Player Matchup

Scylla
Scylla
Masters
Fireballninja
Scylla
Masters
Level 160
God Stats
6W - 10L
1,508 SR
Queue Stats
319W - 264L
2,620 MMR
Solo
Tyr
Tyr
Masters
GoodKidMaadGame
Tyr
Masters
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
Jabbẹr
Anhur
Masters
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
Meerkat
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
NotGeno
Kumbhakarna
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 136
1,502 SR
1,724 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,584 SR
2,209 MMR
Ganesha
Ganesha
Masters
BaRRaCCuDDa
Ganesha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Diamond II
MadManMarc22
Fenrir
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Masters
Ronngyu
The Morrigan
Masters
Level 160
God Stats
1W - 0L
1,828 SR
Queue Stats
136W - 114L
2,634 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Tsulls
Sun Wukong
Masters
Level 160
God Stats
154W - 119L
1,700 SR
Queue Stats
560W - 526L
2,706 MMR
Solo
Heimdallr
Heimdallr
Masters
level20godwizard
Heimdallr
Masters
Level 104
God Stats
5W - 10L
1,392 SR
Queue Stats
150W - 126L
2,705 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,499
583
571
694
121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
3 / 1 / 0
4,207
701
1,441
3,941
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Jabbẹr
Anhur
6
2 / 1 / 1
3,758
626
2,534
2,665
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Meerkat
Achilles
7
2 / 0 / 1
4,132
689
3,358
5,501
1,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
NotGeno
Kumbhakarna
6
0 / 0 / 2
3,753
626
1,786
3,028
891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetApolloDanzaburouPersephone

VS

Bans
Guan YuTsukuyomiJanusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BaRRaCCuDDa
Ganesha
6
0 / 1 / 1
3,756
626
1,568
4,128
1,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
6
1 / 3 / 0
3,694
616
1,319
4,250
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Ronngyu
The Morrigan
7
0 / 0 / 1
4,059
677
1,031
1,765
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Tsulls
Sun Wukong
7
1 / 2 / 0
4,139
690
3,782
5,315
2,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
6
0 / 1 / 0
3,401
567
2,414
2,735
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BaRRaCCuDDa
Ganesha
0
1
1
0.5
L
0
0
1
0.5
L
3
1
0
3
L
Anhur
Jabbẹr
Anhur
2
1
1
2.5
W
Fenrir
1
3
0
0.33
L
Achilles
Meerkat
Achilles
2
0
1
2.5
L
Kumbhakarna
NotGeno
Kumbhakarna
0
0
2
1
W
The Morrigan
Ronngyu
The Morrigan
0
0
1
0.5
W
Sun Wukong
Tsulls
Sun Wukong
1
2
0
0.5
W
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,690
Damage
10,114
15,829
Taken
18,193
4,840
Mitigated
5,805
7,471
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BaRRaCCuDDa
Ganesha
1,568
314
0
2,732
4,128
1,103
0
1,004
3,124
8,755
0
L
571
201
0
250
694
121
0
0
694
11,270
0
L
1,441
196
0
1,755
3,941
1,428
0
705
3,122
0
16,120
L
Anhur
Jabbẹr
Anhur
2,534
1,429
0
1,351
2,665
625
0
828
1,714
0
14,594
W
Fenrir
1,319
196
0
1,304
4,250
1,382
0
78
4,172
0
11,552
L
Achilles
Meerkat
Achilles
3,358
996
0
2,438
5,501
1,775
0
0
5,501
0
16,521
L
Kumbhakarna
NotGeno
Kumbhakarna
1,786
465
0
1,677
3,028
891
0
520
2,411
9,237
0
W
The Morrigan
Ronngyu
The Morrigan
1,031
84
0
539
1,765
481
0
439
1,272
18,294
1,247
W
Sun Wukong
Tsulls
Sun Wukong
3,782
824
0
1,942
5,315
2,228
0
0
5,315
0
20,990
W
Heimdallr
2,414
1,597
0
1,437
2,735
611
0
782
1,953
0
15,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,349
Gold Earned
19,049
139
Minions Killed
167
0
Camps Cleared
0
601,919
Distance Traveled
575,998
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,756
626
1
0
0
116,069
2
L
Scylla
3,499
583
20
3
0
76,322
2
L
Tyr
4,207
701
38
6
0
149,286
0
L
Anhur
3,758
626
32
5
0
111,122
1
W
Fenrir
3,694
616
33
6
0
125,655
2
L
Achilles
4,132
689
40
7
0
141,920
2
L
Kumbhakarna
3,753
626
9
2
0
123,269
4
W
The Morrigan
4,059
677
51
9
0
108,837
0
W
Sun Wukong
4,139
690
38
6
0
118,388
2
W
Heimdallr
3,401
567
44
7
0
107,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role