Player Matchup

Janus
Janus
AbdulAbdulaH
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,665 Elo+
Party 1
Nemesis
Nemesis
IgorLavr
Nemesis
Level 29
God Stats
1W - 0L
1,452 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Hercules
Hercules
Korogrel
Hercules
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 48L
1,375 Elo+
Party 1
Team Averages
Level 55
1,484 SR
1,513 Elo+

VS

Team Averages
Level 63
1,440 SR
1,382 Elo+
Baron Samedi
Baron Samedi
Angeco108
Baron Samedi
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 69L
1,499 Elo+
Party 2
Medusa
Medusa
omunculo
Medusa
Level 87
God Stats
0W - 1L
1,317 SR
Queue Stats
9W - 34L
1,148 Elo+
Solo
Set
Set
xXDinVichXx
Set
Level 27
God Stats
3W - 4L
1,504 SR
Queue Stats
42W - 29L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 6
13,197
776
12,771
10,701
3,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
IgorLavr
Nemesis
16
8 / 9 / 7
12,741
749
12,079
19,696
8,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Korogrel
Hercules
14
2 / 7 / 9
11,246
662
13,592
21,943
21,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angeco108
Baron Samedi
16
11 / 6 / 8
12,759
751
22,067
17,799
8,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Medusa
omunculo
Medusa
13
2 / 8 / 9
10,556
621
6,181
16,326
6,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 4 / 10
12,524
737
11,222
14,555
10,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
18
Kills
20
21
Deaths
18
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
5
6
2.2
L
Baron Samedi
Angeco108
Baron Samedi
11
6
8
2.5
W
Nemesis
IgorLavr
Nemesis
8
9
7
1.28
W
Hercules
Korogrel
Hercules
2
7
9
0.93
L
Medusa
omunculo
Medusa
2
8
9
0.81
L
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,442
Damage
39,470
52,340
Taken
48,680
32,314
Mitigated
25,556
10,987
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,771
680
0
985
10,701
3,046
782
5,173
5,128
65,190
0
L
Baron Samedi
Angeco108
Baron Samedi
22,067
3,109
1,150
6,540
17,799
8,644
982
4,387
13,412
47,419
0
W
Nemesis
IgorLavr
Nemesis
12,079
5,062
0
3,630
19,696
8,218
2,433
7,474
11,581
0
34,962
W
Hercules
Korogrel
Hercules
13,592
4,435
0
6,372
21,943
21,050
0
8,451
12,884
0
35,001
L
Medusa
omunculo
Medusa
6,181
3,452
648
3,752
16,326
6,057
999
4,781
11,545
0
33,657
L
11,222
4,887
0
2,810
14,555
10,855
930
3,962
10,593
0
37,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,184
Gold Earned
35,839
149
Minions Killed
156
0
Camps Cleared
0
855,088
Distance Traveled
815,823
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,197
776
90
5
0
264,883
0
L
Baron Samedi
12,759
751
72
4
0
239,287
2
W
Nemesis
12,741
749
29
2
0
305,513
0
W
Hercules
11,246
662
30
2
0
284,692
1
L
Medusa
10,556
621
40
2
0
268,965
0
L
Set
12,524
737
44
3
0
307,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role