
22,815
W
Hou Yi
Deltadune
Hou Yi
11,101
5,435
0
3,711
11,020
4,714
1,493
3,880
6,900
0
52,011
L
Jing Wei
Krono412
Jing Wei
10,465
7,790
0
0
13,635
3,696
84
6,606
6,813
0
33,534
L
11,662
1,621
0
1,991
11,620
8,977
0
5,958
5,495
38,020
0
W
Cerberus
xCarmony
Cerberus
12,252
970
0
4,390
17,342
18,002
40
4,806
12,080
41,133
0
W
Baron Samedi
xXwiglesXx
Baron Samedi
10,376
1,053
1,243
2,084
9,927
4,471
1,055
2,139
7,593
38,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
34,463
139
Minions Killed
240
0
Camps Cleared
0
670,967
Distance Traveled
769,003
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,103
607
35
2
0
186,495
0
W
Hou Yi
11,063
738
71
5
0
241,783
0
L
Jing Wei
8,607
574
53
4
0
231,699
1
L
Tiamat
8,969
598
51
3
0
252,773
1
W
Cerberus
12,059
804
91
6
0
271,774
2
W
Baron Samedi
11,341
756
78
5
0
255,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role